saul 24 Posted July 21, 2014 @Wiki - If BI breaks our addons we will fix them as usual. No worries. Share this post Link to post Share on other sites
Wiki 1558 Posted July 21, 2014 Thanks for the answer :) Now, you said aircraft... might be a plane as well as a helicopter... Or even a drone! Guess an airplane Share this post Link to post Share on other sites
ice_age0815 37 Posted July 21, 2014 thank you for the up date Share this post Link to post Share on other sites
granola muncher 10 Posted July 22, 2014 (edited) First and foremost. Thanks so much for creating what (with the nimitz) is my absolute favorite things in Arma 3. I do have one question about the changes being made. Is it at all possible (and I assume the answer is no and that is quite ok because you both still rock my socks off) to be able to switch off the hud? The only reason I ask this is because when landing (especially at night time) on the nimitz while the nimitz is loaded out with vehicles the little green squares makes it near impossible for me to see the landing lights on the deck. If there is already a way to work around this I apologize because I have not been able to find one but I would love a more clear hud for while I land on the nimitz. Regardless of the answer I still owe many MANY countless hours of fun (and many more to come) from your creation. You are both a gentleman and a scholar! I will back anything you guys create for arma (and beyond)! ~Sincerely Granola Muncher edit: I see that you are about already done so I don't expect this to be an available option. But all my appreciation and thanks are still relevant! Thanks so much for your work. Edited July 22, 2014 by granola muncher I'm dumb. Share this post Link to post Share on other sites
saul 24 Posted July 22, 2014 @Granola - First awesome name. Second turning off the hud wont make it to 1.7. However the feature that shows the "little green squares" can be turned off on our side. I will discuss with John on this matter. Share this post Link to post Share on other sites
granola muncher 10 Posted July 22, 2014 (edited) @Saul Thanks for the quick reply! I know it is a tall order of sorts but anyone who has tried to land on a decked out (no pun intended) nimitz knows the troubles I'm describing. However I can see how having the "little green squares" just plain gone would be an issue while in a dogfight. Hence why I see my "request" as a bit of a tall order. But hey, you guys are kicking ass on everything else you do. You have my vote for MAnW for sure. I am so happy with the different skins available. My second cousin was the XO of the Black Aces back in the f-14 days. So I love flying under that groups livery. Again, you both kick ass! I can't wait for the update. PS-thanks re: the name. I am yet to find a better name to play under. ---------- Post added at 19:22 ---------- Previous post was at 19:16 ---------- However the feature that shows the "little green squares" can be turned off on our side. I will discuss with John on this matter. I think, if turned off over all, not having the squares while dog fighting would be a bad thing. As nice as it would be to have them gone while landing it is imperative to dog fighting. Maybe if it's possible to link turning off the squares to another action maybe dropping the tailhook would be a good thing to turn off the locking squares. I do not know if this is at all possible but just a suggestion. All that said you both still kick all the asses! Edited because I obviously did not yet understand how replying works here. My apologies. Edited July 22, 2014 by granola muncher again I'm dumb and a newb for posting on this forum. Share this post Link to post Share on other sites
corpsmanup780 10 Posted July 23, 2014 Is it possible to create a service menu that may be applied to other aircraft? The service menu you guys created is by far the best out there and I would love to be able to utilize it with other vehicles as well. Share this post Link to post Share on other sites
saul 24 Posted July 23, 2014 @Corpsman - It is possible. Share this post Link to post Share on other sites
John Spartan 89 Posted July 23, 2014 @Copsmanup780 - yes it is, it's just a simple GUI with specific functions in background, concept is dead simple. It can be applied to any vehicle/soldier in game if u wish and have time to do so. We are currently working with few community authors to implement this feature, unfortunately lack of time is the biggest problem on this one. Right now now functioning BI tools is slowing down development in all aspects of our projects. Share this post Link to post Share on other sites
