LordJarhead 1721 Posted December 16, 2013 (edited) WARNING Before using JSRS 2.2, please check with your physician regarding any health and safety concerns. JSRS Studio is not legally responsible for any possible heart attacks or seizures brought on due to the shear awesomness of the sounds.JSRS StudiosWhite Logo by LordJarhead Version: 1.0 of JSRS2.2 - Release: 07/18/2014Download link: JSRS 2.2 FullJSRS 2.2 Soniccrack Fix(For those who think the soniccracks are too loud, try this please)Changelog 2.2 Full pack appliedChangelog 2.1B HotFix: Fixed Keys Fixed Script Config XX_Sound Not FoundChangelog 2.1B Second Upload: Fixed Keys Fixed grenade landing sounds Fixed chemlight period noises Fixed script macro for vehicle weapons Fixed inroom issues for ArmA2 weapons in script config Fixed Scorpian SMG no sounds Loud sounds in spectator view New Wipeout gun sound Fixed inside FlyBy sounds in planes Added CAS plane 1 and plane 2 sounds, placeholders from A2 Fixed Updating Base Classes Changelog 2.1B:*Fixed Configs due to new Silencer entries*Deleted APC entries for independency*Fixed Vehicleweapon Distance sounds tavAh0pf1_kspTMdqSvwsk_V06XwOf374RL4uOxyp-Zok3k_9Xfxup0DOWNLOAD @JSRS2.2.rar - Full Pack JSRS ReadMe JSRS 2.2 Server Key Only JSRS Download Server For Mod Authors, Important: To those of you who would like to have proper JSRS sounds (Distance sounds, Firstperson noises and Inroom echoes) I'll show you how you can set up your config file to apply your mod running along with JSRS 2.1. The Example Config here shows: !The marked entry! class xx_xxxx_xxxx: Rifle_Base_F { [color=#b22222][b] jsrs_soundeffect = "JSRS2_Distance_Effects_FS2000";[/b][/color] reloadMagazineSound[] = {"JSRS2_TRG20\TRG20_reload", 0.362341, 1, 100}; drySound[] = {"JSRS2_TRG20\TRG20_dry", 0.362341, 1, 100}; modes[] = {"Single","FullAuto"}; class Single: Mode_SemiAuto The code "jsrs_soundeffect = "JSRS2_Distance_Effects_FS2000";" contains and manages all soundinformations (Indoor, FPS, Distance) of the given JSRS2 Effect, in this case the weapon is using the FS2000 effects (In JSRS FS2000 means Mk20)! You can choose any of the given JSRS2_Effects, which are: JSRS 2.0 Sounds: Handguns: jsrs_soundeffect = "JSRS2_Distance_Effects_4five jsrs_soundeffect = "JSRS2_Distance_Effects_ebr jsrs_soundeffect = "JSRS2_Distance_Effects_fs2000 jsrs_soundeffect = "JSRS2_Distance_Effects_kaybhar jsrs_soundeffect = "JSRS2_Distance_Effects_m200 jsrs_soundeffect = "JSRS2_Distance_Effects_mx jsrs_soundeffect = "JSRS2_Distance_Effects_ramin jsrs_soundeffect = "JSRS2_Distance_Effects_p07 jsrs_soundeffect = "JSRS2_Distance_Effects_rook40 jsrs_soundeffect = "JSRS2_Distance_Effects_acp jsrs_soundeffect = "JSRS2_Distance_Effects_scorpion jsrs_soundeffect = "JSRS2_Distance_Effects_sdar jsrs_soundeffect = "JSRS2_Distance_Effects_snip1 jsrs_soundeffect = "JSRS2_Distance_Effects_tavor jsrs_soundeffect = "JSRS2_Distance_Effects_vetcor jsrs_soundeffect = "JSRS2_Distance_Effects_zafir Launchers: jsrs_soundeffect = "JSRS2_Distance_Effects_nlaw jsrs_soundeffect = "JSRS2_Distance_Effects_rpg jsrs_soundeffect = "JSRS2_Distance_Effects_titan Vehicle weapons: jsrs_soundeffect = "JSRS2_Distance_Effects_30mm_Autocannon jsrs_soundeffect = "JSRS2_Distance_Effects_30mm_Cannon jsrs_soundeffect = "JSRS2_Distance_Effects_35mm_Autocannon jsrs_soundeffect = "JSRS2_Distance_Effects_40mm_Autocannon jsrs_soundeffect = "JSRS2_Distance_Effects_120mm_Cannon jsrs_soundeffect = "JSRS2_Distance_Effects_155mm_AMOS jsrs_soundeffect = "JSRS2_Distance_Effects_230mm_Titan jsrs_soundeffect = "JSRS2_Distance_Effects_autocannon jsrs_soundeffect = "JSRS2_Distance_Effects_DAR jsrs_soundeffect = "JSRS2_Distance_Effects_ gmg20 jsrs_soundeffect = "JSRS2_Distance_Effects_gmg40 jsrs_soundeffect = "JSRS2_Distance_Effects_hmg_127 jsrs_soundeffect = "JSRS2_Distance_Effects_lmg_rcws jsrs_soundeffect = "JSRS2_Distance_Effects_m134 jsrs_soundeffect = "JSRS2_Distance_Effects_Skalpel_ATGM jsrs_soundeffect = "JSRS2_Distance_Effects_Skyfire jsrs_soundeffect = "JSRS2_Distance_Effects_Vehicle_Titan JSRS 1.5 Sounds: Handguns: jsrs_soundeffect = "JSRS2_Distance_Effects_1911 jsrs_soundeffect = "JSRS2_Distance_Effects_Ak47 jsrs_soundeffect = "JSRS2_Distance_Effects_Ak74 jsrs_soundeffect = "JSRS2_Distance_Effects_BigSniper jsrs_soundeffect = "JSRS2_Distance_Effects_DMR jsrs_soundeffect = "JSRS2_Distance_Effects_Fal jsrs_soundeffect = "JSRS2_Distance_Effects_L85 jsrs_soundeffect = "JSRS2_Distance_Effects_G36 jsrs_soundeffect = "JSRS2_Distance_Effects_Glock jsrs_soundeffect = "JSRS2_Distance_Effects_M4 jsrs_soundeffect = "JSRS2_Distance_Effects_M9 jsrs_soundeffect = "JSRS2_Distance_Effects_M14 jsrs_soundeffect = "JSRS2_Distance_Effects_M16 jsrs_soundeffect = "JSRS2_Distance_Effects_M24 jsrs_soundeffect = "JSRS2_Distance_Effects_M240 jsrs_soundeffect = "JSRS2_Distance_Effects_M249 jsrs_soundeffect = "JSRS2_Distance_Effects_MP jsrs_soundeffect = "JSRS2_Distance_Effects_PK jsrs_soundeffect = "JSRS2_Distance_Effects_PM jsrs_soundeffect = "JSRS2_Distance_Effects_RPG jsrs_soundeffect = "JSRS2_Distance_Effects_RPK jsrs_soundeffect = "JSRS2_Distance_Effects_Scar jsrs_soundeffect = "JSRS2_Distance_Effects_Shotgun jsrs_soundeffect = "JSRS2_Distance_Effects_Stinger jsrs_soundeffect = "JSRS2_Distance_Effects_SVD Launchers: jsrs_soundeffect = "JSRS2_Distance_Effects_Javelin jsrs_soundeffect = "JSRS2_Distance_Effects_Launcher jsrs_soundeffect = "JSRS2_Distance_Effects_LAW Vehicle Weapons: jsrs_soundeffect = "JSRS2_Distance_Effects_M2, DSHK Now you are able to let the player choose, either you give them full JSRS2.1 support by adding the jsrs_soundeffect =" entry in your config or you dont. I would suggest to provide both ways and let the player decide. But always give a non-JSRS config into your mod as well as some don't use this mod and though they couldn't use yours! Whats VERY important, as you can see in the config above, you have to change your distance values in your configs to 130meters ( begin1[] = {"JSRS2_ACPC\Pistol_s1", 1, 1, 130}; ) Otherwise you have overlapping sounds! So, some last words, if you don't mind: This project took a lot of time, actually this project that went from ArmA1 over ArmA2 and now to ArmA3 and this for over 4 years now! Its been a long journey but as some of you know me by now, it wont be the end of it. I will always continue this project, even now by providing Updates! I just want to ask you to not give me such a hard time if some or even more things does not work the way you expect them to. Even if a lot of sounds might not suite your taste, I'm pretty sure I did a solid work and I wanted this to be done before Christmas time starts. Once again I want to thank you all for supporting me and JSRS Studios and who ever helped me realizing this project. Thank you very much! I wish you all a good time with this mod and please, stay patient if things does not work out right now, it'll be fixed later on If you would like to donate to my work or small studio: Donation Edited November 20, 2014 by LordJarhead MOD SUPPORT UPDATE Share this post Link to post Share on other sites
scarecrow398 43 Posted December 16, 2013 Awwww yeeeah. Now to wait 3 hours... :/ Did you include signs this time round? :p Share this post Link to post Share on other sites
HorbeySpector 164 Posted December 16, 2013 congrats on the release! JSRS FTW. :D Share this post Link to post Share on other sites
pero2589 1 Posted December 16, 2013 It`s time to make the ears bleed! Nicely done LJ, really looking forward to try it out. Congrats on the release, hopefully last couple of days weren`t really stressful due to config issues you had. Share this post Link to post Share on other sites
Smurf 12 Posted December 16, 2013 Congratulations on the release and thank YOU for this! Now "This IS War" indeed! Share this post Link to post Share on other sites
GranolaBar 10 Posted December 16, 2013 Lets Go to the pleasure :inlove: Share this post Link to post Share on other sites
