xeno 234 Posted May 8, 2012 Where can I find ACE explosions classlist? I know about ACE_C4Explosion but that's it. http://browser.six-projects.net/cfg_ammo/tree?utf8=%E2%9C%93&version=62&commit=Change Xeno Share this post Link to post Share on other sites
Flash Thunder 10 Posted May 9, 2012 Excuse my ignorance but what does VAR and ASL mean on the HUD when like you're in a helicopter or Jet? Share this post Link to post Share on other sites
tremanarch 6 Posted May 9, 2012 (edited) ASL = Above Sea Level? VAR Visual-aural Radio Range http://www.petan.net/aviation/var.htm http://www.airwaysmuseum.com/VAR%20%26%20Markers%20Ops%20Notes%201953.htm Edited May 9, 2012 by tremanarch Share this post Link to post Share on other sites
blackmamb 2 Posted May 9, 2012 Nah i'm pretty sure the VAR is the altitude variation. Share this post Link to post Share on other sites
m1n1d0u 29 Posted May 9, 2012 @BlackMamb that's right that's the altitude variation Share this post Link to post Share on other sites
Bulldog72 10 Posted May 9, 2012 What's the radius of an ACE medical facility/vehicle and how can I check if I am inside such an area? Does ACE set ace_w_heal per default on anything? E.g. Ambulance humvee or hospital tents - or do I have to do all that by myself? Share this post Link to post Share on other sites
JuggernautOfWar 1 Posted May 9, 2012 I cannot fire the Javelin using ACE. I've looked at the wagn documentation and followed the advice. When I zoom in to get a lock all that changes is the WFOV changes to NFOV. The lock-on indicator is the same green square/circle as in vanilla ArmA2. Here is an image of what I see: https://lh5.googleusercontent.com/5vbQDiHtCrwFmSBWBaUtymLpMveDFmJO6KorXH8gC1srd7hdgJKEWv8ln-NKrvQOYLas5zGg9ys Share this post Link to post Share on other sites
noubernou 77 Posted May 9, 2012 I cannot fire the Javelin using ACE. I've looked at the wagn documentation and followed the advice. When I zoom in to get a lock all that changes is the WFOV changes to NFOV. The lock-on indicator is the same green square/circle as in vanilla ArmA2.Here is an image of what I see: https://lh5.googleusercontent.com/5vbQDiHtCrwFmSBWBaUtymLpMveDFmJO6KorXH8gC1srd7hdgJKEWv8ln-NKrvQOYLas5zGg9ys Switch to the thermal view and you should be good to go. Share this post Link to post Share on other sites
JuggernautOfWar 1 Posted May 9, 2012 Haha I feel pretty silly now. I was so frustrated for no reason. Thanks for the speedy reply! This should help my Evolution experience as an AT specialist. Share this post Link to post Share on other sites
wolf5 13 Posted May 9, 2012 Need help please. I looking for a global variable for "(Æ) Respawn with same weapons/mags"; like " ACE_NO_RECOGNIZE = true; publicVariable "ACE_NO_RECOGNIZE"; " I can't find anything Share this post Link to post Share on other sites
Robalo 465 Posted May 9, 2012 Need help please.I looking for a global variable for "(Æ) Respawn with same weapons/mags"; like " ACE_NO_RECOGNIZE = true; publicVariable "ACE_NO_RECOGNIZE"; " I can't find anything if (isServer) then {ace_sys_playerhud_withresp = true; publicVariable 'ace_sys_playerhud_withresp'} Share this post Link to post Share on other sites
weirdo10o4 10 Posted May 10, 2012 I get this error: File userconfig\ace\ace_clientside_config.hpp, line 0: '/CfgSettings/acex_usnavy.define': 'A' encountered instead of '=' When trying to launch ACE. I tried disabling the ACEX USN, but then it gave the same error for another ACE mod. I used Six to check the files, but nothing was found. It worked fine yesterday, I only turned off my computer between now and then. Share this post Link to post Share on other sites
wolf5 13 Posted May 10, 2012 if (isServer) then {ace_sys_playerhud_withresp = true; publicVariable 'ace_sys_playerhud_withresp'} My Hero :) You save my day Share this post Link to post Share on other sites