corpsmanup780 10 Posted July 24, 2014 Thank you for your responses... I am going to look into figuring something out myself to implement for my realism community... not going to hold my breath though, it all looks Greek to me. Thanks again Share this post Link to post Share on other sites
Lala14 135 Posted July 27, 2014 SU-35S errors. Warning Message: No entry 'bin\config.bin/CfgCloudlets.FX_FA18_BodyTrail'. and these Warning Message: No entry '.particleShape'. Warning Message: '/' is not a value Warning Message: No entry '.animationName'. Warning Message: '/' is not a value Warning Message: No entry '.particleType'. Warning Message: '/' is not a value Warning Message: No entry '.onTimerScript'. Warning Message: '/' is not a value Warning Message: No entry '.beforeDestroyScript'. Warning Message: '/' is not a value Warning Message: No entry '.angleVar'. Warning Message: '/' is not a value Warning Message: No entry '.sizeVar'. Warning Message: '/' is not a value Warning Message: No entry '.interval'. Warning Message: '/' is not a value Error during compilation of .interval Warning Message: No entry '.circleRadius'. Warning Message: '/' is not a value Error during compilation of .circleRadius Warning Message: No entry '.circleVelocity'. Warning Message: Size: '/' not an array Error during compilation of .circleVelocity Warning Message: No entry '.timerPeriod'. Warning Message: '/' is not a value Error during compilation of .timerPeriod Warning Message: No entry '.lifeTime'. Warning Message: '/' is not a value Error during compilation of .lifeTime Warning Message: No entry '.moveVelocity'. Warning Message: Size: '/' not an array Error during compilation of .moveVelocity Warning Message: No entry '.rotationVelocity'. Warning Message: '/' is not a value Error during compilation of .rotationVelocity Warning Message: No entry '.weight'. Warning Message: '/' is not a value Error during compilation of .weight Warning Message: No entry '.volume'. Warning Message: '/' is not a value Error during compilation of .volume Warning Message: No entry '.rubbing'. Warning Message: '/' is not a value Error during compilation of .rubbing Warning Message: No entry '.angle'. Warning Message: '/' is not a value Error during compilation of .angle Warning Message: No entry '.size'. Warning Message: Size: '/' not an array Warning Message: No entry '.color'. Warning Message: Size: '/' not an array Warning Message: No entry '.animationSpeed'. Warning Message: Size: '/' not an array Warning Message: No entry '.randomDirectionPeriod'. Warning Message: '/' is not a value Error during compilation of .randomDirectionPeriod Warning Message: No entry '.randomDirectionIntensity'. Warning Message: '/' is not a value Error during compilation of .randomDirectionIntensity Warning Message: No entry '.position'. Warning Message: Size: '/' not an array Error during compilation of .position Warning Message: No entry '.lifeTimeVar'. Warning Message: '/' is not a value Error during compilation of .lifeTimeVar Warning Message: No entry '.positionVar'. Warning Message: Size: '/' not an array Error during compilation of .positionVar Warning Message: No entry '.positionVarConst'. Warning Message: Size: '/' not an array Error during compilation of .positionVarConst Warning Message: No entry '.moveVelocityVar'. Warning Message: Size: '/' not an array Error during compilation of .moveVelocityVar Warning Message: No entry '.moveVelocityVarConst'. Warning Message: Size: '/' not an array Error during compilation of .moveVelocityVarConst Warning Message: No entry '.rotationVelocityVar'. Warning Message: '/' is not a value Error during compilation of .rotationVelocityVar Warning Message: No entry '.colorVar'. Warning Message: Size: '/' not an array Warning Message: Size: '/' not an array Error during compilation of .colorVar Warning Message: No entry '.randomDirectionPeriodVar'. Warning Message: '/' is not a value Error during compilation of .randomDirectionPeriodVar Warning Message: No entry '.randomDirectionIntensityVar'. Warning Message: '/' is not a value Error during compilation of .randomDirectionIntensityVar Warning Message: No entry '.sizeCoef'. Warning Message: '/' is