coopr 10 Posted June 22, 2011 Nice work :)! Do we get 3d interiours for the crewmen positions aswell? or just the annoying small slits from arma2? Share this post Link to post Share on other sites
dsi24 12 Posted June 23, 2011 Nice work :)! Do we get 3d interiours for the crewmen positions aswell? or just the annoying small slits from arma2? They're probably still working on that bit. (Is that even possible in ArmA2 :s) Share this post Link to post Share on other sites
coopr 10 Posted June 23, 2011 They're probably still working on that bit. (Is that even possible in ArmA2 :s) RPbywV1bYqk Share this post Link to post Share on other sites
nodunit 397 Posted June 24, 2011 You can also see the strykers interior for a split second when you close the hatch before it changes to optics. Like other vehicles it is simply an extra O2 option. Share this post Link to post Share on other sites
DaveP 66 Posted June 25, 2011 (Is that even possible in ArmA2 :s) Its been possible since operation flashpoint (and back then most vehicles were 3d Interior), it's just that since Arma 1 BIS have been skipping out on it to save production time and it's lowered the bar such that people don't consider it worthwhile Share this post Link to post Share on other sites
gossamersolid 155 Posted June 25, 2011 Its been possible since operation flashpoint (and back then most vehicles were 3d Interior), it's just that since Arma 1 BIS have been skipping out on it to save production time and it's lowered the bar such that people don't consider it worthwhile I don't think that's why they're not shown. It has something to do with the realism having to do with the interiors. Some of the vehicles (like the Stryker) apparently still have classified interiors (I forgot who told me that). That was the reason that BIS made the Stryker Medevac useless in OA, but a mod fixes that luckily. Personally I don't care if the interior isn't super realistic, I just prefer a fake 3d interior over a 2d bullshit one lol. Share this post Link to post Share on other sites
abs 2 Posted June 25, 2011 In one of the pamphlets about the development of VBS they said that they created the interiors of their vehicles with publicly available information as the USMC did not want to share classified info with them. They delivered their product with the ability for the Marines to modify it themselves afterward. So with that in mind, I don't think it had to do with classified materials. Abs Share this post Link to post Share on other sites
nocturna 10 Posted June 26, 2011 wow... seeing this thread bumped reminded me that i've been waiting for arma 2 PR for almost 2 years.. no offense but im starting to think this is vaporware :j: Share this post Link to post Share on other sites
abs 2 Posted June 26, 2011 wow... seeing this thread bumped reminded me that i've been waiting for arma 2 PR for almost 2 years.. no offense but im starting to think this is vaporware :j: No offense, but that's two years that you could have learned a few things to help them out. :j: Abs Share this post Link to post Share on other sites
gazzthompson 10 Posted June 26, 2011 wow... seeing this thread bumped reminded me that i've been waiting for arma 2 PR for almost 2 years.. no offense but im starting to think this is vaporware :j: 2 Years? http://www.realitymod.com/forum/f380-project-reality-news/77777-update-project-reality-arma2.html "03-12-2010" (american dates, 1 year, 3 months) :j: Share this post Link to post Share on other sites
nodunit 397 Posted June 26, 2011 Trust me it's not vaporware, I'm not going to shed any details but the developers are working to further the project but there is much to do, I'm sure they will update more when they are ready but remember this is a total conversion not addons. Share this post Link to post Share on other sites
nocturna 10 Posted June 26, 2011 2 Years?http://www.realitymod.com/forum/f380-project-reality-news/77777-update-project-reality-arma2.html "03-12-2010" (american dates, 1 year, 3 months) :j: I've played PR for BF2, i've been waiting for it ever since arma 2 came out and arma 2 PR rumours started, not since this thread was made :p Trust me it's not vaporware, I'm not going to shed any details but the developers are working to further the project but there is much to do, I'm sure they will update more when they are ready but remember this is a total conversion not addons. good to know =) i didnt mean to disrespect anyone, its just been a very very long wait :p Share this post Link to post Share on other sites
STALKERGB 6 Posted June 26, 2011 I've played PR for BF2, i've been waiting for it ever since arma 2 came out and arma 2 PR rumours started, not since this thread was made The rumours started before the work if I remember correctly. Share this post Link to post Share on other sites
gazzthompson 10 Posted June 26, 2011 (edited) I've played PR for BF2, i've been waiting for it ever since arma 2 came out and arma 2 PR rumours started, not since this thread was made :p I play, and still play PR:BF2 for the last 4 years. If you have been waiting on rumours then that's your own problem to be fair. Eitherway, its not vaporware Edited June 26, 2011 by gazzthompson Share this post Link to post Share on other sites
SnR 1 Posted June 26, 2011 Apologies if this is right under my nose. A question about the final outcome for server use, licenses etc anything solid documented anywhere ? Share this post Link to post Share on other sites
heroes maker 10 Posted June 26, 2011 Apologies if this is right under my nose. A question about the final outcome for server use, licenses etc anything solid documented anywhere ? eh ? what ? Share this post Link to post Share on other sites
viper[cww] 14 Posted June 26, 2011 August smells ripe for PR:ArmA II :D Share this post Link to post Share on other sites
craig.turner 10 Posted June 26, 2011 We are still on track for a Mid July release. Documentation will be "pre-released" prior to the main build. . Share this post Link to post Share on other sites
ahmedjbh 0 Posted June 27, 2011 UK force, Are you able to confirm some details now, such as squad sizes, players per team? thanks, Share this post Link to post Share on other sites
darkxess 60 Posted June 27, 2011 ;1966910']August smells ripe for PR:ArmA II :D TuT TuT ... Tosser! lol :D Share this post Link to post Share on other sites
draakon 11 Posted June 28, 2011 Apologies if this is right under my nose. A question about the final outcome for server use, licenses etc anything solid documented anywhere ? @realitymod.com forums epoch;http://www.realitymod.com/forum/f440-pr-arma2-general-discussion/98995-server-license-pr-arma2-servers-needed.html#post1610514']Yes.I have no more info though at this moment. So, we will have server licenses (as in currently BF2:PR). Share this post Link to post Share on other sites
viper[cww] 14 Posted June 28, 2011 tut tut ... Tosser! Lol :d lol :D Share this post Link to post Share on other sites
chiefredcloud 10 Posted June 28, 2011 pardon my asking a question that may be obviouse or already addressed, butwill the Project Reality be just or primarily British forces? And if so, will this require a player to have the BAF module to play or will the light version included in the simulation be enough? No I did not go back and read the all 160 pages to see if this has been addressed already. For any curious. Share this post Link to post Share on other sites
acoustic 82 Posted June 28, 2011 The British are the first Blufor faction to be represented in 0.1, yes. It however does not require the DLC for the BAF. Share this post Link to post Share on other sites
gazzthompson 10 Posted June 29, 2011 pardon my asking a question that may be obviouse or already addressed, butwill the Project Reality be just or primarily British forces? And if so, will this require a player to have the BAF module to play or will the light version included in the simulation be enough?No I did not go back and read the all 160 pages to see if this has been addressed already. For any curious. http://www.realitymod.com/forum/f380-project-reality-news/98008-update-pr-arma2-highlights-reel-5-a.html Check the "British Army Soldier" section and "What does it mean to the Community?" Mainly point 1: 1. No change at all, PR: ArmA2 will be a free to download Modification, which will still NOT require BAF to run. Share this post Link to post Share on other sites