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Vdauphin

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About Vdauphin

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  1. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello, Never notice this. May be you edited the mission.sqm with the Contact DLC launched ? Then a dependency has been created Or may be when you start the dedicated server with Contact DLC ? Also, I don't own the Contact DLC I don't have this issue I think, I saw some player with their own face Cheers
  2. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello, This is already handle (https://github.com/Vdauphin/HeartsAndMinds/blob/master/%3DBTC%3Dco%4030_Hearts_and_Minds.Altis/core/fnc/eh/CuratorObjectPlaced.sqf#L29-L30) Not for now, I think you could use the event documented here (https://ace3mod.com/wiki/frameworkx/fortify-framework.html#21-listenable) Something like this in https://github.com/Vdauphin/HeartsAndMinds/blob/master/%3DBTC%3Dco%4030_Hearts_and_Minds.Altis/core/init_server.sqf ["acex_fortify_objectPlaced", { params ["_player", "_side", "_objectPlaced"]; [_objectPlaced] call btc_fnc_log_CuratorObjectPlaced_s; }] call CBA_fnc_addEventHandler; may it works Cheers
  3. Vdauphin

    [MP] =BTC= Hearts and Minds

    You need to find what is the first element in the returned array. This is an object in the radius of 10m around the btc_create_object_point You could use Zeus and use the ACE add editable object to find the object
  4. Vdauphin

    [MP] =BTC= Hearts and Minds

    The nearestObjects doesn't return btc_helo_1 in your video ...
  5. Vdauphin

    [MP] =BTC= Hearts and Minds

    So the objects is not a wreck, damage is not equal to 1 (/core/fnc/log/repair_wreck.sqf#L34) Also, btc_helo_1 is the Chinook which is the only exception, it will respawn after 30 seconds (#2-add-respawn-to-vehicle-or-boat), so you don't have to repair the wreck, just wait 30s
  6. Vdauphin