not a value Error during compilation of .sizeCoef Warning Message: No entry '.colorCoef'. Warning Message: Size: '/' not an array Warning Message: Size: '/' not an array Error during compilation of .colorCoef Warning Message: No entry '.animationSpeedCoef'. Warning Message: '/' is not a value Error during compilation of .animationSpeedCoef Error during evaluation of expression _interval in FX_FA18_BodyTrail Error during evaluation of expression _circleRadius in FX_FA18_BodyTrail Error during evaluation of expression _timerPeriod in FX_FA18_BodyTrail Error during evaluation of expression _lifeTime in FX_FA18_BodyTrail Error during evaluation of expression _rotationVelocity in FX_FA18_BodyTrail Error during evaluation of expression _weight in FX_FA18_BodyTrail Error during evaluation of expression _volume in FX_FA18_BodyTrail Error during evaluation of expression _rubbing in FX_FA18_BodyTrail Error during evaluation of expression _angle in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionPeriod in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionIntensity in FX_FA18_BodyTrail Error during evaluation of expression _lifeTimeVar in FX_FA18_BodyTrail Error during evaluation of expression _rotationVelocityVar in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionPeriodVar in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionIntensityVar in FX_FA18_BodyTrail Error during evaluation of expression _sizeCoef in FX_FA18_BodyTrail Error during evaluation of expression _animationSpeedCoef in FX_FA18_BodyTrail Error during evaluation of expression _interval in FX_FA18_BodyTrail Error during evaluation of expression _circleRadius in FX_FA18_BodyTrail Error during evaluation of expression _timerPeriod in FX_FA18_BodyTrail Error during evaluation of expression _lifeTime in FX_FA18_BodyTrail Error during evaluation of expression _rotationVelocity in FX_FA18_BodyTrail Error during evaluation of expression _weight in FX_FA18_BodyTrail Error during evaluation of expression _volume in FX_FA18_BodyTrail Error during evaluation of expression _rubbing in FX_FA18_BodyTrail Error during evaluation of expression _angle in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionPeriod in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionIntensity in FX_FA18_BodyTrail Error during evaluation of expression _lifeTimeVar in FX_FA18_BodyTrail Error during evaluation of expression _rotationVelocityVar in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionPeriodVar in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionIntensityVar in FX_FA18_BodyTrail Error during evaluation of expression _sizeCoef in FX_FA18_BodyTrail Error during evaluation of expression _animationSpeedCoef in FX_FA18_BodyTrail Error during evaluation of expression _interval in FX_FA18_BodyTrail Error during evaluation of expression _circleRadius in FX_FA18_BodyTrail Error during evaluation of expression _timerPeriod in FX_FA18_BodyTrail Error during evaluation of expression _lifeTime in FX_FA18_BodyTrail Error during evaluation of expression _rotationVelocity in FX_FA18_BodyTrail Error during evaluation of expression _weight in FX_FA18_BodyTrail Error during evaluation of expression _volume in FX_FA18_BodyTrail Error during evaluation of expression _rubbing in FX_FA18_BodyTrail Error during evaluation of expression _angle in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionPeriod in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionIntensity in FX_FA18_BodyTrail Error during evaluation of expression _lifeTimeVar in FX_FA18_BodyTrail Error during evaluation of expression _rotationVelocityVar in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionPeriodVar in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionIntensityVar in FX_FA18_BodyTrail Error during evaluation of expression _sizeCoef in FX_FA18_BodyTrail Error during evaluation of expression _animationSpeedCoef in FX_FA18_BodyTrail Error during evaluation of expression _interval in FX_FA18_BodyTrail Error during evaluation of expression _circleRadius in FX_FA18_BodyTrail Error during evaluation of expression _timerPeriod in FX_FA18_BodyTrail Error during evaluation of expression _lifeTime in FX_FA18_BodyTrail Error during evaluation of expression _rotationVelocity in FX_FA18_BodyTrail Error during evaluation of expression _weight in FX_FA18_BodyTrail Error during evaluation of expression _volume in