mondkalb 1087 Posted February 26, 2011 (edited) RELEASED!Aloha folks,here it is, at last, MBG_Buildings_3.This is a pack of buildings aimed at European terrains. All buildings, I repeat: All buildings are fully enterable and walkable, usable in both the editor and Visitor 3 and have path ways for safe handling of AI.Also, all the houses and flats have working doorbells. Content:Commercial Buildings:2 Pubs 4 Supermarkets Housing: 2 Estates 4 Single-Family Homes 5 Townhouses Misc: 1 Garden Bench 3 Beach Chairs 4 Garages 1 Fallout Shelter Airport: 1 ATC Tower 1 ATC Building 1 ATC Connector Runway: 2 Runway Ends (09 & 27) 3 Runway Pieces (Stripes, no stripes, Fadeing out lines) 1 Parking Area Lighting: 3 Edgelights (Blue, Green, White) 5 Embedded lights (Blue, Green, Red, White, Yellow) 1 Navigation Light (red) Roads: 3 Full tarmac road sets (Dashed line, continuous line and no middle-line) Here's a range of pictures:--A small and cosey pub. Two stories.--An estate of a probably very, very rich person.--The ATC Tower & Building. Inside you can lower and raise the window blindfolds.Download:MBG_Buildings_3 (70.4MB) @ Mondkalb.orgAnd here's a pack of high interest for mapmakers. This pack contains the road-MLODs, and MLODs for two Airport signs and the runway end markers plus two textures without digits.This should help you creating customized airports for a runway that is not going from 09 to 27.----------------------------------------Original Text of the WIP Thread: Aloha folks,once again the urge of creativity struck me, and thus I started a new building pack. This pack will include buildings that resemble middle European architecture.All structures are fully walkable and Visitor3 proven.So far I have completed the following: (Click on the images to get the full-size image)Most recent:[/url]This is a home for the really wealthy. Perhaps a Lawyer lives here, or some small company operated from home, as it has a designated office-room. (Currently available in 2 different paint schemes)Office RoomThe bathroomThe entrance hall between the bathroom and officeNice and cosey real-estate. Made to not look ugly when placed in large amounts in rows. (Currently available in 5 different paint schemes)Main floor. To the left is the potty, to the right is the kitchenThe kitchenA middle-class single/double family home. (Currently available in 4 different paint schemes)One of many roomsThe staircase. (Notice the ingrain wallpaper)All doors work.En plus: working doorbells. (MP tested)Structures that are planned, but not yet finished: Shopping center Typical pub/restaurant Fuel station More... Edit 11th July 2016: Copyright 2016 Mondkalb. This item is not authorized for posting on Steam (Steam Workshop). Also it may not be included into any collection or part of some other workshop content's upload. If you wish to upload content that makes use of this(my) mod, please link to the original (this) forum release post. Edited July 11, 2016 by mondkalb Release! 1 Share this post Link to post Share on other sites
DaveP 66 Posted February 26, 2011 Awesome! Not in long enough has a set of european enterable buildings been made of this standard Share this post Link to post Share on other sites
icebreakr 3159 Posted February 26, 2011 Mondkalb: I say again, you rock :) Share this post Link to post Share on other sites
giorgygr 61 Posted February 26, 2011 Congratulations man-Really 'detailed' work :) Share this post Link to post Share on other sites
roberthammer 582 Posted February 26, 2011 Very Nice buildings - btw on those houses you cant use Parallax mapping? - i guess its only for ground , which is shame :( Share this post Link to post Share on other sites
cannonouscrash 12 Posted February 26, 2011 Hey man these are looking great. With the pub, is it likely to be a traditional English pub? If it was, and you created a damage model for it as well, it would be a traditional ye old pub and modern beer house :-D Share this post Link to post Share on other sites
ray243 11 Posted February 26, 2011 All these seems to resemble those 80s era cold war style houses. Am I right? Share this post Link to post Share on other sites
