.kju 3244 Posted April 16, 2013 Use this: "-mod=@E3_Units;@mcc_sandbox_a3;@CBA_A2;@CBA_OA;@RH;@CBA_CO;@CBA_A3;@AllInArma\ProductDummies;H:\Bohemia Interactive\ArmA 2;H:\Bohemia Interactive\ArmA 2\Expansion;H:\Steam\steamapps\common\Arma 3;@AllInArma\Core;@AllInArma\PostA3" Delete the later faulty and duplicate -mod element. Share this post Link to post Share on other sites
m1n1d0u 29 Posted April 16, 2013 oh oki sorry for that ! my bad Edit : hum i look on the bat files and for me that's good, i use this one : https://dev-heaven.net/attachments/download/20471/Launch%20All%20in%20Arma.bat so i just set my extra mod on the place where it normaly go rem rem Adjust the path with your local path rem set ARMA3_PATH=H:\Steam\steamapps\common\Arma 3 set ARMA2_PATH=H:\Bohemia Interactive\ArmA 2 set ARMA2OA_PATH=H:\Bohemia Interactive\ArmA 2\Expansion set TKOH_PATH=H:\Take On Helicopters rem Define your additional modfolders set CUSTOM_MODS=@RH;@CBA_A3;@CBA_CO;@e3_units;@aus_us_helmets;@compassfix;@DMA;@fhq_m4_a3;@sthud_a3;@unlock_mod;@mcc rem Adjust your parameters set DEFAULT_PARAMETERS=-nosplash -skipintro -world=empty -noFilePatching set DEVELOPMENT_PARAMTERS=-window -showScriptErrors set PROFILE_PARAMETERS="-profiles=%ARMA3_PATH%" "-name=UserName" rem rem DONT MODIFY ANYTHING BELOW rem cd /D "%ARMA3_PATH%" arma3.exe %DEFAULT_PARAMETERS% %DEVELOPMENT_PARAMTERS% %PROFILE_PARAMETERS% "-mod=%CUSTOM_MODS%;@AllInArma\ProductDummies;%TKOH_PATH%;%ARMA2_PATH%;%ARMA2OA_PATH%;%ARMA2OA_PATH%\Expansion;%ARMA3_PATH%;@AllInArma\Core;@AllInArma\PostA3" exit Share this post Link to post Share on other sites
Predator.v2 10 Posted April 16, 2013 @John_Spartan: I am sorry, i used your addon against your will. I won't post anymore screenshots of it and will try to pay more attention to the addons EULAs. @kju: i noticed some bugs/issues when using AiA with Co or A2 Free: -Especially tanks tend to almost tilt, when breaking out of high speed -Javelin/Metis sights seem to aim backwards -Can lock/unlock vehicles (for example in warfare) -Task/Personal marker "missing string" errors on distances over 1km -Any way to set jet controls? -Chernarus too colorful -Problems with equipping At launchers (for examples in warfare through buy menus) Share this post Link to post Share on other sites
NeuroFunker 11 Posted April 16, 2013 yes btw, same issues here, using .bat file to launch. here is my rpt http://www.gamefront.com/files/23198908/arma3_2013-04-16_16-24-59.zip Share this post Link to post Share on other sites
nmdanny 22 Posted April 16, 2013 Found a bug: A2/A2OA mortars flip when shot, like with A3 mortars before the first alpha patch Share this post Link to post Share on other sites
chrisb 196 Posted April 16, 2013 Not sure how far the support for having Arma content in arma3 is coming along for AIA yet, I can see arma2 content coming along well. Anyway I took some files out of the arma addons and left just these, I have put a number of community made islands with the official BIS islands of Sahrani, Porto etc, into a mod folder pointed PWS towards it and they seem to work fine with this setup, however. Its just a temp thing, until the support gets stronger for the arma islands. The lighting from A3 re-news these beautiful islands, especially sunsets, early mornings, also the clouds make a big difference. Share this post Link to post Share on other sites
.kju 3244 Posted April 16, 2013 IMPORTANT: If you use the batch, you either need to adjust the profile definition with your player/username (and copy your profile folder into the arma folder) > set PROFILE_PARAMETERS="-profiles=%ARMA3_PATH%" "-name=UserName" Or remove anything after the equal sign. --- @ NeuroFunker The modline from this rpt does not indicate you using the bat. It shows a very outdated setup. > "C:\Games\steamapps\common\Arma 3\arma3.exe" "-mod=C:\Games\Arma 2;C:\Games\Arma 2;C:\Games\Arma 2\Expansion;C:\Games\SteamApps\common\Arma 3;@AllInArma" The batch puts the profile folder inside your arma3 folder. So if you are using the batch, you need to fetch the rpt from there. @ M1n1d0u Same goes for you. Check the arma3 folder for the rpt. Share this post Link to post Share on other sites
