The Hebrew Hammer 10 Posted June 27, 2014 Yeah I really need to get another SSD. I thought 120gigs would be enough for Arma 3, Windows 7 and assorted media. God I was wrong. Share this post Link to post Share on other sites
Cyper 18 Posted June 29, 2014 I downloaded the map... I have to say that I actually like Chernarus more than Altis. Share this post Link to post Share on other sites
Ketchup0434 13 Posted June 29, 2014 I really like this mod...I miss Zagrabad and Chernarus :) Are there any more updates for this mod planned? Share this post Link to post Share on other sites
zooloo75 834 Posted June 29, 2014 I downloaded the map...I have to say that I actually like Chernarus more than Altis. Chernarus is the best ;P Share this post Link to post Share on other sites
motherfuckerjones 10 Posted July 1, 2014 ^^ why ever would you want to do that? Makes no sense, unless you are worried about file size. Because thirsk and that lot are useless to me and my group Share this post Link to post Share on other sites
alduric 10 Posted July 1, 2014 Because thirsk and that lot are useless to me and my group What? Share this post Link to post Share on other sites
LykosMactire 298 Posted July 2, 2014 What? I'd agree with you here alduric, My unit uses it just fine, and they all love it when the actually stopped whining about the size, its a worthwhile download, and i'd say it downloads fastest with PWS. and all the maps are fun, and if you want more maps there are ones that work with A3MP Share this post Link to post Share on other sites
icebreakr 3157 Posted July 2, 2014 I would like to contribute to the project and make my A2 maps workable with your mod. Contact me via PM, thanks. Share this post Link to post Share on other sites
bravo93 37 Posted July 2, 2014 I would like to contribute to the project and make my A2 maps workable with your mod. Contact me via PM, thanks. OMG Yes!!!! Duala + A3 lighting/objects = Win. Share this post Link to post Share on other sites
alduric 10 Posted July 2, 2014 I would like to contribute to the project and make my A2 maps workable with your mod. Contact me via PM, thanks. I will talk with ya tomorow when i get to home :) Share this post Link to post Share on other sites
icebreakr 3157 Posted July 2, 2014 Add me up on Skype :) same username. Share this post Link to post Share on other sites
lordprimate 159 Posted July 2, 2014 oh good news abounds Share this post Link to post Share on other sites
Von Quest 1163 Posted July 3, 2014 oh good news abounds YES! [ insert dancing banana here ] Share this post Link to post Share on other sites
dybite 10 Posted July 4, 2014 I would like to contribute to the project and make my A2 maps workable with your mod. Contact me via PM, thanks. i will talk with ya tomorow when i get to home :) oh yes, good news!!! Share this post Link to post Share on other sites
serjames 357 Posted July 5, 2014 Absolutely Brilliant news !! All we need is a nice new host for Alduric and we can get all the fixes and lighting configs added too... can't wait to get Duala and IceB's other maps online. SJ Share this post Link to post Share on other sites
1212PDMCDMPPM 200 Posted July 5, 2014 All we need is a nice new host for Alduric Mega, Gdrive, Onedrive and Hubic are free, as probably others I don't know. Share this post Link to post Share on other sites
Rockhount 21 Posted July 5, 2014 (edited) That's not the problem. I'm helping Alduric with my 1Gb/s Server since the beginning. Actually, the traffic-peak is not higher than 200Mb/s. Here are some links from an additional 1Gb/s(shared) FTP Server: Download Full v1.4 Full pack pack - v1.4 https://a194087.jupiter.1blu.de//data/public/5507ba3abf79479891587555d12c895a.php?lang=en https://drive.google.com/file/d/0BzlE537K9_JISGRqeXRDajBkUWs/edit?usp=sharing Download in parts v1.4 Part #1 - v1.4 https://a194087.jupiter.1blu.de//data/public/bcbef9951057ec5372a0c0e2b6e3fe43.php?lang=en https://drive.google.com/file/d/0BzlE537K9_JIYWRfOU1ucjU5Tzg/edit?usp=sharing Part #2 - v1.4 https://a194087.jupiter.1blu.de//data/public/4900a3b40b01ceae05f731ec259333f9.php?lang=en https://drive.google.com/file/d/0BzlE537K9_JIRk5Ic2JUc2xsb2s/edit?usp=sharing Part #3 - v1.4 https://a194087.jupiter.1blu.de//data/public/5bec761b30a1c4763e12117f01adfbd2.php?lang=en https://drive.google.com/file/d/0BzlE537K9_JIV0JsYlhjWXE2MTA/edit?usp=sharing Edited July 8, 2014 by Rockhount Share this post Link to post Share on other sites
