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xeno

ACE 1.5 Beta (Advanced Combat Environment)

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  Q1184 said:
As a quick and dirty fix change config version from 4 to 5 (ACE_CLIENTSIDE_CONFIG_VER at the very bottom). We'll look into the issue in the meantime.

Thanks mate! :)

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How do I load a nuclear weapon onto an aircraft? Thank you.

  Leogecko27 said:
i read the help list but i found nothing . how do i update the userconfig? it alway says ingame its outdated.

Same here.

Edited by JuggernautOfWar

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i read the help list but i found nothing . how do i update the userconfig? it alway says ingame its outdated.

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It's cool!

But bug with anti-tank missiles it is not corrected:

Edited by [HA]boris

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Leogecko, maybe this

  AnimalMother92 said:
If your config is out of date go to @ACE\store\userconfig and extract it. Then move the new files to your userconfig\ace folder and replace the old ones. Then edit to your liking.

in combination with that

  Q1184 said:
As a quick and dirty fix change config version from 4 to 5 (ACE_CLIENTSIDE_CONFIG_VER at the very bottom). We'll look into the issue in the meantime.

helps for updating your .hpp :)

Edited by langgis08

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  langgis08 said:
Leogecko, maybe this

in combination with that

helps for updating your .hpp :)

thank you but i didnt work . also the interaction with gasmask etc. dont work. icopied my name into that line but nothing happens

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Build scripts sometimes have problems with picking up the store folder resulting in a wrong or better outdated userconfig.

It should look like what's hidden behind the Spoiler button...

Just replace ace_clientside_config.hpp with the spoiler text.

  Reveal hidden contents

Don't forget to update your settings.

Xeno

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  Xeno said:
Build scripts sometimes have problems with picking up the store folder resulting in a wrong or better outdated userconfig.

It should look like what's hidden behind the Spoiler button...

Just replace ace_clientside_config.hpp with the spoiler text.

  Reveal hidden contents

Don't forget to update your settings.

Xeno

looks like the difference between v4 and v5 is the Stance Indicator. thanks for the clarification Xeno.

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  pufu said:
Please make a ticket on dev-heaven, it is easier to follow and process

sorry me do not know how make tickit an dev-heaven to confuseing my english very poor. sorry

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  Xeno said:
Build scripts sometimes have problems with picking up the store folder resulting in a wrong or better outdated userconfig.

It should look like what's hidden behind the Spoiler button...

Just replace ace_clientside_config.hpp with the spoiler text.

  Reveal hidden contents

Don't forget to update your settings.

Xeno

Thnx...

Updated our Kelly's ACEOA repo .

Cross

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  Quote
boris;1740285']It's cool!

But bug with anti-tank missiles it is not corrected:

Please open a bugreport on dev-heaven' date=' otherwise it might be lost in the topic. We would like to spend most of our freetime fixing the bugs instead of rereading the forums. Thanks for reporting under: [url']http://dev-heaven.net/projects/ace-mod2/issues[/url]

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thank you xeno the message dont appears anymore. but i cant use masks etc. what key is the interaction menu? i have no right windows key...

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  pufu said:

thank you for this list. But the only problem is that i have no right windows or application key!:confused:

i changed the userconfig with the new one but its always the same.:(

i write my profilesname under "EDIT BELOW THIS LINE"

ok done . saved. but no action.:j:

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  Xeno said:
Build scripts sometimes have problems with picking up the store folder resulting in a wrong or better outdated userconfig.

It should look like what's hidden behind the Spoiler button...

Just replace ace_clientside_config.hpp with the spoiler text.

  Reveal hidden contents

Don't forget to update your settings.

Xeno

UGAF YAS repo updated

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  Leogecko27 said:
thank you for this list. But the only problem is that i have no right windows or application key!:confused:

i changed the userconfig with the new one but its always the same.:(

i write my profilesname under "EDIT BELOW THIS LINE"

ok done . saved. but no action.:j:

Then change your key to a new one, in the same config....

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Hey,

Any idea how I could make an AI wear a balaclava and ballistic goggles? Would it require scripting?

Its for a mission were players spawn in AI with no boxes or anything just what they have.

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no there was an ACE version of BIS artillery system fixing a lot of problems and it's of this version that weno is talking.

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Xeno is there an instruction manual anywhere that explains how to add addons into the ACE system. Would love to give it a go but dont know what all needs to be done. Thanks for the info.

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  pufu said:
Then change your key to a new one, in the same config....

hmm, not to confuse anyone but when I read Leogeckos posts I think he's done all his changes so far in "ace_clientside_config.hpp" (I come to that conclusion because he was talking about writing his profile's name and that's what you do there) - so if you talk about "same config" he maybe tries to set keyboard-stuff in "ace_clientside_config.hpp" ... I always thought changing of your individual keyboard-assignments is to be done in "ace_keys.hpp" only ...

quoting http://ace.dev-heaven.net/wagn/Keys -> +howto:

"Keys

Adjustable bindings are in the ..\ArmA2\userconfig\ACE\ace_keys.hpp file."

Edited by langgis08

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In the "would be nice" catagory....

A config file for just your name and/or other personal appearance choices, you'd fix that up once and then not worry about SU stomping on it during subsequent updates.

Either that or SU finally comes out with a merge feature to allow me to smoothly integrate my current config with any new fields that come out.

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Ok i think i found a big bug, STRYKERS & M1A1's are indestructible (still testing more Armor), The Javelin is not even scratching the paint lol.

Can someone confirm so we can make a ticket ?

Thanks

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can anybody tell me how to use the mil dots of the rifles (Shift+V) to adjust it with mouse wheel or something instead of typing the numbers please?

Edited by SpetS15

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  Jonn said:
Ok i think i found a big bug, STRYKERS & M1A1's are indestructible (still testing more Armor), The Javelin is not even scratching the paint lol.

Can someone confirm so we can make a ticket ?

Thanks

-------Nope, I don't have such bug. You must load other MOD with ACE, pls check.

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