sickboy 13 Posted May 10, 2012 I get this error: File userconfig\ace\ace_clientside_config.hpp, line 0: '/CfgSettings/acex_usnavy.define': 'A' encountered instead of '=' When trying to launch ACE. I tried disabling the ACEX USN, but then it gave the same error for another ACE mod. I used Six to check the files, but nothing was found. It worked fine yesterday, I only turned off my computer between now and then. Remove ARMA2\Userconfig\ACE and reinstall it from ARMA2\@ACE\store\userconfig.tar Share this post Link to post Share on other sites
vlad_k 0 Posted May 10, 2012 hi guys iv'e just found out that there a new RC for Ace and i wanted to dl it so i can play with my buddies so...iv'e downloaded the six updater and it keeps downloading CBA_A2 and CBA_OA and i don't need em' cuz i have CO so my question is does someone have good server for YOMA addon sync 2009? so i can update ace to the latest version Share this post Link to post Share on other sites
SigintArmA 10 Posted May 10, 2012 CBA_A2 and CBA_OA are required if you run CO. If you look over at the CBA release thread, it explains the reasons better then I could here. Share this post Link to post Share on other sites
jedra 11 Posted May 10, 2012 hi guys iv'e just found out that there a new RC for Ace and i wanted to dl it so i can play with my buddiesso...iv'e downloaded the six updater and it keeps downloading CBA_A2 and CBA_OA and i don't need em' cuz i have CO so my question is does someone have good server for YOMA addon sync 2009? so i can update ace to the latest version vlad_k - since the last update to CBA, you do need CBA_A2 and CBA_OA when you run as Combined Ops. Six Updater is entirely correct. Damn, ninja'd again! Share this post Link to post Share on other sites
vlad_k 0 Posted May 10, 2012 vlad_k - since the last update to CBA, you do need CBA_A2 and CBA_OA when you run as Combined Ops. Six Updater is entirely correct.Damn, ninja'd again! then why six updater writes that i have duplicate files and it doesn't continue updating? Share this post Link to post Share on other sites
sickboy 13 Posted May 10, 2012 then why six updater writes that i have duplicate files and it doesn't continue updating? Duplicate files message is only a notification to you as user, it has no further impact. Its a measure to increase user aware-ness. If the duplicate addon is a problem or not, entirely depends on the mod and intent. If it doesn't continue updating (its up2date already?) - create a ticket with details and log files; http://www.six-updater.net/p/support.html Share this post Link to post Share on other sites
distortion 2 Posted May 11, 2012 Fantastic addon! However, I do have a problem in the gear selection. If I put something from the left to right, it always double the amount. Lets say I want a radio, it always give me 2. And I cannot select more items, if I do it overwrites the radio(s) in this sample. I am sure this is asked before, but cant find it. Regards Share this post Link to post Share on other sites
sickboy 13 Posted May 11, 2012 New ACE Update up on Six Updater. Check the "RAW" changelogs for changes: http://wiki.ace-mod.net/Changelogs Share this post Link to post Share on other sites
jedra 11 Posted May 11, 2012 h3. Added * Simple knock down feature. You can knock down any AI or player unit for a short amount of time, available via Interaction menu [Xeno] OMG Melee!!! Sort of! Share this post Link to post Share on other sites
maturin 12 Posted May 11, 2012 Jedra, do you mind telling me where you found that? I can never for the life of me figure out how to get changelogs for hotfix releases. Share this post Link to post Share on other sites
jedra 11 Posted May 11, 2012 Jedra, do you mind telling me where you found that? I can never for the life of me figure out how to get changelogs for hotfix releases. Follow SB's link in the post above mine. The 'raw' changelogs are held against the @ folders (@ACE @ACEX etc) at the top of the page. Does that help? Share this post Link to post Share on other sites
AzUme 10 Posted May 11, 2012 I am having issues with vehicles. After todays ACE update all sparetires and jerry cans are outside the vehicle and have to be loaded in manually for each vehicle. Something I need to add in, some new mdoule? Share this post Link to post Share on other sites