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Vdauphin

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About Vdauphin

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  1. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello! The Hearts and Minds mission 1.19.5 hotfix is here! Now H&M requires CBA and ACE3 only. But there is also a RHSUS version! Changelog : Param.hpp changed. Mission.sqm not changed. FIX: PlaySound3D, allah akbar sound doesn't trigger on my server since 1.92 (@Vdauphin). FIX: Side mission rescue, missing smoke (@Vdauphin). FIX: Hint not show at mission end (@Vdauphin). FIX: Remove hidden faction (with 2 scope units) from mission parameters (@Vdauphin). FIX: Floating compositions (@Vdauphin). FIX: Disable BI wreck system to prevent conflict with H&M (@Vdauphin). FIX: Pilot from rescue side mission not delete (@Vdauphin). FIX: Convert ASL to ATL when over sea (@Vdauphin). FIX: btc_fnc_info_hideout take an object as parameter not an array (@Vdauphin). FIX: Switch to OPF_G_F (@Vdauphin). Add: Auto build tool for H&M (@Vdauphin). Have fun!!!
  2. Vdauphin

    [MP] =BTC= Hearts and Minds

    I don't know, try to look in the variable btc_type_motorized and see if there is no upper letter in the classname
  3. Vdauphin

    [MP] =BTC= Hearts and Minds

    For submarines, just remove them from the list of btc_type_boats as explained here: https://github.com/Vdauphin/HeartsAndMinds/blob/master/%3DBTC%3Dco%4030_Hearts_and_Minds.Altis/core/def/mission.sqf#L498 You could try to ask to search for only ground position by puting false instead btc_p_sea of here: https://github.com/Vdauphin/HeartsAndMinds/blob/master/%3DBTC%3Dco%4030_Hearts_and_Minds.Altis/core/fnc/city/findPos.sqf#L30
  4. Vdauphin

    [MP] =BTC= Hearts and Minds

    I dig into this and saw the this faction (RHS Eastern Militia) is a hidden faction (with 2 scope units). Now I filter those factions, see the fix here: https://github.com/Vdauphin/HeartsAndMinds/pull/702
  5. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello, You should ask this to the Project OPFOR team. H&M just use the basic createUnit command, nothing crazy. You should also send the RPT server side and create an issue here: https://github.com/Vdauphin/HeartsAndMinds/issues/new Cheers
  6. Vdauphin

    [MP] =BTC= Hearts and Minds

    Becarefull the _intelpaper isn't defined in the addAction code scope and btc_fnc_info_hideout need to be call server side so do an remoteExec Also, I don't really understand why you add it in the init_server because addAction need to be added client side.
  7. Vdauphin

    [MP] =BTC= Hearts and Minds

    Depends on your skill 😉
  8. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello, Sadly this not really easy (here is the give intel function called server side https://github.com/Vdauphin/HeartsAndMinds/blob/master/%3DBTC%3Dco%4030_Hearts_and_Minds.Altis/core/fnc/info/give_intel.sqf) You need to write a script executing server side this: [] spawn btc_fnc_info_hideout; [5] remoteExec ["btc_fnc_show_hint", 0]; Good luck!
  9. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello, You can already: http://vdauphin.github.io/HeartsAndMinds/InGame-documentation#intel Cheers!
  10. Vdauphin

    [MP] =BTC= Hearts and Minds

    > Note: you can tweak respawn time here: /core/init_server.sqf L32 by changing 30s to what you want. So the number 30 need to be change to 60 , if you want 1min before respawn : {[_x, 30, false] call btc_fnc_eh_veh_add_respawn;} forEach btc_helo; to {[_x, 60, false] call btc_fnc_eh_veh_add_respawn;} forEach btc_helo;
  11. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello, No (https://github.com/Vdauphin/HeartsAndMinds/pull/349#issuecomment-301264630) See the note here: http://vdauphin.github.io/HeartsAndMinds/Add-vehicle-or-boat-to-H&M-system#2-add-respawn-to-vehicle-or-boat Cheers
  12. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello, Yes you can. Just add your _helmets and _uniforms array in _items array. Like this : _items append _helmets; _items append _uniforms; Just before this : /define_mod.sqf#L36 This separation is due to the old BI frameworks (ie: BIS_fnc_addVirtualItemCargo). Also to me, looks like BI breaks the playSound3D command on dedicated server. I will fix it. See you! Edit: SInce 1.92 playSound3D take a sound volume lower than 5. Fix is easy see here: https://github.com/Vdauphin/HeartsAndMinds/pull/692
  13. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello, Check this: http://vdauphin.github.io/HeartsAndMinds/Prevent-AI-from-spawning-near-the-base Yes, it respawn 30s after destruction (http://vdauphin.github.io/HeartsAndMinds/Add-vehicle-or-boat-to-H&M-system#2-add-respawn-to-vehicle-or-boat) Honestly I don't know and it isn't me who choose the word. For me require mean: - need - demand (order) like The queen required her subjects to bow. (https://www.wordreference.com/enfr/require) Do a pull request and we will discuss further Cheers
  14. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello, He is a liar ! Have fun!
  15. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello and welcome, No, I am not the owner Sure, just edit the default value in the file /core/def/param.hpp in the mission pbo It is saved in the ser'profile: <servername>.vars.arma3Profil see https://community.bistudio.com/wiki/Profile I don't have this parameter This parameter limit arsenal of players. For example, when Filter on player role selected: It filter weapons accordingly to their role. Like medic can't take sniper rifle or titan launcher. Also it remove weapons use by enemies to avoid confusion during firefight when player use same weapons as enemies See you soon!
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