jake_krieger 10 Posted December 16, 2013 I love you Lord Jarhead ! Thank you very much for doing this!You and your future children shall have a long and healthy life ! Share this post Link to post Share on other sites
Predator.v2 10 Posted December 16, 2013 Finally release! Share this post Link to post Share on other sites
tyler2 10 Posted December 16, 2013 Thank you, great work! Share this post Link to post Share on other sites
Sheepdog 4 Posted December 16, 2013 Downloading now. Thank you LordJarhead, I have been waiting for this since Arma 3 was announced!!!! Share this post Link to post Share on other sites
Guest Ti0n3r Posted December 16, 2013 Hey there LordJarhead. I just want to say THANK YOU. You and your team are the best! Share this post Link to post Share on other sites
Antorugby 2 Posted December 16, 2013 Congratulations Jarhead, you and your work are a really Important part of this community, great work! I just hate you a bit because you release it when I'm not at home grrrr. Just kidding of course, one little question, it's more heavy than Jsrs for Arma 2? Inviato dal mio GT-I9300 utilizzando Tapatalk Share this post Link to post Share on other sites
PTV-Jobo 820 Posted December 16, 2013 Nice to see our new logo looking sexy on the forums finally. Congrats on the release, bud. Now we can all breathe and relax for awhile finally, haha. :) Share this post Link to post Share on other sites
LordJarhead 1721 Posted December 16, 2013 one little question, it's more heavy than Jsrs for Arma 2? Actually I didn't compare but I would say braze yourselves due to heavy impacts this time. But as said, we are still working hard on it. So we do it mostly like on A2: JSRS2.5 will be the best you could get :P LJ ---------- Post added at 05:56 PM ---------- Previous post was at 05:56 PM ---------- Nice to see our new logo looking sexy on the forums finally. Congrats on the release, bud. Now we can all breathe and relax for awhile finally, haha. :) Couldn't done it without you, mate ;) Thanks alot! Share this post Link to post Share on other sites
rehtus777 10 Posted December 16, 2013 You're the best at sound mods. Thank you for your time and effort. Share this post Link to post Share on other sites
Rojas 10 Posted December 16, 2013 Congratulations to you, Lord and to the whole team. Thank you very much for this work. Share this post Link to post Share on other sites
saul 24 Posted December 16, 2013 Congrats on the release Lord Jarhead and team. Amazing work as always. Share this post Link to post Share on other sites
-Coulum- 35 Posted December 16, 2013 NICE! Insta Download. Can't wait to try it out. Congrats on release and thanks for your guys' hard work. Share this post Link to post Share on other sites
Gudsawn 93 Posted December 16, 2013 Oh yes, the time has come :cool: Downloading now... Share this post Link to post Share on other sites
novahot 1 Posted December 16, 2013 Alter Falter! Thanks for this eargasm. Share this post Link to post Share on other sites
SavageCDN 231 Posted December 16, 2013 Thank you for this... would it be possible to post the key files for this mod separately for download? Much easier on server admins :) Share this post Link to post Share on other sites
znooptokkie 14 Posted December 16, 2013 Thank you for the release, loved that soundmod in ArmA 2. By the way nice logo for that mod Share this post Link to post Share on other sites
NeuroFunker 11 Posted December 16, 2013 woooohooookabooooom! Share this post Link to post Share on other sites
pils 49 Posted December 16, 2013 YES! Downloading it with the connection of my university. Took about 4 min @ ~50 mbit :D Can't really play much until thursday, though. Thank you LJ, will come around with a feedback the other day. Cheers! Share this post Link to post Share on other sites
LordJarhead 1721 Posted December 16, 2013 Thank you for this... would it be possible to post the key files for this mod separately for download? Much easier on server admins :) Woops, great idea. Going to do that in a second mate ;) LJ Share this post Link to post Share on other sites