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sickboy

A.C.E. Advanced Combat Environment - Public Beta *2*!

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Are there any plans to fix the horrible wind?

Well, I just killed an Insurgent from 772 metres away, what's wrong with the wind?

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It's absolutely ridiculous you guys have to put up with all that garbage. It's a shame people can't do a thread search for their questions that have already been answered a bunch of times. I feel for you guys.

---------- Post added at 05:36 AM ---------- Previous post was at 05:35 AM ----------

No need to even ask, just search. That's been discussed.

And that's their point.

Search where? I searched this thread, but found only my previous 3 attempts to get a simple answer to a simple question. I searched the forum, spent 30 mins reading through meaningless discussions about the various merits of crosshairs. Fascinating, but totally unhelpful. Maybe there is an answer buried in all that hot air, but I don't have 2 hours to find it.

ACE2 is an extremely complex system, and while the documentation is highly impressive and certainly progressing well it is very far from being in any way 'user-friendly'. Until that time arrives it would help massively if those of you 'in the know' could be a little patient and helpful to the wider community instead of huffing and puffing about answering repeated questions. Maybe you could organise yourselves into shifts to patrol this thread or something, I don't know....

---------- Post added at 11:57 AM ---------- Previous post was at 11:55 AM ----------

LOL - that's a gem right after Sickboys post :)

I would say that I agree with all what is being said here, although maybe slap a FAQ of the most obviously asked all the time questions in the first post in massive red wording under a spoiler tag (even though you have a link im referring to the most obvious ones asked here for even more spoon feeding ref (hehe) and then lock the thread as a sticky :)

Mind you the thread is a victim of its own success, and lets not forget this is a new thread from the first beta so not sure where that search data will be (?) .. general users should reply on the dev teams behalf over here I would say.

---------- Post added at 11:49 AM ---------- Previous post was at 11:44 AM ----------

You will be ignored because that a "frequently asked question" and a complete RTFM response, the links in the fist post source all this info. It may seem harsh or ignorant at first but imagine if everyone did the same, this thread would be a massive long endless list of the same infinite information request loop :)

I think the ACE team devs feel they need to help and sickboy seems to be very helpfull and posts as much as possible but as they are the makers and are busy fixing and updating. Maybe us mere users should moderate this thread and simply link on behalf of the team when needed and assume ACE team are only contactable via deavheaven and tickets only.

Whenever its an RTFM post a link to the first post with "all information is here" on every other question maybe :)

then why not just answer saying 'link in first post' or something because I obviously missed it. I'm not asking the same question 3 times for the good of my health. Frankly this attitude is extremely unhelpful.

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Can someone tell me how to enable crosshair with ACE please?

Crosshair should be on if you run your game in Recruit/Regular mode, if it isn't, check your game settings. ACE2 doesn't turn off the crosshair to my knowledge.

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LOL - that's a gem right after Sickboys post :)

I would say that I agree with all what is being said here, although maybe slap a FAQ of the most obviously asked all the time questions in the first post in massive red wording under a spoiler tag (even though you have a link im referring to the most obvious ones asked here for even more spoon feeding ref (hehe) and then lock the thread as a sticky :)

Mind you the thread is a victim of its own success, and lets not forget this is a new thread from the first beta so not sure where that search data will be (?) .. general users should reply on the dev teams behalf over here I would say.

---------- Post added at 11:49 AM ---------- Previous post was at 11:44 AM ----------

You will be ignored because that a "frequently asked question" and a complete RTFM response, the links in the fist post source all this info. It may seem harsh or ignorant at first but imagine if everyone did the same, this thread would be a massive long endless list of the same infinite information request loop :)

I think the ACE team devs feel they need to help and sickboy seems to be very helpfull and posts as much as possible but as they are the makers and are busy fixing and updating. Maybe us mere users should moderate this thread and simply link on behalf of the team when needed and assume ACE team are only contactable via deavheaven and tickets only.

Whenever its an RTFM post a link to the first post with "all information is here" on every other question maybe :)

sorry but i think you are obviously more ignorant, upon checking the links including the frequently asked questions, there is absolutely no mention of how to enable the crosshair, i myself am trying to look for the answer but to no avail.