FX_FA18_BodyTrail Error during evaluation of expression _rubbing in FX_FA18_BodyTrail Error during evaluation of expression _angle in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionPeriod in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionIntensity in FX_FA18_BodyTrail Error during evaluation of expression _lifeTimeVar in FX_FA18_BodyTrail Error during evaluation of expression _rotationVelocityVar in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionPeriodVar in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionIntensityVar in FX_FA18_BodyTrail Error during evaluation of expression _sizeCoef in FX_FA18_BodyTrail Error during evaluation of expression _animationSpeedCoef in FX_FA18_BodyTrail Error during evaluation of expression _interval in FX_FA18_BodyTrail Error during evaluation of expression _circleRadius in FX_FA18_BodyTrail Error during evaluation of expression _timerPeriod in FX_FA18_BodyTrail Error during evaluation of expression _lifeTime in FX_FA18_BodyTrail Error during evaluation of expression _rotationVelocity in FX_FA18_BodyTrail Error during evaluation of expression _weight in FX_FA18_BodyTrail Error during evaluation of expression _volume in FX_FA18_BodyTrail Error during evaluation of expression _rubbing in FX_FA18_BodyTrail Error during evaluation of expression _angle in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionPeriod in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionIntensity in FX_FA18_BodyTrail Error during evaluation of expression _lifeTimeVar in FX_FA18_BodyTrail Error during evaluation of expression _rotationVelocityVar in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionPeriodVar in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionIntensityVar in FX_FA18_BodyTrail Error during evaluation of expression _sizeCoef in FX_FA18_BodyTrail Error during evaluation of expression _animationSpeedCoef in FX_FA18_BodyTrail Error during evaluation of expression _interval in FX_FA18_BodyTrail Error during evaluation of expression _circleRadius in FX_FA18_BodyTrail Error during evaluation of expression _timerPeriod in FX_FA18_BodyTrail Error during evaluation of expression _lifeTime in FX_FA18_BodyTrail Error during evaluation of expression _rotationVelocity in FX_FA18_BodyTrail Error during evaluation of expression _weight in FX_FA18_BodyTrail Error during evaluation of expression _volume in FX_FA18_BodyTrail Error during evaluation of expression _rubbing in FX_FA18_BodyTrail Error during evaluation of expression _angle in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionPeriod in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionIntensity in FX_FA18_BodyTrail Error during evaluation of expression _lifeTimeVar in FX_FA18_BodyTrail Error during evaluation of expression _rotationVelocityVar in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionPeriodVar in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionIntensityVar in FX_FA18_BodyTrail Error during evaluation of expression _sizeCoef in FX_FA18_BodyTrail Error during evaluation of expression _animationSpeedCoef in FX_FA18_BodyTrail Error during evaluation of expression _interval in FX_FA18_BodyTrail Error during evaluation of expression _circleRadius in FX_FA18_BodyTrail Error during evaluation of expression _timerPeriod in FX_FA18_BodyTrail Error during evaluation of expression _lifeTime in FX_FA18_BodyTrail Error during evaluation of expression _rotationVelocity in FX_FA18_BodyTrail Error during evaluation of expression _weight in FX_FA18_BodyTrail Error during evaluation of expression _volume in FX_FA18_BodyTrail Error during evaluation of expression _rubbing in FX_FA18_BodyTrail Error during evaluation of expression _angle in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionPeriod in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionIntensity in FX_FA18_BodyTrail Error during evaluation of expression _lifeTimeVar in FX_FA18_BodyTrail Error during evaluation of expression _rotationVelocityVar in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionPeriodVar in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionIntensityVar in FX_FA18_BodyTrail Error during evaluation of expression _sizeCoef in FX_FA18_BodyTrail Error during evaluation of expression _animationSpeedCoef in FX_FA18_BodyTrail Error during evaluation of expression _interval in FX_FA18_BodyTrail Error during evaluation of