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I wrote an example. Do you know where you can find class name? and what is an array? If not, I highly recommend to read https://community.bistudio.com/wiki/Array and join Arma 3 Discord. A lot of people will help you.
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If you know class name, you just have to put them in an array of string like that: btc_type_tent = ["ww2_tent_1", "ww2_tent_2", "ww2_tent_3"];
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Hello, https://community.bistudio.com/wiki/isKindOf Just replace what I wrote with your array of class name Cheers
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Did you take a look to missions parameters?
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What does that mean?
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Hello and welcome, Just move the pbo in your server mission folder, you have nothing to set up Cheers
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Hello, You basically need to redesign all btc_player_side test and triggers. They need to meet both player side (https://github.com/Vdauphin/HeartsAndMinds/search?p=1&q=btc_player_side) So it is a no. Cheers
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Hello! The Hearts and Minds mission 1.20.10 hotfix is here! Now H&M requires CBA and ACE3 only. But there is also a RHSUS version! Changelog : Mission.sqm/Param.hpp not changed. FIX: Military patrol can spawn inside rock (@Vdauphin). Have fun!!!
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Hello and welcome, The easiest way would be to teleport back to base from FOB. Take a look to those comments: Cheers
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Hello, You can't avoid patroling AI. Just move your base to the end of a road so patrol will not go through your base to join the next city Cheers
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Hello! The Hearts and Minds mission 1.20.9 hotfix is here! Now H&M requires CBA and ACE3 only. But there is also a RHSUS version! Changelog : Mission.sqm/Param.hpp not changed. FIX: ViV objects are saved twice (@Vdauphin). FIX: Cache spawn under water for building above water (@Vdauphin). Have fun!!!
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Hello, nice! I encourage you to put it under this section https://github.com/Vdauphin/HeartsAndMinds/discussions/categories/show-and-tell (Show off something you've made) Have fun!
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Hello, No No Cheers
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Hello and welcome, Yes: https://github.com/Vdauphin/HeartsAndMinds/blob/master/%3DBTC%3Dco%4030_Hearts_and_Minds.Altis/core/def/mission.sqf#L600-L621 Enjoy
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I don't know. If they have the same class name then you don't need.