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148 ExcellentAbout General Kong
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Rank
Staff Sergeant
Profile Information
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Gender
Male
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Location
Tipperary, Ireland
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Interests
Playing and Modding Arma 3
Contact Methods
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Steam url id
76561198009366461
Recent Profile Visitors
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CatBook-Yi23332 started following General Kong
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ARMA 3 Addon Request Thread
General Kong replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I would love a mod that will basically take the ammo that an AI uses and basically add that back to its inventory, like when it uses a magazine/UGL round or whatever, it will appear in its inventory to replace it -
commanding All-in-One Single-Player Project
General Kong replied to Leopard20's topic in ARMA 3 - ADDONS & MODS: COMPLETE
literally a couple of posts above yours: -
General Kong started following Vehicles configs not working right for some vehicles, Experimental Build Changelog and Dev Reports
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Vehicles configs not working right for some vehicles
General Kong replied to General Kong's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
because beforehand it had those lines and still showed up only in Red, but now it works with those lines, so thank you for the help for the SUV, sadly it did not fix what seems to be the same problem for some other vehicles -
Vehicles configs not working right for some vehicles
General Kong replied to General Kong's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
So I changed around the code I removed the other colours from the textureList, and changed the EventHandler, and it is still not working -
Vehicles configs not working right for some vehicles
General Kong replied to General Kong's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
nope, directly copied from the SUV config, only thing changed was all of them being set to 1 in the original config, I set only Black to 1 and all the others to 0 in mine -
Vehicles configs not working right for some vehicles
General Kong replied to General Kong's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
no idea, it seemed to have been "Grey" I am assuming for the SUV, since that is how it is spelt in the original SUV config -
Vehicles configs not working right for some vehicles
General Kong posted a topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
SO I have set up the config like this, were the SUV is supposed to show up only in Black https://ibb.co/X3w4B46 However in game it shows up like this https://ibb.co/R3dk0J5 Anyone can enlighten me to the reason this is happening? -
commanding All-in-One Single-Player Project
General Kong replied to Leopard20's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Really do hope that this new approach works out, am looking forward to your AI Overhaul for a while now, but if it does not work out, then I can only speak for myself and say it was a pity, but you tried as much as you can, and appreciated everything you have done regardless -
Alexwilliam started following General Kong
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glad to see you still at work 😄
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General Kong started following All-in-One Single-Player Project and Release Candidate Branch Announcements
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Community Texture Templates.
General Kong replied to slatts's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
If anyone has any retexture templates for the AKM and AKS-74u it would be really appreciated -
The BEst places to put your request would be either Here: Here: or on the Feedback Tracker
- 1 reply
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- ugv
- new asset request
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(and 1 more)
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I think that ArmA 3 Vanilla Zeus can be fixed.
General Kong replied to ohoknicesirq's topic in ARMA 3 - ZEUS
not only up to Bohemia Interactive to decide, but the mod makers themselves, as it is their work -
asked the question on the official discord, and they confirmed that the 75gb thing is both the base game and SOG PF, the CDLC itself should be about 24-ish gigs in size
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mission maker tools MGI ADVANCED MODULES
General Kong replied to pierremgi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
sorry for the late reply, yea if it is too much, then I can understand if you dont want to tackle it, thanks for the consideration though- 302 replies