hamm 10 Posted December 7, 2009 Could we get some more clear documentation on AP mines/SLAM rounds, headgear and sandbags please? I can't do anything with those. Share this post Link to post Share on other sites
sickboy 13 Posted December 7, 2009 (edited) Even the help files are confusing.. I downloaded the 7z's but it looks nothing like a modfolder..They don't have to.You're at step 2: http://dev-heaven.net/wiki/six-arma-updater/Quickstart Combined with the lazy way, will get you ingame in the next 3 minutes: http://dev-heaven.net/wiki/ace-mod2/Lazy :) Edited December 7, 2009 by Sickboy Share this post Link to post Share on other sites
Lightninguk 0 Posted December 7, 2009 i downloaded mine np from yoma just log into KH server and yoma did the rest ,so again thanksto the mod team at ace and to kelly heroes, very easy so when the new updates are release, am i right in thinking i just log onto kh again and it will download the new stuff. so again thanks Share this post Link to post Share on other sites
helo 10 Posted December 7, 2009 When I wanna start arma with the ACE 2 mod i receive an error message: Error compiling pixel shader PSTreeAdv:0 Normal Arma works, the Beta too. Share this post Link to post Share on other sites
Binary 0 Posted December 7, 2009 Can someone just please upload a .rar file containing the files somewhere.. Share this post Link to post Share on other sites
sickboy 13 Posted December 7, 2009 When I wanna start arma with the ACE 2 mod i receive an error message: Error compiling pixel shader PSTreeAdv:0Normal Arma works, the Beta too. ArmA2:_Error_compiling_pixel_shader Share this post Link to post Share on other sites
hamm 10 Posted December 7, 2009 When I wanna start arma with the ACE 2 mod i receive an error message: Error compiling pixel shader PSTreeAdv:0Normal Arma works, the Beta too. Make sure nothing comes after beta in -mod=beta, so it's like -mod=@ACE;@ACEX;@CBA;beta and NOT -mod=@ACE;@ACEX;beta;@CBA. Nothing can come after beta. Share this post Link to post Share on other sites
Ish 11 Posted December 7, 2009 They don't have to.You're at step 2: http://dev-heaven.net/wiki/six-arma-updater/Quickstart Combined with the lazy way, will get you ingame in the next 3 minutes: http://dev-heaven.net/wiki/ace-mod2/Lazy :) Thank you, will try. Share this post Link to post Share on other sites
Drew 10 Posted December 7, 2009 i downloaded mine np from yoma just log into KH server and yoma did the rest ,so again thanksto the mod team at ace and to kelly heroes, very easy so when the new updates are release, am i right in thinking i just log onto kh again and it will download the new stuff.so again thanks can U post the IP/webadress for KH please? Share this post Link to post Share on other sites
clawhammer 10 Posted December 7, 2009 How compatible is CAA1 to ACE²? Share this post Link to post Share on other sites
Gedis 0 Posted December 7, 2009 gratz with release! already posted 2 bugs in dev-heaven, I love those little birdies, w cobra, tracers... oh yeah, mgs... let's pwn those mw2 nubs eh? :) Share this post Link to post Share on other sites
darkside six 0 Posted December 7, 2009 I noticed in your closed thread about someone posting about a silencer for the SVD. Well here's something to help in your research. The SV-98 has been in service since 1998 - present and was developed by Vladimir Stronskiy. This should quiet down OpFor. If this post does not belong then my bad. Just thought Id offer some direction. :) http://www.snipercentral.com/sv98.htm http://en.wikipedia.org/wiki/SV-98 Share this post Link to post Share on other sites
call_911 10 Posted December 7, 2009 i downloaded mine np from yoma just log into KH server and yoma did the rest ,so again thanksto the mod team at ace and to kelly heroes, very easy so when the new updates are release, am i right in thinking i just log onto kh again and it will download the new stuff.so again thanks Tippin my hat to Yoma an KH's as this seems (for me) the lazier/easiest route! Not that Six Updater not good just to lazy an wanna check out A.C.E.2like yesterday lol:bounce3: Share this post Link to post Share on other sites
SpiritedMachine 10 Posted December 7, 2009 When I wanna start arma with the ACE 2 mod i receive an error message: Error compiling pixel shader PSTreeAdv:0Normal Arma works, the Beta too. This can happen when you have a ; at the end of your mod list. -mod=beta;@CBA;@ACE; should be: -mod=beta;@CBA;@ACE Share this post Link to post Share on other sites
helo 10 Posted December 7, 2009 Thnaks alot Hamm, I totally forgot this. Share this post Link to post Share on other sites
walker 0 Posted December 7, 2009 New and mirrors on Armed Assault.infoLink to mirror : A.C.E. : Core (v 07_12_09) ACEX: eXtras (v 07_12_09) And of course link to needed CBA CBA: Community Base Addons (v 0.2.0) Hi Old Bear File is 62mbs for ACEX which is wrong size. ! ...My Documents\ArmA II Addons\@ACEX.7z: The archive is either in unknown format or damaged Kind Regards walker Share this post Link to post Share on other sites
Beny.cz 10 Posted December 7, 2009 (edited) Help please...I can not run the mod, I did everything I was supposed to do, but when I want to start the game, an error pops up: Include file userconfig\ace\ace_clientside_config.hpp not found. It is strange, becose the file IS where it is supposed to be, dunno what is wrong. Please please pretty please HELP Edited December 7, 2009 by Beny.cz Share this post Link to post Share on other sites
Drew 10 Posted December 7, 2009 quick question, should we download all the files at once and than run the updater or can we just download 1 file at a time and run the updater? Share this post Link to post Share on other sites
sickboy 13 Posted December 7, 2009 (edited) quick question, should we download all the files at once and than run the updater or can we just download 1 file at a time and run the updater? CBA + ACE together, ACEX later :) Help please...I can not run the mod, I did everything I was supposed to do, but when I want to start the game, an error pops up: Include file userconfig\ace\ace_clientside_config.hpp not found.It is strange, becose the file IS where it is supposed to be, dunno what is wrong. Please please pretty please HELP Userconfig-error-when-starting-the-game Edited December 7, 2009 by Sickboy Share this post Link to post Share on other sites
Binary 0 Posted December 7, 2009 Somehow it really warms my heart - to see all the mirrors struggling with the bandwith :D Share this post Link to post Share on other sites
[kh]jman 49 Posted December 7, 2009 Just for giggles... Our server maxxing out 100Mbits with all you ACE downloaders LOL Share this post Link to post Share on other sites
sickboy 13 Posted December 7, 2009 Somehow it really warms my heart - to see all the mirrors struggling with the bandwith :DOurs too, no matter the complaints :P Share this post Link to post Share on other sites
nmdanny 22 Posted December 7, 2009 i have Trying Rsync for ACEX for a long time does that mean i am downloading ACEX? i am also missing script_macros_common.hpp Share this post Link to post Share on other sites
andersson 285 Posted December 7, 2009 DL it just fine, just followed the install guide. Was confusing but I didnt have to think. After a quick try, THANK YOU ACE TEAM!!! This is much better than I thought! Everything seems so much more professional than ACE which is a surprise to me as that was quite slick. Share this post Link to post Share on other sites
sickboy 13 Posted December 7, 2009 i have Trying Rsync for ACEX for a long timedoes that mean i am downloading ACEX? Is there any action going on in your "six-updater.log" file?Located in Six-Updater installation folder (C:\Program Files\Six-Updater\logs) Share this post Link to post Share on other sites