kecske 46 Posted October 5, 2014 New teaser trailer. That's mighty impressive. A little bug I noticed: some decals on the vehicles don't receive shadows/glow (like at 0:25) Share this post Link to post Share on other sites
miketim 20 Posted October 5, 2014 God dang son those grapfiks were like off the charts, gg RHS team.. Vot eta da :cool: Now... I wonder if anyone is filming any type of footage of a specific type, that may or may not be about the military forces of a certain large country, which possibly may or may not be situated in the North American Continent :rolleyes: Share this post Link to post Share on other sites
mistyronin 1181 Posted October 6, 2014 After the 60th repetition of the video, I noticed that the rocket pods in the Su25 and in the Hind don't show the empty spaces, unlike the A3 vanilla ones. Are the ones of the video placeholders or are the definitive ones? Share this post Link to post Share on other sites
warden_1 1070 Posted October 6, 2014 MistyRonin, The hind and the Su25 both have the rockets sitting at a receded position in the launch tubes. Like below: The hind you never have an angle in the video where you could see down the tube only the outside of it. The Su25 sometimes has the rockets sticking out a tiny bit but I think their model does not have them sticking out that little bit. :) Share this post Link to post Share on other sites
Przemro 18 Posted October 6, 2014 Do you plan to create reload animations for weapons after you finis all your priority goals? From trailer I can gues that your RPG use standard A3 reload animation, and it doesn`t fit for RPG. BTW great trailer, we could see a lot stuff from mod. Share this post Link to post Share on other sites
mistyronin 1181 Posted October 6, 2014 MistyRonin, The hind and the Su25 both have the rockets sitting at a receded position in the launch tubes. I probably didn't explain myself properly. I meant that in the A3 Vanilla rocket pods, once a rocket is shoot the tube it's empty ( so you can see through ). For what I saw in the video, the RHS ones seem to keep the A2 setting. :) Share this post Link to post Share on other sites
roberthammer 582 Posted October 6, 2014 (edited) I probably didn't explain myself properly. I meant that in the A3 Vanilla rocket pods, once a rocket is shoot the tube it's empty ( so you can see through ).For what I saw in the video, the RHS ones seem to keep the A2 setting. :) Yea but on Russian rocket pods like the UB-32 it isnt that visible as on West ones > http://tehno-foto.narod.ru/Obnovleniya/vooruzh/UB-32-57_Taganrog_07.07.2010-127.jpg but the B8-V20A rocket pod is more like the west one so i dont know if its worth to do this feature just for a eye candy :p Edited October 6, 2014 by RobertHammer Share this post Link to post Share on other sites
mistyronin 1181 Posted October 6, 2014 So i dont know if its worth to do this feature just for a eye candy :p Well, it may be me, but that kind of eye candy make me immerse a lot more in the mission. It's something I notice a lot using A3 vanilla stuff. But yeah, I understand that is not a top feature in-game, but then again, RHS is also know for that kind of realism eye candy: animation of the empty cases in BMPs, or the turning around of the turret manually in the BTRs, etc. :) Share this post Link to post Share on other sites
samyg 3 Posted October 6, 2014 It's still very early alpha, so they could work on it in the coming months. Share this post Link to post Share on other sites
mistyronin 1181 Posted October 6, 2014 It's still very early alpha, so they could work on it in the coming months. Of course, that's why I asked :): Are the ones of the video placeholders or are the definitive ones? Share this post Link to post Share on other sites
reyhard 2082 Posted October 6, 2014 Those rocket pods will stay this way as it's already configured for different loadouts (still it's missing sort of service menu for that). Only exception are Ataka missile tubes (which may be seen on video) because number of those rockets is limited - creating 120 rocket proxies (mi8amtsh) could make serious impact on performance (and don't forget about S5 rockets pods - 196 rockets in most extreme 6 pod variant). Ah, and there is bone limit - 250 bones or so. Share this post Link to post Share on other sites
mistyronin 1181 Posted October 6, 2014 Those rocket pods will stay this way as it's already configured for different loadouts (still it's missing sort of service menu for that). Only exception are Ataka missile tubes (which may be seen on video) because number of those rockets is limited - creating 120 rocket proxies (mi8amtsh) could make serious impact on performance (and don't forget about S5 rockets pods - 196 rockets in most extreme 6 pod variant). Ah, and there is bone limit - 250 bones or so. Thank you so much for the answer :) Share this post Link to post Share on other sites
Devil Dogs SF 13 Posted October 6, 2014 Sorry if it's been answered, but will there be Spetsnaz? If so what units will be represented? Share this post Link to post Share on other sites
-ghost-tf 12 Posted October 6, 2014 Sorry if it's been answered, but will there be Spetsnaz? If so what units will be represented? I would like to know that aswell, will spetnaz make it into first release or is it maybe something for in the future? :) Share this post Link to post Share on other sites
Polygon 11 Posted October 6, 2014 I assume they won't, otherwise we'd have seen them in the trailer ;) Share this post Link to post Share on other sites
miketim 20 Posted October 6, 2014 They said they would do MVD I believe , not sure about spetsnaz. Share this post Link to post Share on other sites
redarmy 424 Posted October 7, 2014 Just watched the trailer for this piece of art.All i can say is WOW! Checking these forums every day for news of a release.Thanks for all the time and effort put into this addon guys. Share this post Link to post Share on other sites
i3r4ndon 16 Posted October 7, 2014 Do you plan to create reload animations for weapons after you finis all your priority goals? From trailer I can gues that your RPG use standard A3 reload animation, and it doesn`t fit for RPG. BTW great trailer, we could see a lot stuff from mod. Interested to know this as well. One of the things I really like about Project Reality is the reload animations, so good. Share this post Link to post Share on other sites
theevancat 277 Posted October 8, 2014 I finally got my BIStudio account unscrewed so I could do some voting. So add a +1 to RHS. Share this post Link to post Share on other sites
warden_1 1070 Posted October 8, 2014 Interested to know this as well. One of the things I really like about Project Reality is the reload animations, so good. Too bad HopeJohnson is gone... he was really good with reloading animations. Share this post Link to post Share on other sites
vasmkd 12 Posted October 8, 2014 (edited) p37 , prv-13 radars with supports. Models by Fugas, Textures vasmkd. Edited October 8, 2014 by vasmkd Share this post Link to post Share on other sites
mistyronin 1181 Posted October 8, 2014 (edited) Outstanding work! That's definitely a bunch of really good assets for mission makers like me :) Is the US side gonna have some nice static goodies? BTW I read in the FB page that the team is working in the Kamaz truck family, are you also gonna include the 4 x 4 version, KAMAZ-43501, that is replacing the Gaz66 in the VDV. http://oplatsen.files.wordpress.com/2010/08/kamaz43501_11.jpg (143 kB) Edited October 8, 2014 by MistyRonin Share this post Link to post Share on other sites
.Taffy 10 Posted October 8, 2014 Really nice models! Can they be towed? Share this post Link to post Share on other sites
aleksadragutin 9 Posted October 8, 2014 Excellent. Will there be some functionality to them or is it just for show? Share this post Link to post Share on other sites
zukov 490 Posted October 8, 2014 p37 , prv-13 radars with supports. Models by Fugas, Textures vasmkd.http://i.imgur.com/4IZuvAr.jpg http://i.imgur.com/lDATyzh.jpg http://i.imgur.com/jF3I07B.jpg http://i.imgur.com/YQEVozk.jpg http://i.imgur.com/ccpOpYR.jpg http://i.imgur.com/kcRFIwD.jpg Hand of russia is back? Share this post Link to post Share on other sites