expression _circleRadius in FX_FA18_BodyTrail Error during evaluation of expression _timerPeriod in FX_FA18_BodyTrail Error during evaluation of expression _lifeTime in FX_FA18_BodyTrail Error during evaluation of expression _rotationVelocity in FX_FA18_BodyTrail Error during evaluation of expression _weight in FX_FA18_BodyTrail Error during evaluation of expression _volume in FX_FA18_BodyTrail Error during evaluation of expression _rubbing in FX_FA18_BodyTrail Error during evaluation of expression _angle in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionPeriod in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionIntensity in FX_FA18_BodyTrail Error during evaluation of expression _lifeTimeVar in FX_FA18_BodyTrail Error during evaluation of expression _rotationVelocityVar in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionPeriodVar in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionIntensityVar in FX_FA18_BodyTrail Error during evaluation of expression _sizeCoef in FX_FA18_BodyTrail Error during evaluation of expression _animationSpeedCoef in FX_FA18_BodyTrail Error during evaluation of expression _interval in FX_FA18_BodyTrail Error during evaluation of expression _circleRadius in FX_FA18_BodyTrail Error during evaluation of expression _timerPeriod in FX_FA18_BodyTrail Error during evaluation of expression _lifeTime in FX_FA18_BodyTrail Error during evaluation of expression _rotationVelocity in FX_FA18_BodyTrail Error during evaluation of expression _weight in FX_FA18_BodyTrail Error during evaluation of expression _volume in FX_FA18_BodyTrail Error during evaluation of expression _rubbing in FX_FA18_BodyTrail Error during evaluation of expression _angle in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionPeriod in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionIntensity in FX_FA18_BodyTrail Error during evaluation of expression _lifeTimeVar in FX_FA18_BodyTrail Error during evaluation of expression _rotationVelocityVar in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionPeriodVar in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionIntensityVar in FX_FA18_BodyTrail Error during evaluation of expression _sizeCoef in FX_FA18_BodyTrail Error during evaluation of expression _animationSpeedCoef in FX_FA18_BodyTrail Error during evaluation of expression _interval in FX_FA18_BodyTrail Error during evaluation of expression _circleRadius in FX_FA18_BodyTrail Error during evaluation of expression _timerPeriod in FX_FA18_BodyTrail Error during evaluation of expression _lifeTime in FX_FA18_BodyTrail Error during evaluation of expression _rotationVelocity in FX_FA18_BodyTrail Error during evaluation of expression _weight in FX_FA18_BodyTrail Error during evaluation of expression _volume in FX_FA18_BodyTrail Error during evaluation of expression _rubbing in FX_FA18_BodyTrail Error during evaluation of expression _angle in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionPeriod in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionIntensity in FX_FA18_BodyTrail Error during evaluation of expression _lifeTimeVar in FX_FA18_BodyTrail Error during evaluation of expression _rotationVelocityVar in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionPeriodVar in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionIntensityVar in FX_FA18_BodyTrail Error during evaluation of expression _sizeCoef in FX_FA18_BodyTrail Error during evaluation of expression _animationSpeedCoef in FX_FA18_BodyTrail Error during evaluation of expression _interval in FX_FA18_BodyTrail Error during evaluation of expression _circleRadius in FX_FA18_BodyTrail Error during evaluation of expression _timerPeriod in FX_FA18_BodyTrail Error during evaluation of expression _lifeTime in FX_FA18_BodyTrail Error during evaluation of expression _rotationVelocity in FX_FA18_BodyTrail Error during evaluation of expression _weight in FX_FA18_BodyTrail Error during evaluation of expression _volume in FX_FA18_BodyTrail Error during evaluation of expression _rubbing in FX_FA18_BodyTrail Error during evaluation of expression _angle in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionPeriod in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionIntensity in FX_FA18_BodyTrail Error during evaluation of expression _lifeTimeVar in FX_FA18_BodyTrail Error during evaluation of expression _rotationVelocityVar