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About roy86

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    Gunnery Sergeant

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    Sydney, Australia

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  1. Thanks mate, appreciate the feedback. It does not play with difficulty settings, only the scale of the mission. Small Player numbers = smaller OPFOR where as Larger Player numbers = more OPFOR + Vehicles. I left out any difficulty settings as groups like to play with AI mods and that would increase chance of conflicts with the mission.
  2. For PO4, try walking/driving, speaking with Civs etc. Plus it is only Beta and prone to breaks atm. Final build is underway.
  3. If you track back through this thread or jump on the Discord channel, there are all the steps to disable it.
  4. Lol, yeah... part of my job is doing that sort of stuff so thought I should at least lead by example.
  5. Thanks mate, currently working on version 4 which you can get a copy of the beta through steam. Depending on the changes, it may not be an easy thing to port your changes
  6. 🤨 please refer to previous post
  7. Lol thanks for the support. I can assure you I'm making progress with the release build. RL as always has thrown curveballs which is eating up my time but I'm still committed to getting this done, properly.
  8. LOL Thanks mate, I hear you but RL has to come first 😉
  9. I appreciate the patience.
  10. Yes this is still very active. I took a break over christmas to be with family and now putting together the final build ready for release.
  11. Primary design is community play so MP is the focus but with the recruitment feature, it can be played as single player just not through the single player menu.
  12. PO3 you just copy into missions folder (from memory) For PO4, the quickest method is to host a local lan game in MP.
  13. Not yet. Some are doing tests of the new mission setup and if the feedback is bug free, I'll release the update.
  14. Yes, documentation for that is being developed here: http://arma.roy86.com.au/index.php/CfgMissionSides
  15. RHS I have plans to map OPFOR sides for but not Project Opfor. Takistan is planned, Zargabad is not likely but I made PO so that communities can adapt to their own needs.