    [MP] =BTC= Hearts and Minds

    The object found is not a wreck: /core/fnc/log/repair_wreck.sqf#L34 Near the flag (http://vdauphin.github.io/HeartsAndMinds/InGame-documentation#respawn) I think you have an other object around the green flag closer than your vehicle wreck. You could take a look to the array returned by in debug console: nearestObjects [btc_create_object_point, ["LandVehicle", "Air", "Ship"], 10]
  7. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello and welcome, Because it is not a wreck. This vehicle isn't fully destroyed. Get the Adv. Engineer slot and use ACE interaction directly on the vehicle and select Full repair (https://ace3mod.com/wiki/feature/repair.html). Cheers
  8. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello! The Hearts and Minds mission 1.20 MAJOR update is here! H&M requires CBA and ACE3. Changelog : Mission.sqm changed. Param.hpp changed. Add: Chemical warfare (@Vdauphin). Add: Chemical detector (@Vdauphin). Add: Spectrum device and EMP (@Vdauphin). Add: Multiple side mission at the same time (@Vdauphin). Add: Automatically start multi side mission at the same time (@Vdauphin). Add: Better placement of IEDs (@1kuemmel1). Add: Side mission assassinate (@Vdauphin). Add: Path information for convoy mission (@Vdauphin). Add: Subtask body bag in side mission rescue pilot (@Vdauphin). Add: ED-1 support for IED (@Vdauphin). Add: Food and water supply for side mission supply (@Vdauphin). Add: FOB spawn in the same direction as the container (@Vdauphin). Add: Delete action to logistic point (@Vdauphin). Add: Pictures as intel for ammo cache (@Vdauphin). Add: Don't show database deleted when saving (@Vdauphin). Add: Save game when on allplayers disconnected (@Vdauphin). Add: Mission parameter to change probability of a city to be free (@Vdauphin). Add: Remove the parameter Medic Advanced to a global one based on ACE Medical setting (@Vdauphin). Add: Remove FOB when FOB structure is destroyed (@Vdauphin). Add: Remove the group parameter for btc_fnc_delete (@Vdauphin). Add: Improve code syntaxe (@Vdauphin). Add: Migrate RemoteExec to RemoteExecCall (@Vdauphin). Add: Use a dedicate parameter to remove all weapons on player connection (@Vdauphin). Add: Forest loadout (@Vdauphin). Add: Rallypoint with limited number of respawn (2) (@Vdauphin). Add: Vehicle in vehicle for towing when available (@Vdauphin). Add: Improve mission.sqf, btc_fnc_cache_create and remove btc_fnc_cache_spawn and one line functions (@Vdauphin). Add: setCargo fnc (@Vdauphin). Add: Use group param for fncs unit_create (@Vdauphin). Add: Randomize time between cache explosion (@Vdauphin). Add: Logistic stringtable cleanup and migrate fnc to client/server (@Vdauphin). Add: CBA_fnc_notify instead of hint (@Vdauphin). Add: Check area fnc (@Vdauphin). Add: Subtasks system (@Vdauphin). Add: Enhance task apparence with icons and pictures (@Vdauphin). Add: Remove sounds.hpp (@Vdauphin). Add: "CBA_NamespaceDummy" for city location (@Vdauphin). Add: Improve entities syntax (@Vdauphin). Add: Don't get owner for earringing (@Vdauphin). Add: Advise all players around the dismantling FOB (@Vdauphin). Remove btc_fnc_int_action_result (@Vdauphin). Add: Clean up data fnc (@Vdauphin). Add: Improve call_militia syntaxe (@Vdauphin). Add: Persistant event handler on locality change (@Vdauphin). Add: Migrate lift system to a proper folder (@Vdauphin). Add: Migrate clean up fnc to city folder (@Vdauphin). Add: Filter object by parent in mission.sqf (@Vdauphin). Add: Improve doc vehicles and logistic (@Vdauphin). Add: btc_fnc_typeOfPreview to easily show picture (@Vdauphin). Add: Contact asset to hideout (@Vdauphin). Add: Set and get vehicle properties function (@Vdauphin). Add: Get composition function (@Vdauphin). FIX: Don't add BTC Place interaction when ACE Carrying interaction is available (@Vdauphin). FIX: Broken database when switching mission parameter: battle on sea (@Vdauphin). FIX: _cfgVehicles isn't defined (@Vdauphin). FIX: Save interaction, use scheduled (@Vdauphin). FIX: Lag on city activation due to addWaypoints (@Vdauphin). FIX: Lag on de activation city due to allMissionObjects (@Vdauphin). Have fun!!!
  9. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello! The Hearts and Minds mission 1.19.11 hotfix is here! H&M requires CBA and ACE3. Changelog : Mission.sqm/Param.hpp not changed. FIX: ACE3 Medical rewrite (@Vdauphin). FIX: Missing splint in loadout (@Vdauphin). FIX: Improve several Simplified Chinese Translation (@GoldJohnKing). FIX: Uniform is full when ACRE radio is added (@Vdauphin). FIX: Missing private in populate.sqf (@Vdauphin). Have fun!!!
  10. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello! The Hearts and Minds mission 1.19.10 hotfix is here! H&M requires CBA and ACE3 3.12. For ACE 3.13 (Medical Rewrite) and after, download the file BTC.co@30_Hearts_and_Minds_ACE_3.13_MedicalRewrite.zip Changelog : Param.hpp changed. Mission.sqm not changed. FIX: Wrong icon for deploying rope in ship (@Vdauphin). FIX: Database save marker in global channel not in camp channel (@Vdauphin). Add: Update faction list (@Vdauphin). FIX: Civilian faction not show in mission parameter (@Vdauphin). Have fun!!!
  11. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello, Some of you may heard about ACE 3.13 Medical Rewrite update news. Since H&M deeply depend on ACE3, this update has a big impact (basically, it breaks it). To ensure a continuous support of H&M: An open issue is available since the 30 Dec 2016 (omg) to report all changes and issue related to this ACE3 Medical Rewrite. Also, a dedicated branch has been opened to fix those issue since 17 May 2019. You can already try this version with the last ACE 3.13 Release to Candidate (RC) and report issue in the dedicated Github issue. Cheers
  12. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello, Sure, here is the code to add interaction: https://github.com/Vdauphin/HeartsAndMinds/blob/master/%3DBTC%3Dco%4030_Hearts_and_Minds.Altis/core/fnc/int/add_actions.sqf#L99-L106 replace `player` by any global variable. The variable should be an object and can be define in mission.sqm (like btc_gear_object is). Cheers
  13. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello, Here are some news about the next H&M major release for 2020. Side mission: Now you can start multiple side mission in the same time. Intel for cache: You can find picture about objects around the cache or even a picture of the building. IED: Now IED spawn also next to road for a better look. Towing: The A3 vehicle in vehicle system has been include in the H&M towing system. Chemical warfare: A new way to die... Spectrum devices: Now you can detect UAV and EMP around you. I hope you will enjoy!
  14. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello! The Hearts and Minds mission 1.19.9 hotfix is here! Now H&M requires CBA and ACE3 only. But there is also a RHSUS version! Changelog : Mission.sqm/Param.hpp not changed. FIX: Object spawn in floor while placing them (@Vdauphin). FIX: FOB spawn twice when two players create a FOB (@Vdauphin). FIX: Static mg are in gl variable (@Vdauphin). Have fun!!!
  15. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello! The Hearts and Minds mission 1.19.8 hotfix is here! Now H&M requires CBA and ACE3 only. But there is also a RHSUS version! Changelog : Mission.sqm/Param.hpp not changed. FIX: Can't sling load wreck and some RHS vehicles since 1.94 (@Vdauphin). FIX: Enemies don't spawn inside the city radius (@Vdauphin). Have fun!!!
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