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367 ExcellentAbout roy86
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Gunnery Sergeant
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http://roy86.com.au/
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Roy86Au
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large [SP/MP][COOP] Patrol Operations - Official Thread
roy86 replied to roy86's topic in ARMA 3 - USER MISSIONS
I always try and not have dependancies but I think for the Enfusion/Reforged look of things, everything is a mod so while I won't have any intermod dependancies, PO will be technically a mod. (I was toying with that idea when I created the precursor MPSF mod) -
large [SP/MP][COOP] Patrol Operations - Official Thread
roy86 replied to roy86's topic in ARMA 3 - USER MISSIONS
Need to learn how enfusion works first 😉 -
large [SP/MP][COOP] Patrol Operations - Official Thread
roy86 replied to roy86's topic in ARMA 3 - USER MISSIONS
Still on my backlog of things to do. Haven't left ARMA yet 😉 -
large [SP/MP][COOP] Patrol Operations - Official Thread
roy86 replied to roy86's topic in ARMA 3 - USER MISSIONS
Sadly, have not had any time to implement the updates and test. I will notify once the time is possible. -
large [SP/MP][COOP] Patrol Operations - Official Thread
roy86 replied to roy86's topic in ARMA 3 - USER MISSIONS
ah yes, that is a bug when i was porting some code over from the Altis version. Will have that fixed shortly. -
Spawn Aircraft Carrier 'USS Freedom' Jets DLC
roy86 replied to roy86's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Not an easy job. Either create a script to reposition the objects each frame slowly OR attach them to a boat that can move. -
large [SP/MP][COOP] Patrol Operations - Official Thread
roy86 replied to roy86's topic in ARMA 3 - USER MISSIONS
Go to your "intel Docuements" and Tab 2 (F2) is your squad management. There you can have them join your squad and on Tab 3 (f3) you can assign them ranks and roles. -
large [SP/MP][COOP] Patrol Operations - Official Thread
roy86 replied to roy86's topic in ARMA 3 - USER MISSIONS
To Celebrate the release of SOG DLC, Patrol Ops 4 is launching with a specific version for the DLC adapted to support the UI and features operations tailored to the map. Bother versions are now available for PAVN and US Army MACV. https://steamcommunity.com/sharedfiles/filedetails/?id=2479717868 https://www.roy86.com.au/arma/patrol-operations/ More enhancements will follow as new tasks, operations and features will be upgraded and added. I hope you enjoy and please stand by as the rest of the versions are released for Altis, Malden and Tanoa editions including Blufor and Opfor playable factions. -
large [SP/MP][COOP] Patrol Operations - Official Thread
roy86 replied to roy86's topic in ARMA 3 - USER MISSIONS
PO4 Released for S.O.G. Prairie Fire To Celebrate the release of SOG DLC, Patrol Ops 4 is launching with a specific version for the DLC adapted to support the UI and features operations tailored to the map. The initial version release is putting the player in the OPFOR PAVN vs US Army MACV. https://steamcommunity.com/sharedfiles/filedetails/?id=2475615371 People's Army of Vietnam (PAVN) https://www.roy86.com.au/arma/patrol-operations/ The year is 1968 and the Vietnam War is reaching its peak. The elite MACV-SOG reconnaissance team is attempting to stop the flow of materials down the Ho Chi Minh Trail by hunting and destroying the PAVN 559th Transportation Group. As the PAVN, locate targets of opportunity, gather intel to complete key operations and push back the MACV-SOG forces. A dynamic mission generator with random objectives designed for combined-arms co-operative tactical gameplay by larger groups of players. Patrol Operations is a co-operative mission set on various maps, configured for different sides, with diverse, randomly-generated tasks. Players must work as a team to engage in tactical missions scaled in difficulty with player count. Task locations, enemy forces and scenarios are randomised to ensure players have an interesting experience every time the mission is replayed. I hope you enjoy and please stand by as the rest of the versions are released for Altis, Malden and Tanoa editions including Blufor and Opfor playable factions. -
large [SP/MP][COOP] Patrol Operations - Official Thread
roy86 replied to roy86's topic in ARMA 3 - USER MISSIONS
The front end mission making and task making is pretty straight forward for those looking to dabble in missions. I'm documenting the process here: Multi-Player Scripted Framework The backend of the framework is more complex and not for the inexperienced but you would only go there for heavy customisation. -
large [SP/MP][COOP] Patrol Operations - Official Thread
roy86 replied to roy86's topic in ARMA 3 - USER MISSIONS
Testing feedback is complete, looks like we have a stable version that seems fun to play. I am busy the next two weeks so after I will send a final update to the testers for them to host publicly in recognition of their assistance. A little while later, I’ll update steam and Armaholic with all map variants including blufor and opfor sides. -
large [SP/MP][COOP] Patrol Operations - Official Thread
roy86 replied to roy86's topic in ARMA 3 - USER MISSIONS
Go for it mate. Also, check Discord! I've messaged you for some testing. -
large [SP/MP][COOP] Patrol Operations - Official Thread
roy86 replied to roy86's topic in ARMA 3 - USER MISSIONS
Lol nice. Someone wrote me a msg a while ago which said: -
large [SP/MP][COOP] Patrol Operations - Official Thread
roy86 replied to roy86's topic in ARMA 3 - USER MISSIONS
😐 nice sig... this is more accurate. error undefined variable in the expression: PO4releaseDate = date + _soon; -
large [SP/MP][COOP] Patrol Operations - Official Thread
roy86 replied to roy86's topic in ARMA 3 - USER MISSIONS
Aww I thought I made every version pretty patch resistant... 😛