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it's maybe the harder mission available. my hint to succeed: - only human (no AI with you) - full night operation / nvg - all weapons with silencer - players coordination you have to kill silently all the guards, and then progress slowly to take the intel or kill last guards without being noticied you can get blue stars from differents sources: - the prisoners you capture - from intel you found in Military - from side mission
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yes, server is updating, no impact on the mission itself
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@isotr: is the previous post help you ? did you solve your issue ?
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Many thanks, I won't let you down ! 🙂 edit: good news I know why it fail on your side! your are using (a bit) old version of arma3 (top of your rpt file) Type: Public Build: Stable Version: 2.12.150779 in my mission I use a quite new function (createVehicleCrew) which is introduced in version 2.14! please update your arma3 version to the latest build. mine: Type: Public Build: Stable Version: 2.14.150957 I think it solve your issue 🙂 let's me know
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Ok super, could you retry with 2.21, and send me the server.rpt, did you wipe the save and clear the mission settings ? try to start your arma with the -debug startup option
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I read the log, it's quite strange, I found the error that prevent the vehicle to be crewed, and cause your issue 19:14:31 Error Eksik ; 19:14:31 File mpmissions\__cur_mp.Malden\scripts\shared\functions\F_forceCrew.sqf..., line 10 look like it missing a ; at line 10 the strange part is the error happen at compilation time, before the mission start, like a pure syntax error. but I check the code for the version you use (v2.0.19) and it's perfectly fine. I just test, same version (v2.0.19) on Malden A3_BLU_PAC vs A3_OPF, and could not reproduce your issue. several dozen players use this version and if the vehicle crew was broken, my ears ring a lot!! so, did you edit, in any way, the mission or you use the regular pbo file from github without any changes ? to "reset to factory" the mission, you can wipe save game + clear settings (in Parameters, when you're on lobby) I push an update (v2.0.20), reset your game , update pb and retry let's me know
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it not a problem, you still have a server log file look here: C:\Users\<Windows User>\AppData\Local\Arma 3 log file look like: Arma3_x64_2024-03-08_19-00-58.rpt did you load other mod with the mission ?
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share your server rpt in mp, I'll look
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@gapone issue fixed ! in next release (v2.0.18), I add: - speak to our units (to know the revive status) - support for TFAR + extended new version - add marker for sector defense - fix evac from heli - fix ied traps - reduce penalty for failed civ mission - a wheelbarrow of minor fix Have fun!
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good, I was working on TFAR (original) version, not this one. should be the cause of your issue. I subscribe to this mod to correct LRX. I tell you when it's done
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plz , share your server rpt file, to debug
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retry with latest build, I fix some issue with battlegroup logic
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please, could you send me the link to the TFAR version you use (steamworkshop) ?
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hi, you have to game clear settings
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hi, I don't modify this part, the enemies should continue to send paratrooper and/or aircraft squad to the players. frequency and strength are tied to the aggro level and parameters (Difficulty/Aggressivity)
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