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About jus61

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  1. jus61

    [MP] =BTC= Hearts and Minds

    @Vdauphin What are your plans for the future of H&M?
  2. jus61

    BMR Insurgency

    Is the missions.sqm from 1.48 compatible with the 1.49_beta?
  3. jus61

    BMR Insurgency

    Must a HC run for it to save as well? It doesn't work for me:
  4. jus61

    BMR Insurgency

    Is the problem with persistence in beta already revised?
  5. jus61

    Injured Ai Mod

    Error: 12:55:52 File mpmissions__cur_mp.Chernarus_2035\core\scripts\inCap.sqf, line 45 12:55:55 Error in expression <); sleep 1; if ((alive _unit) && ((side _dragger) != civilian) && ((lifeState _d> 12:55:55 Error position: <_dragger) != civilian) && ((lifeState _d> 12:55:55 Error Undefined variable in expression: _dragger
  6. jus61

    BMR Insurgency

    We play exclusively with ACE! You can publish the 1.49 here as 1.49_Beta
  7. jus61

    BMR Insurgency

    Unfortunately this does not work in the 1.48 . After each server restart everything is red again class INS_persistence//44 { title = " Enable Progression Saving and Restoration?"; values[]={0,1,2}; texts[]={"No, clear progression if any is saved","Yes, save mission progression and restore if any is saved","Yes, save mission progression and clear progression if any is saved"}; default = 1; };
  8. jus61

    [SP/MP] BeCTI

    what's different about your version?
  9. jus61

    [MP] =BTC= Hearts and Minds

    It would be a welcome extension if you could deactivate the mines in another way like here :
  10. jus61

    [MP] =BTC= Hearts and Minds

  11. jus61

    [MP] =BTC= Hearts and Minds

    @Vdauphin If you have cleared a city of enemy units it will stay clean after restarting the server?
  12. jus61

    [MP] =BTC= Hearts and Minds

    @Vdauphin you can tell us when the 1.19 will be released?
  13. 8:29:16 Error in expression <alive _x}) isEqualTo -1) then { _x call VCM_fnc_SquadExc; }; }; }; true; } count> 8:29:16 Error position: <VCM_fnc_SquadExc; }; }; }; true; } count> 8:29:16 Error Undefined variable in expression: vcm_fnc_squadexc 8:29:16 File mpmissions\__cur_mp.Chernarus_2035\Vcom\VcomInit.sqf, line 75 //----------------------------------------- UPDATE ---------------------------// 15:53:55 Error in expression <VCM_ARTYDELAY) < time && {count (units (group _NearestEnemy)) > 2}> 15:53:55 Error position: <group _NearestEnemy)) > 2}> 15:53:55 Error group: Type Array, expected Object
  14. Add this in you server.cfg: allowedLoadFileExtensions[] = {"ogg","hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi","ini","b64"}; allowedPreprocessFileExtensions[] = {"oog","hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi","b64"}; allowedHTMLLoadExtensions[] = {"htm","html","xml","txt"};