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Im not thanks, if you READ my post I did say maybe add a frequently asked question that are asked HERE (based on whats asked in these threads) in the first post, I cant say everything is covered and people will reply if they can, but clearly not always ACE 2 devs as been posted a page back. IE maybe hoover up all the most repeated things and bunch them in the first post here is what I refer too.

then why not just answer saying 'link in first post' or something because I obviously missed it. I'm not asking the same question 3 times for the good of my health. Frankly this attitude is extremely unhelpful.

Im speaking in general too BTW. Answers are above. I wasn't really answering your specific ace question I was replying to your (maybe) rhetorical question ..

Edited by mrcash2009

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LOL great now the People start to argue here, Sickboy is tired of it all and finally gets some sleep ;-)

Yes I would say the Thread is a victim of its own success

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No arguments here mate, just a few suggestions and replies to some questions, cant speak for others :)

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I think there are too many first time mod users trying to use ACE2. Most don't even know about the different ways of launching mods. Somehow ACE2 is attracting a very very newbie crowd. I think sickboy's really sick of answering all those generic modding questions like how to launch, how to install etc etc etc...

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@VKing

Then can you please add info about how to change the language of ACE?

- I ve got polish version with language mod to english, but ACE is in polish. How can I change this?

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I think there are too many first time mod users trying to use ACE2. Most don't even know about the different ways of launching mods. Somehow ACE2 is attracting a very very newbie crowd. I think sickboy's really sick of answering all those generic modding questions like how to launch, how to install etc etc etc...

Well its to be expected and no on can blame either side realy. But as I say the FAQ arena (like has already been added too ref post above) maybe should "just for the newcommers" have a "ACE2 THREAD FAQ" which deals with that. I mean the most asked in the threads spelled out more obvious in one area for all thread newcommers along side the already linked sources. Its not my show and maybe not wanted to be done, but it may save that area of frustrations becuase if it was obvious to find then I guess a lot wouldn't repeat asking .. a little direct spoon feeding might sort that out a little :)

Then no one has any reason not to link to that to every generic post if you get me.

Edited by mrcash2009

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Check your difficulty settings, I dont think ACE2 disables the crosshair, I just checked ingame and i still had crosshair.

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@VKing

Then can you please add info about how to change the language of ACE?

- I ve got polish version with language mod to english, but ACE is in polish. How can I change this?

There's no way to change this atm.

See http://dev-heaven.net/wiki/91/Language

Edited by VKing

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I'm just wondering will the stick together module be reintroduced? Seems to be whats making the game freeze when playing some custom missions.

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Well i checked the FAQ before, i did what i had to do to get my radiomessages back, but still no dice. It doesnt work, no matter what i try, so i believe i am doing something wrong with the code (hence why i dont use the bugtracker thing).

I want audible radiomessages so i dont have to read. I really dont want to play the ACE mod without audible messages.

Right now it looks like this:

/*//////////////////////////////////////////////

CONFIG SETTING FOR : ACE 2 MOD - NO VOICE, NO RADIO CHATTER

--------------------

FEATURES: Disables AI radio chatter as well as player radio chatter

---------

TO ENABLE: Remove the "//" in front of the #define to enable the NO VOICE, NO RADIO CHATTER feature. To disable, think vice versa.

----------

//////////////////////////////////////////////*/

//#define ACE_NOVOICE

If anybody knows what it does have to look like, please send me a PM or something, replies get lost in between other posts way to fast.

Thanks in advance.

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I put an EAS module to hangar, I got plane inside, I can change weapons, but how do I load up the nuclear weapons?

I tried putting this setVariable["NUKES", 1] to players init, but it didnt work.

What planes support Nuclear weapons?

EDIT: I was stupid and forgot to set "NUKES", x] into 1... my bad got it working :]

Edited by Kristian
iDumb

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I put an EAS module to hangar, I got plane inside, I can change weapons, but how do I load up the nuclear weapons?

I tried putting this setVariable["NUKES", 1] to players init, but it didnt work.

