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CM Operation Flashpoint 3 announced | "Oops, they're doing it again..."

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Does anyone in this thread consider Britney Spears to be a serious musician?

No, I don't consider many of the popular mainstream "artists" today to be serious musicians. :p

I also don't consider Codemasters a serious developer.

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Does anyone in this thread consider Britney Spears to be a serious musician?

You have a point. DR is to Operation Flashpoint, what Britney is to music. Theres no reason to belive RR will be any different. You could also analogise this by saying Codemasters efforts with the Flashpoint IP is what scientology is to religion, (along with the wide eyed determination not to see any other viewpoint than of its followers). DR. Popular. But ultimately a vacuous cash in. No integrity. No substance. Just a "jumped up firework display of a toy" cashing in on an already established IP, reputation & fan base. It wouldn't have so bad if it was a true open world. If it had a reasonable level of depth to it. As it is, it's a poor mans Arma. A very very poor mans Arma. CM had the gall to slap the Operation Flashpoint name on this crap? Fuck 'em, and all who sail with 'em.

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You have a point. DR is to Operation Flashpoint, what Britney is to music.

Haha you made my day :D

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Does anyone in this thread consider Britney Spears to be a serious musician?

Hell no-but worth a poke! :D

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The game sold in millions Ben.

I read something like 3/4 of million on 360 and 1/2 a million on PS3 in the first 20 weeks.

It hardly failed badly or failed to find an audience.

It wasn't the best seller of the year by any means but it still sold well enough.

yeah, game sold millions, good job CM!

question1: how many returned their games for refund? 1/3? 1/2?

question2: how many of those games bought were at a price of 7-8quid?

question3: how many players are there still out there actually using this game? 30? 50? at most

question4: how many MP servers are still out there running?

PS: britney comparison made me giggle though :P

really Baff, you are fighting a lost war here. No one on those forums, or at least the ones replying to this thread have enjoyed this game..

SO, with all due respect, why don't you lift this game and their developers up and high in their own forum?

The real reason this thread is here, is to have some fun about a game that is to fail, no matter what. As said before, if DR wasn't released as a military simulator in the first place, and wearing OFP tag, no one would give a flying shit about a B category game. Do you happen to see any other game out there discussed the same way?

But EGO2.0 engine Is used in F12010 from CM.

http://www.youtube.com/watch?v=TEyFFE3el9E

Which just shows the potential of a engine like this. Not just the graphics, but all the physics and weather and envirmental effects the game has. But I dobut CM will use ANY of the things ego2 lets you do.

physics engine is not a game engine!! Some game engines might include some sort of advanced physics engines (Havoc etc) or their own source.

To be honest, i am not all that impressed by it. But then again, so called award winning game engine has never been shown in a tech demo. So...well..can't really comment on more than a few videos that show nothing more than some weather effects, some cars going around in circles and some poor collision models..

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question4: how many MP servers are still out there running?

Define "MP server". ;)

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Define "MP server". ;)

oh noes....*hides behind the dedi*

yours truly

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Yea, we can all agree that DR failed badly, and they used the market to their advantage. The actual gameplay doesn't have a set market. Which was stupid.

But EGO2.0 engine Is used in F12010 from CM.

http://www.youtube.com/watch?v=TEyFFE3el9E

Which just shows the potential of a engine like this. Not just the graphics, but all the physics and weather and envirmental effects the game has. But I dobut CM will use ANY of the things ego2 lets you do.

Hell, Im not even sure WHO this new OFP is aimed at from CM. well, im bored and gonna go play arma......

Who cares about the boring "techno showoff" F1 now adays anyway?:p

GT5 is all I want, Top Gear test track, the Stig!!!1!!, who give a damn about Consolemasters?:D

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Hm, i think, that they don't will prove the game engine, they simply produce the new campaign and units, because the DR unmodified game.

They said, that they are cut the helicopters in RR...Yeah, in the DR3 they cut the tanks and "OFP in COD" transformation will be complete...IMO , they cut the helicopters, because they want to increase the magic unit-range number 63, else the evil-box will start to burn:D

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If you want an indication of how much gamers liked Dragon Rising just look at the DR forums on PC (all 3 pages of it anyway, most of which are dead threads even after all the deletes) and see how many people are playing online right now. Oh wait they have a 3 page forum in the PC section and 0 players online. There's something like 6 total user missions created, no mods beyond adding free-look in vehicles, and...oh wait that's all that's happened to that game in the almost year since its been out.

