icebreakr 3159 Posted November 26, 2010 Units are coming, don't you worry... along with new civilians. Share this post Link to post Share on other sites
giuppo 1 Posted November 26, 2010 Great!! Are civilians cars and/or objects planed too? Thanks for your job! Share this post Link to post Share on other sites
icebreakr 3159 Posted November 26, 2010 I have to talk to LoBo if he allows me to make Pinzgauers for army and maybe a special 4x4 Adventure version (Jurrasic Park? :). Lingor Extras 1.0 WIP: - GAL (Government Army of Lingor) Army - GAL Police Force + Specops Unit - Venator PMCs (Mercenaries) - ARL (Armadas Revolucionarias de Lingor) Rebels & Officers - Civilians - Armed Civilians colaborating with ARL (inc. druglord's men) - Mig21 AA & AG for GAL & ARL Credits: Wld427, Dosenmais (couple of shirt textures), IceWindo (vests, civilian models), Vilas (equipment, cops, specops). Share this post Link to post Share on other sites
papanowel 120 Posted November 26, 2010 Good news :), you'll add plenty of unit. Share this post Link to post Share on other sites
roberthammer 582 Posted November 26, 2010 IceBreakr - i hope in the upcoming update will fix those sounds :p Share this post Link to post Share on other sites
crimsontide 10 Posted November 26, 2010 I think I have found a bug with the covering with mud thing. sometimes when I do this, if I do not immediatly exit the water, my primary weapon and all mags and items dissapear from my inventory and it becomes difficult to exit the water. this only happens sometimes, but it is very weird. Share this post Link to post Share on other sites
enad 11 Posted November 26, 2010 Awesome can't wait for the new units! :) Share this post Link to post Share on other sites
sgt_savage 586 Posted November 26, 2010 Sounds good IB hope they come with green camo and maroon beret?? *Hint* Jks mate appreciate your work. Share this post Link to post Share on other sites
katdogfizzow 13 Posted November 26, 2010 Wasn't there a similar issue with Namalsk, Sumrak had a solution or Hotfix "Namalsk ambients sounds are now played only on Namalsk (local settings)"Maybe he can help? otherwise Island is cool but i cant live with jungle sounds on other maps Sounds like a good idea..getting the sound issue here too. Also agree with diminishing the water sounds in places :eek: Fantastic map! Stunning in places with my new setup....you're my hero. Share this post Link to post Share on other sites
mrcash2009 0 Posted November 26, 2010 As regards issues with sounds on other maps. I use a mod launcher and set up Lingors sound pbo into its own mod folder @lingorsound, I use the launcher to tick or untick this mod on whether I want it loaded to play map with audio or not loaded to play other maps (but keeping the map active to play and edit minus the sounds). Share this post Link to post Share on other sites
icebreakr 3159 Posted November 27, 2010 Two WIP shots: Government (GAL) Troops: ARL Rebel Trooper: Share this post Link to post Share on other sites
enad 11 Posted November 27, 2010 Great looking units. :) Can't wait to see/use the rest! Share this post Link to post Share on other sites
ricmaughn 0 Posted November 27, 2010 Can anyone help since installing this island (lingor) grass clutter on 2nd island (Duala )has gone If I remove lingor grass clutter returns can anyone tell me what to do so I can use both at the same time Share this post Link to post Share on other sites
charon productions 10 Posted November 27, 2010 I think I have found a bug with the covering with mud thing. sometimes when I do this, if I do not immediatly exit the water, my primary weapon and all mags and items dissapear from my inventory and it becomes difficult to exit the water. this only happens sometimes, but it is very weird. Please feel free to discuss predator-related issues here : Predator Thread That way the Lingor thread stays primarily for discussion of the island. But to answer you question, this is not a consequence of the "cover with mud" function what you are experiencing. It happens even without it when swimming with certain addons like with the SEALs. Share this post Link to post Share on other sites
Robalo 465 Posted November 27, 2010 Can anyone helpsince installing this island (lingor) grass clutter on 2nd island (Duala )has gone If I remove lingor grass clutter returns can anyone tell me what to do so I can use both at the same time Same problem here, looks like both maps use common class names for different surfaces in configs. Anything that can be done to improve FPS, would be great. Please isolate the environment sounds to Lingor (and maybe Duala), those parrots and monkeys become irritating after a while listening them on all other maps. Great potential for missions, thanks a lot for making this! Share this post Link to post Share on other sites
icebreakr 3159 Posted November 27, 2010 Clutter & sounds are fixed in 1.01 (WIP). Share this post Link to post Share on other sites
bigpickle 0 Posted November 27, 2010 Is there any news about the crash issues people have been getting, is it definitely BIS patches causing it, if so does anyone think they will fix it? Share this post Link to post Share on other sites
kremator 1065 Posted November 27, 2010 Since moving to latest beta I have found no problems. Share this post Link to post Share on other sites
Specialist 10 Posted November 27, 2010 Looking great Ice! I look forward to the units release ;) Share this post Link to post Share on other sites
icebreakr 3159 Posted November 27, 2010 And I cannot wait for you to finish the campaign ;) so far it looks better than anything BIS did if you don't count OFP series ;) Share this post Link to post Share on other sites
shark-attack 2 Posted November 27, 2010 Another wonderful terrain Ice. I was starting to get sores on my feet from all the Taki sand in my boots. New units look real nice, not a wooly balaclava in sight. many thanks for this Share this post Link to post Share on other sites
bigpickle 0 Posted November 27, 2010 Since moving to latest beta I have found no problems. roger mate thanks for the info Share this post Link to post Share on other sites
icebreakr 3159 Posted November 27, 2010 (edited) ARL Rebels - WIP shot: Edited November 28, 2010 by IceBreakr Share this post Link to post Share on other sites
Fox '09 14 Posted November 27, 2010 Rebels with IBA's? I woulda went with bdus and Alice or some sort of western suspenders . Regardless the island is nice Share this post Link to post Share on other sites
icebreakr 3159 Posted November 27, 2010 (edited) Edit: Fox09 tnx, replaced with with "regular stuff" ;) Edited November 28, 2010 by IceBreakr Share this post Link to post Share on other sites