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Showing results for tags 'game master'.
Found 7 results
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so i watched the dev-video „How to Create a Scenario in Game Master for Arma Reforger“. i builded one myself; i can save it; and i can load it again in my offline gamemaster. but i can‘t load it to the gamemaster-mode of my nitrado server. the mission appears in the loading screen, but it does not load it (it doesn‘t stop loading…) i tried without any mods, so thats not the problem. i tried the same directly on the server (with the ‚game master enhanced‘-mod, so i could save the scenario) - same error. i‘ve read in the comments of the video that other people have the same issue. are we doing something wrong or isn‘t this working yet? thanks
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- gamemaster
- save
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Anyone know if it's to add game master to scenario like an entity or something? I want to add it to bohemia's conflict mission/campaigned and the game master game mode seems to break the mission. Thanks
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When loading a new game for the scenario it loads old deleted mission.
JordanTIG posted a topic in Arma Reforger - Multiplayer
when i try to load a saved game inside my server it loads a mission i no longer have saved. I've tried deleting all my saved games and starting from scratch but it will still load the same thing.-
- mods
- game master
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Add interactions with prefabs for Game Master mode
myshaak posted a topic in Arma Reforger - Configs & Scripting
Hi everyone, I'm trying to figure out how to add additional interaction options to prefabs from the view of the game master, such as "Place..." for building slots, "Start bleeding" or "Edit properties" for characters. I understand this is tied to the SCR_EditableEntityComponent (or the inherited SCR_EditableCharacterComponent), but I cannot seem to reverse engineer how those actions are added/linked. I believe it is tied to the FLAG settings, as once I remove the SLOT flag from the building slot, I no longer get the "Place..." option. Ultimately, I would like to be able to add the option for the game master to interact with certain objects from the game master's perspective the same way a character can - for example, open doors. Many thanks! -
Save and import Game Master preparation
Inspecteur Derrick posted a topic in Arma Reforger - Servers & Administration
Hi, We're doing some event on our server and i wonder if there is any method to create a local Game Master game where we prepare every assets we need and export files to the server. It could save us so much time ! Lewis -
Anybody else having issues placing MGs on tripods? I‘m trying to conceal my M2 position with sandbags/cammie netting, but if I place anything over it, it says “Gunner obstructed” when I try to get on it. Same issue when placing indoors or underneath low cover, despite nothing actually physically obstructing the weapon.
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- xbox
- game master
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When i place a game mastee module, it gives me the option to set the owner, name and addons (mods) that can be used by this zeus. The Problem: i cant edit the addons option as the module wont let me open the selection menu from where i usually could select 1 of three options (i think it was addons active on scenario, official addons and all addons (including unofficial)) Please help. It is elemental for me in order to create a zeus mission.