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Everything posted by Flash-Ranger
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Electronic Sports Masters™ | Masters CUP
Flash-Ranger replied to 88_LORD's topic in ARMA 3 - MULTIPLAYER
Find here the playlist of all the videos recorded ! -
Electronic Sports Masters™ | Masters CUP
Flash-Ranger replied to 88_LORD's topic in ARMA 3 - MULTIPLAYER
Here is Quarter-Final UNA vs C.O.E -
Electronic Sports Masters™ | Masters CUP
Flash-Ranger replied to 88_LORD's topic in ARMA 3 - MULTIPLAYER
Semi-Final 88th vs ToK video ! -
Electronic Sports Masters™ | Masters CUP
Flash-Ranger replied to 88_LORD's topic in ARMA 3 - MULTIPLAYER
Check out the Russian Stream of the Finals 88th vs HA ! Well done HA ! -
pvp FFtA3: From Flashpoint to ArmA3 [PvP]
Flash-Ranger replied to Flash-Ranger's topic in ARMA 3 - MULTIPLAYER
Have been buisy last weeks ... but the system has taken a really nice look with the ESM tournament ! Check out the Final match of the ESM tournament !- 37 replies
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solved Healing System not working when legs are hit
Flash-Ranger replied to Flash-Ranger's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Works Perfectly !! Final version : player addAction ["<img size='1.0' color='#FFFFFF' image='Images\heal_ca.paa'/>",{Player Action ["HealSoldierSelf", Player];player setDamage 0;},[],-100,False,True,"","_target isEqualTo _this and _target isEqualTo vehicle _target AND damage _target > 0"]; -
solved Healing System not working when legs are hit
Flash-Ranger posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello, For some reason, my Healing system is not working when the player's legs are hit .......... Can someone help ? While {True} Do { WaitUntil {Alive Player;}; Sleep 1; While {(damage player) < 0.1} Do { Sleep 1; }; Heal_Act = Player AddAction ["<img size='1.0' color='#FFFFFF' image='Images\heal_ca.paa'/>","Heal_System\Action.sqf",[],-100,False,True,"",""]; Player SetDamage 0.26; While {(Damage Player != 0.25) And Alive Player} Do { Sleep 0.1; }; Player SetDamage 0; Player RemoveAction Heal_Act; }; -
solved Healing System not working when legs are hit
Flash-Ranger replied to Flash-Ranger's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Mine worked as well, the only problem with mine was that it did't enable the action when the LEGS are hit ... -
solved Healing System not working when legs are hit
Flash-Ranger replied to Flash-Ranger's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Right but will this activate each time _This is damaged ? Or only once until he dies ? -
solved Healing System not working when legs are hit
Flash-Ranger replied to Flash-Ranger's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I'm trying to enable the player to heal himself each time he gets hit. The action give's him accès to a healing action that heals him completely. This works perfectly ... except when the legs are hit. -
solved Healing System not working when legs are hit
Flash-Ranger replied to Flash-Ranger's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Do you have any idea why my script doesn't work when legs are hit or damaged ? -
solved Healing System not working when legs are hit
Flash-Ranger replied to Flash-Ranger's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Still need Help please ! -
Electronic Sports Masters™ | Masters CUP
Flash-Ranger replied to 88_LORD's topic in ARMA 3 - MULTIPLAYER
Join our Discord for more information ! https://discord.gg/hYQZ6Vs -
pvp FFtA3: From Flashpoint to ArmA3 [PvP]
Flash-Ranger replied to Flash-Ranger's topic in ARMA 3 - MULTIPLAYER
Listen to the Episode 25 of ArmaNET podcast ! https://armanetpodcast.podbean.com/e/armanet-ep-25-ctf-with-flash-ranger/- 37 replies
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https://feedback.bistudio.com/project/view/1/
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You should go and see in the Feedback tracker if any of this has been reported already. If not create a new ticket
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Hello Everyone, Please sit back and take a look at my Peaceful Sky video. Follow me on Twitter : @FlashRangerArma
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pvp FFtA3: From Flashpoint to ArmA3 [PvP]
Flash-Ranger replied to Flash-Ranger's topic in ARMA 3 - MULTIPLAYER
CHANGELOG : (Send FeedBack : flashrangerarma3@gmail.com) 01/04/2017 : All maps -> Outro Update- 37 replies
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pvp FFtA3: From Flashpoint to ArmA3 [PvP]
Flash-Ranger replied to Flash-Ranger's topic in ARMA 3 - MULTIPLAYER
Hello everyone ! Here is my new CTF Video ! Check it out !- 37 replies
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end mission after some time adn displey score.
Flash-Ranger replied to addicted's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Could you give the content of your showscore.sqf please ? -
pvp FFtA3: From Flashpoint to ArmA3 [PvP]
Flash-Ranger replied to Flash-Ranger's topic in ARMA 3 - MULTIPLAYER
CHANGELOG : (Send FeedBack : flashrangerarma3@gmail.com) 28/03/2017 : all maps -> Fixed respawn-zone flag detection- 37 replies
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Hide respawn position marker
Flash-Ranger replied to Rebitaay's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Try combining with this : (it extract from an other script so dont bother about the way it's presented) _Side_TeamGreen = CreateMarkerLocal ["Side_TeamGreen", [(GetPosATL Centre Select 0)+CambatZone_r*Sin _r,(GetPosATL Centre Select 1)+CambatZone_r*Cos _r]]; "Side_TeamGreen" SetMarkerTypeLocal "mil_box"; "Side_TeamGreen" SetMarkerColorLocal "ColorGreen"; "Side_TeamGreen" SetMarkerSizeLocal [1,1]; "Side_TeamGreen" SetMarkerTextLocal CTF_TeamGreen_Country; -
pvp FFtA3: From Flashpoint to ArmA3 [PvP]
Flash-Ranger replied to Flash-Ranger's topic in ARMA 3 - MULTIPLAYER
CHANGELOG : 25/03/2017 : all maps > - Fixed title problem - Fixed 1.68 disconnexion problem- 37 replies
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Hide respawn position marker
Flash-Ranger replied to Rebitaay's topic in ARMA 3 - MISSION EDITING & SCRIPTING
That's it : Add this in the init.sqf file. "respawn_west" setMarkerAlpha 0; -
multiplayer [MP/PvP] On player Disconnection = Replaced by AI
Flash-Ranger posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi ! For some reason, when a player disconnects, gets kicked, crash, he is replaced by an AI... I found this in the Init, would it be related to it ? OnPlayerConnected {If (_uid In ID_Players) Then {} Else {ID_Players = ID_Players + [_uid];};}; Is there a way of not getting an AI everytime a player disconnects ? Thx !- 10 replies
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- disconnection
- replaced
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