mondkalb 1087 Posted February 26, 2011 Well... kind of. They resemble 30s, 50s and 90s era as well. The "estate" is based upon a house built in the 90s. The small one based on a building built in '53, and the double-family building is based on a house that was originally constructed in '34 (afaik). :eek: Although the appearance is made to make these houses fit into modern era. Share this post Link to post Share on other sites
Harine 40 Posted February 26, 2011 Hello MGB, I very like your work. Do you plan to do an update of Celle (I love), with these fantastic buildings ? Best Regards Share this post Link to post Share on other sites
hellfire257 3 Posted February 26, 2011 These are excellent Modkalb! These have been long needed! Thanks! Share this post Link to post Share on other sites
dialektiikka 10 Posted February 26, 2011 Excellent work and very useful :D If possible, it'd be nice if you could include a map of each building's AI positions in the release, please. BTW, are you planning to include damaged versions of the houses too? Share this post Link to post Share on other sites
Kristian 47 Posted February 26, 2011 Oh IceBreakr... Some more islands in your mind I hope :D (relating to these buildings of course. We haven't seen a good lookin' european map with enterable buildings since... umm... Hell, I dont know!) ;) Share this post Link to post Share on other sites
CameronMcDonald 146 Posted February 26, 2011 Good stuff, buddy. Share this post Link to post Share on other sites
galzohar 31 Posted February 27, 2011 More enter-able buildings, especially big ones = BTW, are they partially destructible, or just disappear when destroyed? Share this post Link to post Share on other sites
BigMorgan 11 Posted February 27, 2011 Those look really nice Mondkalb. Great work as usual! Say, I've always wondered, what is that critter in your avatar supposed to be? lol Share this post Link to post Share on other sites
mondkalb 1087 Posted February 27, 2011 This pack will only feature basic destruction: Leftover ruins. I'd love to make them partially destructable, but without BIS releasing some MLODs from structure.pbo I will never figure out how they did it. :( Regarding the critter: It is just a drawing I made that happened to be chosen as avatar. :P Share this post Link to post Share on other sites
ziiip 1 Posted February 27, 2011 Sweet looking houses! Share this post Link to post Share on other sites
mondkalb 1087 Posted February 27, 2011 Here we go: Available in 4 different brands. Pneumatic front doors are working flawless. Share this post Link to post Share on other sites
icebreakr 3159 Posted February 27, 2011 Outstanding Mondkalb, love the Penny Markt, errr Kenny markt ;) Kristian: Mondkalb is an island maker himself, too. But sure, I'll try to incorporate his great buildings into my work, as I did in Lingor (his pack #2). Share this post Link to post Share on other sites
ray243 11 Posted February 27, 2011 Are you doing civilian buildings only or are you going to do military ones also? Share this post Link to post Share on other sites
oldbear 390 Posted February 27, 2011 Just fulfiling one of my map-maker dream ... having more buildings in order to have more variations on maps. Can I ask a wish ? When I saw the 2nd model, the "brik" one ... I though about "Brik" and it's model Brikby . I had to use BI models, but such kind of house will fit in better. If you need some pics from the real Brikby training village houses, I am having some. Share this post Link to post Share on other sites
mondkalb 1087 Posted February 27, 2011 I was actually planning on doing civilian purpose structures only. Well... at least they have the highest priority. Hund has actually already asked me some time ago whether I was going to build some Brikby killhouses. They are now definitely on my to-do list. Though low priority. Share this post Link to post Share on other sites
lightspeed_aust 681 Posted February 27, 2011 really nice mate - we are lucky to have you here at BIS Share this post Link to post Share on other sites
slatts 1978 Posted February 27, 2011 http://mondkalb.armaholic.com/MBG_Buildings_3/MBG_GER_SUPERMARKET_1_TH.jpg reminds me of the local Lidl lol Share this post Link to post Share on other sites
bracer 12 Posted February 28, 2011 Looking great Mondkalb! These will definitly come to use! Share this post Link to post Share on other sites