APC46 1 Posted April 16, 2013 @kyu Thanks for the fix a few pages back, worked perfectly! I'd been trying to do the installation manually, then used 6, but forgot to remove the line from the Steam setup. Share this post Link to post Share on other sites
OrLoK 20 Posted April 16, 2013 Hello there The Russian HO (lav?) has a rendered cockpit but the viewport only show "glare", plus many teackked vehicles have very odd centers of gravity/physx. eg the M1A1. Drive forward at full speed and then go into reverse and the physx go mental. Still having great fun playing my fave A2 missions. Rgds LoK Share this post Link to post Share on other sites
NeuroFunker 11 Posted April 16, 2013 ;2374445']IMPORTANT:If you use the batch' date=' you either need to adjust the profile definition with your player/username (and copy your profile folder into the arma folder) > set PROFILE_PARAMETERS="-profiles=%ARMA3_PATH%" "-name=UserName" Or remove anything after the equal sign. --- @ NeuroFunker The modline from this rpt does not indicate you using the bat. It shows a very outdated setup. > "C:\Games\steamapps\common\Arma 3\arma3.exe" "-mod=C:\Games\Arma 2;C:\Games\Arma 2;C:\Games\Arma 2\Expansion;C:\Games\SteamApps\common\Arma 3;@AllInArma" The batch puts the profile folder inside your arma3 folder. So if you are using the batch, you need to fetch the rpt from there. @ M1n1d0u Same goes for you. Check the arma3 folder for the rpt.[/quote'] heyy, now its working with bat from before! Damn does takistan look with arma 3 lighting! Share this post Link to post Share on other sites
sproyd 2 Posted April 16, 2013 (edited) I see the Arma 2 Campaigns are available in the Campaigns menu (great news). However, I'm assuming these haven't been properly implemented yet as playing the main A2 campaign Operation Harvest Red the intro part of the first mission nothing seems to happen and can walk through walls, people, tanks and houses. Also none of the AI move apart from the jets doing strafe runs. If I remember correctly, I need to die and then the proper mission starts... Can't die though! The OA campaign is also glitched on the intro part. I'm just going to assume that these aren't implemented. It would be great to see a Black Mesa effort on A2 > A3! Edited April 16, 2013 by sproyd Share this post Link to post Share on other sites
Tolem 10 Posted April 16, 2013 Are arma 2 vehicle sound effects broken? I only hear idle noises for all vehicles except the dirtbike and tusk. This means someone could drive right up on you and you'll never hear them coming! Share this post Link to post Share on other sites
OrLoK 20 Posted April 16, 2013 (edited) I see the Arma 2 Campaigns are available in the Campaigns menu (great news). However, I'm assuming these haven't been properly implemented yet as playing the main A2 campaign Operation Harvest Red the intro part of the first mission nothing seems to happen and can walk through walls, people, tanks and houses. Also none of the AI move apart from the jets doing strafe runs. If I remember correctly, I need to die and then the proper mission starts... Can't die though! The OA campaign is also glitched on the intro part. I'm just going to assume that these aren't implemented.It would be great to see a Black Mesa effort on A2 > A3! use the shift+keypad minus and endmission command to skip bugged missions/intro's Rgds LoK Edited April 17, 2013 by orlok Share this post Link to post Share on other sites
m1n1d0u 29 Posted April 16, 2013 still the same thing and i replace the profile name on the bat , but i've got the same bug with and without the bat https://dl.dropboxusercontent.com/u/85202525/arma3_2013-04-16_23-26-26.rpt here it's the rpt contained in arma 3 folder Share this post Link to post Share on other sites
NeuroFunker 11 Posted April 16, 2013 i did try to run lingor1.4, however, game freezes, when i'm trying to start mission in editor. Here is rpt just in case http://www.gamefront.com/files/23199974/arma3_2013-04-16_23-42-44.zip MCN Alibad and Hazarkot are working, only weird sea like texture sometime pops up over head. Share this post Link to post Share on other sites