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If you want an indication of how much gamers liked Dragon Rising just look at the DR forums on PC (all 3 pages of it anyway, most of which are dead threads even after all the deletes) and see how many people are playing online right now. Oh wait they have a 3 page forum in the PC section and 0 players online. There's something like 6 total user missions created, no mods beyond adding free-look in vehicles, and...oh wait that's all that's happened to that game in the almost year since its been out.

This is true, surprising, considering the editor is in my opinion a step up... but then i guess their focus is for the console where the forum activity is obviously far more active than the PC. And no released assets = no mods which is an interesting (Dumb) decision.

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I think the issue over the name is more to do with the popularity of the franchise; Codemasters is trying to sell a game that isn't Operation Flashpoint under the Operation Flashpoint name.

They are announcing Flight Simulator 11 and release Ace Combat.

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To be fair, the EGO 2 engine is pretty good if it's used for what it is designed for: car racing games. I have Colin McRae: Dirt 2 (came with my graphic card for free, for my excuse) and graphically it is impressing. But what has the engine to do there? Draw a high quality world near the race track, handle a fistful of AI and...well, thats it.

Thats what the engine is designed for and this is what the engine can do and it does it extremely well. But the engine isn't designed for any style of FPS, be it tactical or not. Hence the reasons why features have to be dropped, simply because the engine can't handle it.

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More likely the hardware it is being used on can't handle it.

Ask your ArmA server host what his system specs are. Hardly suprising a console can't match it.

So the features need to be limited. Player counts. MP. Scale, mapsize, resolution, view distances, AI complexity, AI numbers...

I use 13 gigs of RAM to play ARMA 2. A console has a total of .5 available.

What is the potential of the EGO engine when used on machine of simliar power to the one I run ArmA on? I have no idea.

It's probably not optimised for this I expect, but who knows what it's limits are? Not me.

Edited by Baff1

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More likely the hardware it is being used on can't handle it.

Ask your ArmA server host what his system specs are. Hardly suprising a console can't match it.

So the features need to be limited. Player counts. MP. Scale, mapsize, resolution, AI complexity, AI numbers,

I use 13 gigs of RAM to play ARMA 2. A console has a total of .5 available.

What is the potential of the EGO engine when used on machine of simliar power to the one I run ArmA on? I have no idea.

It's probably not optimised for this I expect, but who knows what it's limits are? Not me.

13GB of RAM for arma2????? w....T...F????!! I have 2gb and a crappy dual core athlon everything runs fine and looking ( mostly med/high settings ) dandy. Ok so i cant run anything else like fraps or other such apps while im playing arma but damn if you really need 13GB to run arma2 your system needs an overhaul.

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really Baff, you are fighting a lost war here. No one on those forums, or at least the ones replying to this thread have enjoyed this game..

SO, with all due respect, why don't you lift this game and their developers up and high in their own forum?.

I have.

And I didn't pay full price for it either. Nor did I pay full price for ArmA for that matter.

On their forums I rebel against blind fanboyism just as much as I do here.

It doesn't bother me that you didn't enjoy the game or that other people here didn't enjoy the game, or indeed that I feel plenty of people here made every effort not to enjoy the game even before it had been made.

Nor do I in any way feel that I am "at war" with you if you do.

As far as I am concerned my opinion is being given in an impartial manner. If you can't handle hearing anything but negative criticism that is not a major concern of mine.

---------- Post added at 02:00 PM ---------- Previous post was at 01:55 PM ----------

13GB of RAM for arma2????? w....T...F????!! I have 2gb and a crappy dual core athlon everything runs fine and looking ( mostly med/high settings ) dandy. Ok so i cant run anything else like fraps or other such apps while im playing arma but damn if you really need 13GB to run arma2 your system needs an overhaul.

I also have a crappy 2GB dual core Athlon system, for what it's worth, among others.

Even at 2GB you are using up to 4 times the power available to a console.

(Remember that the 0.5 GB RAM on a console includes the GFX RAM. So you are possibly using more than 2GB to play your game).

If you can upgrade your system with more RAM you will see the difference. Especially if you are hosting games, but also if you are using custom made missions with a lot of AI or running at very high screen resolutions or are chasing high minimum frame rates, maximum view distances or texture popping.

Edited by Baff1

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maybe you have something wrong on your PC ?? virus or what ?

i have: AMD dual core symbol 6000+ (year 2008), VGA 250 GTS 1024MB, 2*1024 MB DDR 2 or 3 RAM, system XP SP2, i run Arma with FPS over 28 up to 43, even when i will use lots of my units in large battle missions (i like missions , battles with 100-200 units with almost no FPS problems on Chernarus )

and i don't have problems with Arma2

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Maybe I get a higher performance on my system than you do.

Just a thought.

