Gunter Severloh 4052 Posted December 20, 2010 Excellent! Nice work Myke. Hey Myke how come the GBU-43/B bomb dont work in Arma2? Share this post Link to post Share on other sites
[frl]myke 14 Posted December 20, 2010 @avengerzx Quote from Wikipedia: The BLU-109/B is a hardened penetration bomb used by United States military aircraft (BLU is an acronym for Bomb Live Unit). It is intended to smash through concrete shelters and other hardened structures before exploding. To be honest, i hardly see a need for this weapon as the Mk series can fulfill the same job in ArmA 2/OA. I wont say "absolutely no" although actually there are no plans for it. @Gunter Severloh 1.54 is required due to some config stuff and scripting commands only available since 1.54 or later Share this post Link to post Share on other sites
avengerzx 10 Posted December 20, 2010 Thanks for your answer, it is mean to hit buildings like a mosque or a palace (Saddam's palace during Operation Desert Storm) Share this post Link to post Share on other sites
[frl]myke 14 Posted December 20, 2010 Thanks for your answer, it is mean to hit buildings like a mosque or a palace (Saddam's palace during Operation Desert Storm) Aye, but the game engine doesn't allow such bomb behaviour, that's why i said, the Mk series already fills the gap. You can find some Mk's in the GLT Missilebox. Share this post Link to post Share on other sites
Strike_NOR 898 Posted December 20, 2010 Hi GLT_Myke! Just wondering about the F-16 coming along! I'm a F-16AM (Mid-Life-Update) Crew-Chief. equivalent to your "EPAF"/"Nato" skin. I was hoping to see the APU (JFS-Jet Fuel Starter) for F-16 fanatics skinned or modelled on the correct side of the fuselage (Left Hand) and if it is to be 3D modeled with a startup sequence, the two doors should open upwards\outwards to reveal the JFS Intake\Exhaust.. In Norway it is normal during peace-time to run the JFS for a full minute prior to setting throttle to "Idle" to expand JFS life-time and ease the maintenance, but during wartime it throttle is rammed into idle as soon as JFS has spooled the main engine up to about 20-25%. The door sequence can be seen in this video(also on the LEFT side) at 0:46 At the least I'd appreciate the JFS and GUN(can't remember if gun was positioned right on the model)... but both gun and JFS are on the LEFT side :) thank you! Truly an awesome multirole fighter! Share this post Link to post Share on other sites
ravendk 25 Posted December 20, 2010 Is the MOAB a freefall dumbbomb ? Share this post Link to post Share on other sites
Guest Posted December 20, 2010 Thanks for informing us about the release :cool: Release frontpaged on the Armaholic homepage. GLT GBU-43/B Massive Ordinance Air BlastCommunity Base Addons Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted December 20, 2010 Is the MOAB a freefall dumbbomb ? No it can be laserguided :) Just tried it with AI + MOAB :D Share this post Link to post Share on other sites
Mr. Charles 22 Posted December 20, 2010 That is just wrong lol. Poor Takis and Russians >< Share this post Link to post Share on other sites
ravendk 25 Posted December 20, 2010 No it can be laserguided :) Just tried it with AI + MOAB :D I tryed with ACE on.. we could not get a lock :/ Share this post Link to post Share on other sites
[frl]myke 14 Posted December 20, 2010 @Foxhound thanks for the Mirror, link added to first post. @RavenDK I don't use ACE so i don't know why you can't get a lock. Might be that ACE does alter the config of the C-130J as the MOAB addon adds lasertargetting capabilities to it. As Legislator already wrote, it is laserguided (yes, i know that the original is GPS/INS guided). Share this post Link to post Share on other sites
rexehuk 16 Posted December 20, 2010 Good release, quite hilarious seeing this glide alone then leaving a huge circle, reminds me of daisy cutters. Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted December 21, 2010 The true origin of the crater on the proving ground ... ENOiYJleia4 Share this post Link to post Share on other sites
Laqueesha 474 Posted December 21, 2010 Is there a way to make the MOAB start armed in the editor? Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted December 21, 2010 Everything is possible in the Bohemian Saga ... Put this in the init line of the C-130: this addMagazine "1Rnd_GBU43_GLT"; this addWeapon "GLT_MOAB_Launcher"; You can let AI drop the MOAB by using: Name_of_the_C130 selectWeapon "GLT_MOAB_Launcher"; Name_of_the_C130 doFire Name_of_the_Target; But be aware: - C130 should be invincible (Name_of_the_C130 allowDamage false) or it must fly very high - place or use an unit that uses the laser designator - be fair ... give the enemy AI at least some air defense dudes - for having fun don't use the addon that way for human players Share this post Link to post Share on other sites
Laqueesha 474 Posted December 21, 2010 w00t! MOAB carbet bombing with B-52s! Share this post Link to post Share on other sites
ray243 11 Posted December 21, 2010 Isn't there already a MOAB released? Share this post Link to post Share on other sites
lao fei mao 21 Posted December 21, 2010 @[GLT] Myke ------If I load your missile box, will it automaticly replace all the original missiles? Share this post Link to post Share on other sites
[frl]myke 14 Posted December 21, 2010 @Laqueesha & Legislator I strongly recommend not to preload the MOAB with this code! Although it surely works, this method breaks the balancing restrictions as the Eventhandlers to the static MOAB (the one you place in the editor) are not set this way. It may disbalance any mission. I might provide a script for that purpose later which correctly handles the whole system. @ray243 not that i know of. Have a link? Maybe you mean this one of which i released some WIP screenshots a while ago in the WIP thread. @Lao Fei Mao No. But i made a replacement pack for BIS Choppers and planes using the same models: http://forums.bistudio.com/showthread.php?t=99023&highlight=Airweapons Share this post Link to post Share on other sites
ray243 11 Posted December 21, 2010 How dumb of me, the old one, in beta, was made by you. You released it. Share this post Link to post Share on other sites
lao fei mao 21 Posted December 21, 2010 @Myke, Thanks, downloading the repalcement now. Share this post Link to post Share on other sites
Lastuslustus 10 Posted December 21, 2010 Nice christmas present. Will send it to some Takistani or russian troops :D Share this post Link to post Share on other sites
miller 49 Posted December 21, 2010 Myke;1815927']How to use: Instead' date=' you'll find the GBU-43/B in the editor under "Empty > GLT - MOAB". [/quote'] thanks Myke :) Hmm, sorry but I find no "GLT - MOAB" under "Empty" :rolleyes: Share this post Link to post Share on other sites
[frl]myke 14 Posted December 21, 2010 (edited) Fire up your ICQ, dude. :EDITH: Problem identified: ID Ten T error in OSI Layer 8. :D No bugfixes needed. Workaround to solve this problem: unzip the file before moving into your modfolder. ;) Edited December 21, 2010 by [FRL]Myke Share this post Link to post Share on other sites
miller 49 Posted December 21, 2010 Myke;1817446']Fire up your ICQ' date=' dude.[/s']:EDITH: Problem identified: ID Ten T error in OSI Layer 8. :D No bugfixes needed. Workaround to solve this problem: unzip the file before moving into your modfolder. ;) yeah, sorry my mistake. sleeping with open eyes, like rabbit :eek: Share this post Link to post Share on other sites