hoizen 18 Posted July 9, 2014 Hey all, First, thanks a bunch Alduric for all your hard work and services that have brought us these lovely A2 maps to A3. My unit however has been experiencing some issues with laser designators on A2 maps. I did some searching around and couldn't find anything on it so I'm hoping someone here can help shed light on the issue. Doing some tests yesterday, laser designators on the a2mp maps flicker and tend to jump between their intended target and the user of the designator(Hilariously dangerous) and that's only when our pilots/WSOs can actually get the lock before it flickers away. This is only a problem on A2 maps as designators on A3 vanilla maps (altis/stratis) work fine. As my group is far more in favor of A2 maps than A3, you can imagine the sadness radiated from our JTACS and fliers by the wonky designators. I'm not sure if this is a problem with our dedicated server hardware or the maps. Any assistance would be greatly appreciated. Thanks. Share this post Link to post Share on other sites
alduric 10 Posted July 9, 2014 Hey all,First, thanks a bunch Alduric for all your hard work and services that have brought us these lovely A2 maps to A3. My unit however has been experiencing some issues with laser designators on A2 maps. I did some searching around and couldn't find anything on it so I'm hoping someone here can help shed light on the issue. Doing some tests yesterday, laser designators on the a2mp maps flicker and tend to jump between their intended target and the user of the designator(Hilariously dangerous) and that's only when our pilots/WSOs can actually get the lock before it flickers away. This is only a problem on A2 maps as designators on A3 vanilla maps (altis/stratis) work fine. As my group is far more in favor of A2 maps than A3, you can imagine the sadness radiated from our JTACS and fliers by the wonky designators. I'm not sure if this is a problem with our dedicated server hardware or the maps. Any assistance would be greatly appreciated. Thanks. 0 problem wirh LD here in my community mate. Share this post Link to post Share on other sites
hoizen 18 Posted July 9, 2014 Well this is quite a pickle then.. Once I get back from work I'll do some tests with only A3MP loaded just to make sure it isn't one of our other mods doing something wonky to it. The thing that's confusing me the most is that it works fine on vanilla maps. Share this post Link to post Share on other sites
Cerbatron 10 Posted July 10, 2014 Hi, I (and my Clan) have a big problem: We tested the Mod in the Singeplayer and its amazing, but in the multiplayer we have 2 problems/bugs: 1. When we use Objects from A2 wo are ported with ur Mod the Mission don't start. Everytime we are kicked back in the Mission selection screen. 2. When we don't use A2 Objects but the Maps, the human controlled (not KI) "swim" over the map. The complete Time we have the swim animation. We can swim throw all Objects and the terrain. I that a Mod failure or from us? Share this post Link to post Share on other sites
lightspeed_aust 681 Posted July 12, 2014 Is it just me or do some of the map textures seem washed out. Takistan terrain seems less dusty, and is greenish versus yellow. Share this post Link to post Share on other sites
Variable 322 Posted July 13, 2014 Is it just me or do some of the map textures seem washed out.Takistan terrain seems less dusty, and is greenish versus yellow. Not just you. The terrains that got ported look much better in the Arma 2 engine, something in the colours is broken. Share this post Link to post Share on other sites
haleks 8212 Posted July 13, 2014 It is caused by the lighting config; Fabio_Chavez has been working on new ones, but it is for AiA. I don't know if it will be compatible with A3MP - I hope so... Share this post Link to post Share on other sites
redarmy 422 Posted July 13, 2014 Is anyone using lingor? That map locks up for me whenever i teleport,or increase view distance too much,or am flying jet. And theres alot of stuttering when there in general. Share this post Link to post Share on other sites