g00d69 2 Posted April 16, 2013 I just try this mod and its completly crazy.:) Arma 2 maps are really too much beautiful with arma 3 engine and vehicles works fine for the few i tryed. its really great work . Share this post Link to post Share on other sites
Mabe 1 Posted April 16, 2013 Got it to run on my server but when i load a mission i get this error "Script missionTask.fsm not found" this happens on all missions. Share this post Link to post Share on other sites
antoineflemming 14 Posted April 16, 2013 Got it to run on my server but when i load a mission i get this error "Script missionTask.fsm not found" this happens on all missions. I see this all the time. Don't know what it is... Share this post Link to post Share on other sites
Mabe 1 Posted April 16, 2013 But when I host it myself it loads and plays? I see this all the time. Don't know what it is... Share this post Link to post Share on other sites
.kju 3244 Posted April 17, 2013 @ sproyd BI campaigns/missions/tutorials are WIP. If you want to see fixes, you need to report issues properly. Please refer to the wiki section on How-to-post-issues @ Tolem Read the Known-issues section of the wiki please. @ M1n1d0u I believe you sent me the wrong rpt again - at least not the one for the batch. In any case simply open the file with a text editor to double check your modline. You can see easily that its wrong: "-mod=@RH;@CBA_A3;@CBA_CO;@e3_units;@aus_us_helmets;@compassfix;@DMA;@fhq_m4_a3;@sthud_a3;@unlock_mod;@mcc;@AllInArma\ProductDummies;H:\Take On Helicopters;H:\Bohemia Interactive\ArmA 2;H:\Bohemia Interactive\ArmA 2\Expansion;H:\Bohemia Interactive\ArmA 2\Expansion\Expansion;H:\Steam\steamapps\common\Arma 3;@AllInArma\Core;@AllInArma\PostA3" "-mod=H:\Bohemia Interactive\ArmA 2;H:\Bohemia Interactive\ArmA 2\Expansion;H:\Steam\steamapps\common\Arma 3;@AllInArma;@E3_Units;@CBA_A3;@mcc_sandbox_a3" Probably you have the same problem as APC46 did. Check his post in #258. @NeuroFunker You need to post crashes in the feedback tracker. Warning Message: No entry 'config.bin/CfgVehicles/MBG_Housebase.coefSpeedInside'.Warning Message: No entry 'config.bin/CfgVehicles/MBG_Housebase.windSockExist'. Warning Message: No entry 'config.bin/CfgVehicles/Land_MBG_Shanty_BIG.coefSpeedInside'. Warning Message: No entry 'config.bin/CfgVehicles/Land_MBG_Shanty_BIG.windSockExist'. Warning Message: No entry 'config.bin/CfgVehicles/Land_MBG_Radiotelescope.coefSpeedInside'. Warning Message: No entry 'config.bin/CfgVehicles/Land_MBG_Radiotelescope.windSockExist'. Did you use his A3 version or is that a different object pack? @ antoineflemming, Mabe As always.. upload the rpt and better yet describe repro steps. See also the wiki: How-to-post-issues Share this post Link to post Share on other sites
RSF TheCapulet 59 Posted April 17, 2013 How are you guys able to even try to start the campaigns? When I click on the campaign button, I can see all the A2 campaigns, but every one of them have the play button greyed out, and a few have the host button available to click, though it doesn't do anything at all. Share this post Link to post Share on other sites
.kju 3244 Posted April 17, 2013 You need to double click on them to open their mission list and select a mission to be able to launch it. Share this post Link to post Share on other sites
sproyd 2 Posted April 17, 2013 How are you guys able to even try to start the campaigns? When I click on the campaign button, I can see all the A2 campaigns, but every one of them have the play button greyed out, and a few have the host button available to click, though it doesn't do anything at all. Its slightly different to A2 that they are expandable menus. So each Campaign will expand to the missions under it (double click or click on the plus or arrow - i forget) and then click the mish then play Share this post Link to post Share on other sites
RSF TheCapulet 59 Posted April 17, 2013 *facepalm* Thanks guys. Guess I didn't try real hard. Share this post Link to post Share on other sites
m1n1d0u 29 Posted April 17, 2013 HERE WE GO ! thanks Kju that's was the mod on steam i totaly forgot the steam line ! that's awesome thanks ! Share this post Link to post Share on other sites