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grooovy

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About grooovy

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  1. grooovy

    Need some help with my server

    I did, my params are fine.
  2. grooovy

    Need some help with my server

    I tried no luck.
  3. So, I installed the arma 3 server program and port forwarded my server. My problem is can't see the server in the multiplayer list. Can't connect to it either. Port forwarded: 2302 to 2306 TCP/UPD Launch bat file: @echo off "C:\Program Files (x86)\Steam\SteamApps\common\Arma 3 Server\arma3server_x64.exe" "-profiles=C:\Program Files (x86)\Steam\SteamApps\common\Arma 3 Server" "mods=C:\Program Files (x86)\Steam\SteamApps\common\Arma 3 Server\@CBA_A3;@9TH ODST PACK;@Madrigal Terrain - Operation Trebuchet;@Operation- TREBUCHET;@Operation- TREBUCHET First Contact;@Pandora;" -config=CONFIG_server.cfg -port=2302 -world=empty I'm getting this : 18:45:46 Dedicated host created. 18:45:55 BattlEye Server: Initialized (v1.217) 18:45:56 Game Port: 2302, Steam Query Port: 2303 18:45:56 Host identity created. Here is the RPT logs:
  4. grooovy

    Need some help with my server

    Can a mod switch this to the server sub-forum I might have posted this to the wrong place. thank you!
  5. So, I installed the arma 3 server program and port forwarded my server. My problem is can't see the server in the multiplayer list. Can't connect to it either. Port forwarded: 2302 to 2306 TCP/UPD Launch bat file: I'm getting this : 18:45:46 Dedicated host created. 18:45:55 BattlEye Server: Initialized (v1.217) 18:45:56 Game Port: 2302, Steam Query Port: 2303 18:45:56 Host identity created. Here is the RPT logs:
  6. www.helljumpers.club //UNSC Transmission 0A1CDX-ST Welcome Helljumpers //December 2552 - //Origin: CFV-88 Spirit of Fire //Origin ID Verify: CONFIRMED //Welcome to 1-1 Sunray We are a small arma 3 casual Milsim unit that uses the Operation Trebuchet mod. We selectively recruit our members because we believe putting together a team of skilled people is the best choice for accomplishing a particular task and to remain tactically proficient. Our goal as a unit is to provide a fun and enjoyable Halo like experience while using the arma 3 engine as it's sandbox setting. We strive hard to provide a fun, challenging and high quality experience like no other OPTRE unit to our members. Through these interactions, we hope to give our members a sense of belonging, while working together as a group. We believe that in doing so, we are helping these members to achieve their highest potential in game. Do you think you have what it takes to be part of our small arma 3 milsim group? Recruitment Information: We are built on a hierarchical management system without ranks close or similar to the structure of an organization. Each new member is assigned to a group. Each play group is composed of (X) players under the supervision of a team leader. Our structure is relatively simple. Some positions may require experience and/or a certain obligation of constant presence and greater responsibility. We do not have a formal structure that promotes arrogance, power struggles or mass recruitment. Ranks are for cosmetic and for the sake of realism. Consequently, there are no hardcore entry requirements like most milsim units. The applicant may consider joining a separate unit to fill his extra time with additional content. This is not an anti-land, ie, as "We are the cool-kids club because we have no ranks and no special requirements." We have no political presence "If you miss a scheduled event, no worries, maybe next time. However, we do expect applicants to have a relatively good amount of experience playing the game. SIDE NOTE: 1-1 Sunray is not looking to recruit a large amount of players, we are looking for no more than 5-10 experienced arma 3 player to fill a medium sized group. Recruitment requirements can be found on our discord page. If you think you have what it takes to join us visit us: Website: www.helljumpers.club Discord:https://discordapp.com/invite/kR85SFe Recruitment email: info@helljumpers.club
  7. grooovy

    RHS Escalation (AFRF and USAF)

    Question for the RHS team : I love your mod and you've been releasing mostly land vehicles, helicopters & planes, weapons ...etc. Any love for boats ? frigates, destroyers or recon vessels of sort ? i for one am very much interested in the navy stuff and know quite a few people that feels the same way. So my question is : Any plan to bring more boats :) ? Thanks for all the hard work!
  8. grooovy

    POOK BOMBER PACK

    Good on my end so far no errors.
  9. I have a 2 questions, are the sharks compatible for multiplayer and are they going to surface or stay at the bottom of the sea?
  10. college and real life take priority, i work no more than 1 hour per week on it. It's a slow progress, i have little knowledge in coding and this is a learning experience.
  11. Because it's not ready.
  12. Understandable, however if you took the time to read my post I clearly indicated I had no intentions to take that road. Argumentative or not, I explained myself in a polite and constructive manner. The tone is irrelevant/subjective, no rules we're broken. I was simply bringing up a point on the matter, I had no malicious intend and/or intentions to break the rules. Now that we have a better understanding, I'll keep this thread updated if i make any progress on my end, in the mean time, like i've previously said the mods won't be released until i get more informations or proper approval. There's also a lot of work to be done so they won't see the light anytime soon. I hope this message properly indicate what are my true intentions and there's no confusion.
  13. i suggest you read what i said again, there was nothing wrong with the tone of my post.
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