Certainly for a multiplayer server I would not dream of building a machine that only has 256 KB RAM available for system use. I hope you recognise that your 2GB system RAM greatly increases the number of features you are able to run in a peice of software or the types of functions it is best suited for.

Edited by Baff1

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if you have better performance, than instead of saying about problems in Arma, you should play and have fun playing

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I wasn't discussing any problems with ArmA at all thanks.

I was addresssing the relative limitations I would expect for a software designed for running on a console compared to a software designed for running on a PC. In response to a comment about the capabilities of a game engine not used by ArmA.

Edited by Baff1

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I wasn't discussing any problems with ArmA at all thanks.

I was addresssing the relative limitations I would expect for a software designed for running on a console compared to a software designed for running on a PC. In response to a comment about the capabilities of a game engine not used by ArmA.

OFP: Elite ran on the old xbox, you still had the mission editor..

I dont think the console specs are the limiting factor here.. you're just trying to come up with excuses.

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The consoles could easily handle another CM game on their engine alot better than what they're letting on. Yet it still wont allow us to get to the level of ArmA on the console.

What CM need to do is split the game, so that we get essentailly 2 games, one for consoles. And another, much better (no offence to anyone, but since PC's can handle more things, I think we deserve more things) one.

But I doubt CM will even try doing the above.

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@ Heatseeker

I'm not suggesting to you that a mission editor could not be made that does not work on an XBOX.

Or indeed an Xbox 360. Quite possibly on a few mobile phones these days too.

The Xbox system was well above the hardware spec of PC's that Operation Flashpoint was designed for.

Obviously the opposite would be true if BIS attempted to port their current iteration of the software, ArmA 2, to console.

I didn't play Operation Flashpoint Elite myself but even with it's increased hardware I bet their were still features in the original that didn't make it into Elite.

With regards to CM producing a mission editor for the console games, I think they have previously simply released the tool they made for themselves to create the game in the first place which is a PC tool.

I'm sure they could make one that ran on a console if that was something they wished to do.

I don't think it is something they intend to do of course. I'm not even convinced they will release the mission editor again with the PC version this time round although I place a strong bet that the old will still work with it, or could be hacked to do so.

If you think that the specs of a console game is not a limiting factor, I refer you once again to just one element of the hardware difference. The RAM. The minimum specs for ARMA 2 requires 1,256 KB of RAM and consoles only have 512 in total. They can't run it.

So a console version of ArmA would necessarily have to be compromised. To offer less.

Edited by Baff1

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The consoles could easily handle another CM game on their engine alot better than what they're letting on. Yet it still wont allow us to get to the level of ArmA on the console.

What CM need to do is split the game, so that we get essentailly 2 games, one for consoles. And another, much better (no offence to anyone, but since PC's can handle more things, I think we deserve more things) one.

But I doubt CM will even try doing the above.

omg ben didnt you even read ANY of my reply pages back?

I will repeat:

CM will NOT make a separate game for PC... its economics pure and simple, why would they put more work into a platform that makes them less money Instead they cop out and whore the console crowd for more cash, simply because its easier to write software for 5+ year old, hardware specific box = xbleh360 and its a faster turn over.

If ( a BIG IF ) there is anything different for pc it may possibly be an up rezd texture pack, possibly, nothing more than that.

IMHO they simply are not capable of been innovative or creative on the PC platform, thats not in the budget for development, they leave the creativity to marketing strategies. Something i might give way in saying they are EXPERTS at.

If and only IF you get a mission editor for console itll be a dynamically generated coop/FTE creator randomly generating simple missions, with very little or no control at all.

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The Xbox system was well above the hardware spec of PC's that Operation Flashpoint was designed for.

Lol, you're simply spouting bullshit. OFP: Elite was heavily scaled back for it to work on the Xbox. The textures were more realistic, but instead of being 512x512 in OFP they were scaled back to 256x256. View distance was also limited to 250m, whereas OFP's default was 500m, and could go up to 5,000m. If I recall correctly, the entity limit was lower, but that could be bypassed by making the mission on the PC and transfering it to the Xbox itself. Of course you could increase these as technology improved, as well as use DXDLL to get 1024x1024 textures, reflective water, or bloom, but that wasn't possible with the Xbox.

So no, the Xbox was well below the hardware spec of PCs that OFP was designed for, just like the Xbox 360 is well below the hardware spec of PCs that Arma 2 and OA were designed for. Minimum requirements mean minimum specs to run the game on the lowest possible settings, i.e. looking ugly, to which is not something good for a console market with all the graphics whores. Rarely do systems meeting the recommended spec still perform or look good enough.

Edited by Zipper5

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