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About TeTeT

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  1. This is Unsung 3.0 Hotel! We've updated the S&S based equipment in Unsung, thanks simcardo!, and fixed a number of long-standing bugs. Jamie provided us with new textures for the liferaft, a new PAVN helmet and a Mao cap. {E-Z}Johnny.D provided more updates to the units, seals in particular. The flight models of C-1 Trader and O-2 Skymaster were improved to make them more manageable. The CH-21 helicopter now sports a rescue basket option. The parachutes and planes and helicopter and radio configuration were fixed in regards to skeleton errors and event handlers. https://steamcommunity.com/sharedfiles/filedetails/?id=943001311 https://tetet.de/arma/arma3/Download/unsung/@unsung-3.hotel.torrent Changelog: The Unsung Team
  2. TeTeT

    USS Freedom dynamic airport

    Hi, not exactly made for the Freedom, but for the Nimitz, feel free to recycle any code from this rather experimental mission: https://tetet.de/arma/arma3/nimitz/experimental/missions/ambianceTest.altis.7z Proof of concept video available at
  3. For the record: The A-1 suspension/wheels is broken, and we added a parking brake eventhandler that prevents the aircraft from rolling via setVelocity. This prevents the AI from ever taking off any airfield it seems. If an initial force is applied to the Skyraider , the parking brake is overcome and, if big enough, the plane will be catapulted into the air. For example put this in the A-1's initbox: T = [this] spawn { params ["_p"]; sleep 2; _p setVelocityModelSpace [0,70,0]; }; Not ideal, but at least gets it airborne. Cheers, TeTeT
  4. Hello, The update for the MAAS is now live at https://steamcommunity.com/sharedfiles/filedetails/?id=1130385734 Enjoy, TeTeT
  5. This is Unsung 3.11 Golf! Through the work of {E-Z}Johnny.D most of the uniforms in Unsung have now been updated to S&S uniforms. He also added a new unit, 1st Cav. Jamie provided the PAVN with a new pith helmet! Further some more unit patches have been introduced. Finally for the units, the problem with camo faces on regular infantry units has been fixed. The combat support radio now supports the ability to call in Napalm strikes, a feature pretty high on the wishlist of Unsung players. More fixes for vehicles: the Mule with M60 MG can now be entered as gunner, the M35 trucks inventory is accessible from the outside and the CH-46 now has contemporary Vietnam equipment, rather than modern. Enjoy the update and if you own the S.O.G. Prairie Fire creators DLC consider checking out the dev build of Unsung Redux on the steam workshop. Mirrors: https://steamcommunity.com/sharedfiles/filedetails/?id=943001311 Armaholic: TBD torrent: http://tetet.de/arma/arma3/Download/unsung/@unsung-3.11.golf.torrent Release Video: Changelog:
  6. TeTeT

    Prarie Fire discussion

    If you're bored with Ash&Trash, I recommend to check out KP Support Cam Lao Nam: https://steamcommunity.com/sharedfiles/filedetails/?id=2478749192 It's quite dynamic and picking up squads in the middle of nowhere is a bit of a challenge - at least to me.
  7. TeTeT

    Unsung Redux

    We're discussing it internally, but chances are slim for splitting the mod. Anyway, it's still some time to go til we hit stable.
  8. Hi, I think you best post this severe problem on the feedback tracker at https://feedback.bistudio.com/ Good luck! TeTeT
  9. TeTeT

    Unsung Redux

    We went ahead and pushed the current development build to steam workshop, to provide an open development experience for the mod. Expect problems and bugs 🙂 We know this is at a very early stage of the mod. Steam Workshop URL: https://steamcommunity.com/sharedfiles/filedetails/?id=2479495652 TeTeT
  10. TeTeT

    Unsung Redux

    For now we will use the S&S donated uniforms and equipment whereever possible. Weaponry will be from the DLC, if available. Some further progress, ROK Patrol on Dak Pek:
  11. Not quite. We hope to release Unsung 3.11 Golf next week, then we will update the S&S supplied uniforms and equipment and eventually this might become Unsung 3.0 Hotel. But that's pretty much future talk and definitely no ETA. For the record, on this forum it's considered bad style to ask for mod updates. They come when they are ready is the generally accepted wisdom on the subject 😄