What planes support Nuclear weapons?

Set it on the EAS module.

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Well its to be expected and no on can blame either side realy. But as I say the FAQ arena (like has already been added too ref post above) maybe should "just for the newcommers" have a "ACE2 THREAD FAQ" which deals with that. I mean the most asked in the threads spelled out more obvious in one area for all thread newcommers along side the already linked sources. Its not my show and maybe not wanted to be done, but it may save that area of frustrations becuase if it was obvious to find then I guess a lot wouldn't repeat asking .. a little direct spoon feeding might sort that out a little :)

Then no one has any reason not to link to that to every generic post if you get me.

There is really only one reason why some people are having trouble with the ACE Mod... and that is they are simply lazy to research their own question. Now granted there are exceptions and that is exactly what this thread is about and that is the discussion of suggestions and problems pertaining to ACE2. But, some of these questions people are asking are just so damn repetitive that if they only went back a few pages they probably would find the answer! So basically Sickboy and others are doing their best to answer these questions and it would be a waste of time and energy to make another specific FAQ section that the lazy will never use, but then answering redundant questions is also a big waste of time and energy!?!

Edited by Meatball0311

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In short, yes. They keep adding all this stuff to canculate wind, but the wind shifts every 3 seconds and drastically changes speed every 1/4 a second so it's impossible for even the fastest person to calculate, aim, and shoot.

...

I really quite frankly, don't understand in the least what the heck they were thinking when they made it the way it is.

1. The wind speed and direction is managed by the A2 game engine. You don't like the rate of change - bitch at them.

2. I shoot benchrest rifle in real life. While the code for wind was done by another, the idea was mine, tested by me, and approved by me.

3. Where I go shooting in N. California there is wind 360 days a year. Often it shifts 45 degrees and will gust by an additional 10 mph in just 45 seconds. That never stopped me from managing to make 5-shot groups well under 1 minute of arc.

grouping.jpg

4. When testing the ACE system - I had the lead dev as my spotter. He got the average wind values while I zeroed in my scope. Then using the wind arrow I held off from that as the wind shifted. With a M-24 bolt-action vs 5 infantry scattered over 75m @ 480-500m in stormy conditions, rapid-fire. Results - 90% of the time I got all five down with one shot each, about 82% if trying for headshots.

5. A real sniper has to dope the wind, either by meter or using estimates as well as determine the range to target. ACE provides both the aids and challenges to long-range shooting. If you don't have the skills or are too lazy to learn them, then turn in your rifle for something easier to use.

...

ACE2 is an extremely complex system, and while the documentation is highly impressive and certainly progressing well it is very far from being in any way 'user-friendly'. Until that time arrives it would help massively if those of you 'in the know' could be a little patient and helpful to the wider community instead of huffing and puffing about answering repeated questions. Maybe you could organise yourselves into shifts to patrol this thread or something, I don't know....

then why not just answer saying 'link in first post' or something because I obviously missed it. I'm not asking the same question 3 times for the good of my health. Frankly this attitude is extremely unhelpful.

Thank you for the words about the documentation. It's been a long road just to get to this point. The fact some actually read the stuff does help.

My first goal was to get out information for players to be aware of what was out there ( an overview ) which is done. Then details for mission makers, addon creators, and other technical folk. That's largely there too.

I don't know if it's even possible to make a guide simple enough for some of the people here. I do know that such a work would not be offered for free like the wiki is since you are talking about a LOT more effort. But if you folks will pay for it, let me know.

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Where you a non-mg class? The machinegunner carry ear plugs by default, but the other classes dont. Forget about using a machinegun without ear plugs ;)

They are in the ammo boxes. Unless of course its one of those stupid missions where the designer gives you a free reign over weapons but no ammo box with ear plugs in it :rolleyes:

I was a automatic rifleman check it for yourself...

http://dev-heaven.net/issues/show/7499

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Hotfix planned at 18:00 GMT. Target; New server keys and tackle server crashes etc. Ref

Edited by Sickboy

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How to change command keys for ACE2? I don't have right win key so what should I do to change that key with another? Thanks guys...

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