in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionPeriodVar in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionIntensityVar in FX_FA18_BodyTrail Error during evaluation of expression _sizeCoef in FX_FA18_BodyTrail Error during evaluation of expression _animationSpeedCoef in FX_FA18_BodyTrail Error during evaluation of expression _interval in FX_FA18_BodyTrail Error during evaluation of expression _circleRadius in FX_FA18_BodyTrail Error during evaluation of expression _timerPeriod in FX_FA18_BodyTrail Error during evaluation of expression _lifeTime in FX_FA18_BodyTrail Error during evaluation of expression _rotationVelocity in FX_FA18_BodyTrail Error during evaluation of expression _weight in FX_FA18_BodyTrail Error during evaluation of expression _volume in FX_FA18_BodyTrail Error during evaluation of expression _rubbing in FX_FA18_BodyTrail Error during evaluation of expression _angle in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionPeriod in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionIntensity in FX_FA18_BodyTrail Error during evaluation of expression _lifeTimeVar in FX_FA18_BodyTrail Error during evaluation of expression _rotationVelocityVar in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionPeriodVar in FX_FA18_BodyTrail Error during evaluation of expression _randomDirectionIntensityVar in FX_FA18_BodyTrail Error during evaluation of expression _sizeCoef in FX_FA18_BodyTrail Error during evaluation of expression _animationSpeedCoef in FX_FA18_BodyTrail also (no mirrors) http://i.imgur.com/sdDvQKE.jpg (409 kB) Share this post Link to post Share on other sites
John Spartan 89 Posted July 27, 2014 (edited) @Lala, noted and fixed @All VERSION 1.2 DOWNLOAD LINKS SU-35 S FLANKER E version 1.2 [Thanks' Foxhound much appreciated] Edited July 27, 2014 by John_Spartan Share this post Link to post Share on other sites
ice_age0815 37 Posted July 27, 2014 and ones more thanks for the update Share this post Link to post Share on other sites
acta13 10 Posted July 27, 2014 this can be useful for you guys. Share this post Link to post Share on other sites
sonsalt6 105 Posted July 27, 2014 New update v1.1.1 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
Guest Posted July 27, 2014 Thanks for informing us about the release :cool: Release frontpaged on the Armaholic homepage. Su-35S Flanker E v1.2 ================================================ We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
FRAGZILLA 10 Posted July 27, 2014 Just finished working on this, this is the second time I use your su-35 cause it's super awesome. Share this post Link to post Share on other sites
ice_age0815 37 Posted July 27, 2014 really nice video Share this post Link to post Share on other sites
saul 24 Posted July 29, 2014 @frag = once again amazing video. Well done. Share this post Link to post Share on other sites
John Spartan 89 Posted July 29, 2014 (edited) Alright, let's test some now toys. Update 1.7 BETA is a temporary update to fix sound issues with weapons after Arma 3 vanilla 1.24 patch. Full version of F/A-18 mod will be released soon after we all are happy with current function quality. Due to a lot of changes in vanilla game and mod [code/models] we would like to involve our supporters in new feature testing to improve and quicker get to a stable working version. So the game plan: 1. F/A-18 E/F Super Hornet version 1.7 BETA is a public test version before next stable release, so if you spot anything not working from current features included please let us now so 1.8 version is fully stable. We will follow with one more update in few weeks time with all the small stuff fixed. Please don't mirror this version since it will be patched shortly and we would prefer to avoid to much "net noise" with so many versions released in short period of time. This is BETA [pre-release]. We will update first post of this tread with the next stable version once it's ready. 2. PSD templates for F/A-18 skins Saul has created a simple set of PSD templates for those who are interested to create their own textures/skins for this mod. Please see included README file for usage and distribution. Also a example replacement config template is added so it's more convenient to create a plug-ins for F/A-18 mod. If you have any questions about creating plug-ins or publishing matters please PM Saul or me. 3. Future of F/A-18 and Su-35 mods. As Saul already stated we will maintain/patch/update if required by vanilla game patches. After we will finish testing/fixing all the stuff that was affected due the 1.24 vanilla patch we will release a stable version for F/A-18's. Su-35 version 1.2 [stable] is already available via Armaholic or PlayWithSix. As for new features on both of these mods, then all that will have to wait till next year probably. Our real life's and our new project is taking all the time we have. 4. Please keep sending feedback so we can update our to-to list and fix if required current existing features. 5. Distribution, since now steam workshop is supporting add-ons, and once the BI will update A3 Tools [Publisher] to enable the mod support we will create relevant steam workshop pages for these mods so it's easier to access for those who wish so. Armaholic of curse will stay as our primary download mirror. Further info on this will follow. 6. Our next project - since Saul announced our decision to take part in MANW contest, I have been asked what is our next project goanna be. Saul already hinted that it will be an aircraft, all other information will be disclosed latter on so please don ask now for details. Here is onother cool video I was made aware of. Great work NDYZONE, vid's like these inspire to carry with work on these mods. http://youtu.be/HtCAE4M1OY0 [video by NDYZONE] VERSION 1.7 BETA change log: - new HUD [e version fully functional, F version still needs to be finished] - new afterburner effects - fix for weapon and aircraft sounds to be compatible with 1.24 vanilla patch - new fuselage vapour and wing tip effects - updated weapon effects - fixed ejection sequence [was broken with 1.24 patch] - fixed MP auto eject bug [that was an annoying problem caused by a small typo] - GPS/INS function is now allowing to lock on target's from much greater distance [still needs to be updated for F version] - some tweaks on models - some code optimization [service menu/skins page still WIP] - added support for RS mod - geometry on E model updated [F model is still WIP] - recovery/tail hook animation tweaked - some other small stuff I might a missed so early in the morning... ok that's all for now Spartan out. Edited July 29, 2014 by John_Spartan Share this post Link to post Share on other sites
jimos 10 Posted July 29, 2014 Hello i'm having problems with this mod, it does not lock on to enemy air or ground targets Share this post Link to post Share on other sites
leshrack 50 Posted July 29, 2014 Hello, Thanks for the update! Will be giving it a test run when i get home. A few quick questions is the auto-eject bug fixed in 1.7? or is that in 1.8? And do negative speeds still eject you? and if so would it be possible to check for height from ground or something additionally while evaluating the need for auto-eject. Currently my towing script is crippled due to it not working for pushing only pulling (you can push but the autoeject kicks in almost immediately rendering the plane unusable). My current workaround is a setPos implementation but now it also only works on flat surfaces. Share this post Link to post Share on other sites
CyclonicTuna 87 Posted July 29, 2014 Hello i'm having problems with this mod, it does not lock on to enemy air or ground targets Be more specific, what weapons are you trying to use? Find out which key you use to lock on in the config menu. Share this post Link to post Share on other sites
Lala14 135 Posted July 29, 2014 (edited) Hey John, There seems to be a ghost action. It has no name and is at the bottom of the Action Menu (this was on the E model, can not confirm F model). Awesome job also on the update! Edit #1 Also the Service Menu, the paint schemes have the VFA-14 CAG selected always, even if you change the paint scheme to something else (again this was on the E model, can not confirm F model yet) EDIT #2 F18F seens to not have the ghost action and I am assuming that the paint scheme has not yet been updated BUT the Gunner has access to the Artillery Computer but cannot fire anything. Edited July 29, 2014 by Lala14 Share this post Link to post Share on other sites
Crielaard 435 Posted July 29, 2014 I would say: get rid of the whole auto eject thing. Its not realistic anyway. Just make the engine fail or something...and restartable if the speed is positive. Going to test the whole thing today. *happy* Share this post Link to post Share on other sites