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CSLA Studio - work in progress thread

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Hot damn, I regret not playing that campaign now... will have to grab it next time I install CWA. :)

Funnily enough, I avoided CSLA for OFP back in the day... dunno why.

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Just another update ...

Combat Reconnaissance Vehicle BPzV Svatava is amphibious reconnaissance vehicle designed to conduct independent exploration or combat operations in the rear of the enemy.

For more info follow this link.

306389_10150317516590675_270571725674_7948368_154859030_n.jpg

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Note that all our Arma 2 vehicles based on the BMP-1 will be replaced with more detailed models with higher textel.

Stay tuned for further info ...

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That looks awesome!

I haven't seen that variant before.

Yeah , I remember that intro, I sat down with a coffee and had to get 2 refills!. It was impressive stuff.

Edited by sv5000

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Actually Red Head campaign consists of:

- 29 plyable missions

- 7 ingame cinematics

- Intro consisting of 6 parts, lenght 67 minutes

- Outro consisting of 3 parts, 15 minutes

LoL guess what I just installed)))

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Maybe someone will port both our campaigns to A2 or A3 in future...

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Questions:

1.Will you plan on releasing a compatibility patch for ACE?

2.How do I use the Bayonets and health packs etc?

Great mod btw, lots of fun. ÄŽekujem. :D

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Health packs are obvious lol when you get hurt you get the option to use one. But the bayonets, I don't believe they have any use for the time being as they stated a long while ago. But I forget.

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No problem, I just hope I didn't come off as hostile :P Hehe I know how sometimes that happens on these forums XD

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great mod, the only weird thing is the misiles of the mig27 their are super efective, and the mi29 is loss alot of speed when turn

Edited by Foxtrop

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Hi, is there any possibility to make L-410 aircraft to Arma2 like in CSLA for Flashpoint? :)

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Maybe someone will port both our campaigns to A2 or A3 in future...

Is that a hypothetical someone or a existing someone Maa? :p

Would really love to see that, loved the story back then and the campaign had great moments.

I still remembered when the soviets surrendered me at the house near the lake and how i was thinking what to do... run behind the house and nade them to death was the answer.

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Questions:

1.Will you plan on releasing a compatibility patch for ACE?

2.How do I use the Bayonets and health packs etc?

Great mod btw, lots of fun. ÄŽekujem. :D

1. We are compatible. Is ACE compatible with us?

2. Bayontes are there just temporary (prepared for the future usage, who knows) and health packs - you have the answer below (by SigintArmA )

---------- Post added at 21:34 ---------- Previous post was at 21:32 ----------

Hi, is there any possibility to make L-410 aircraft to Arma2 like in CSLA for Flashpoint? :)

Yes, there is possibility. But this takes more time. We have now other priorities (like new announced models, campaign etc.)

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Hello folks!

As a prove that we are not sleeping, here you may see another set of screens where are currently our WIP vehicles.

This is also one of the reasons why the SP campaign (code sign '89) have a small delay. So, stay tuned for further info.

Today you may see:

MU-90 - mine layer based on the BMP

m_csla_01_28062012.jpg

DTP-90 - service vehicle based on the BMP (completely reworked model with new textures - higher texel and polycount)

m_csla_02_28062012.jpg

BPzV Svatava - armoured reconnaissance tracked vehicle / Czechoslovak version of BMP

m_csla_03_28062012.jpg

OZV-90 - combat ambulance based on the BMP (completely reworked model with new textures - higher texel and polycount)

m_csla_04_28062012.jpg

OT-62 Topas - armoured combat vehicle

m_csla_05_28062012.jpg

m_csla_06_28062012.jpg

ShKH-77 Dana - self-propelled gun howitzer 152mm

m_csla_07_28062012.jpg

m_csla_08_28062012.jpg

Further pieces of our work will be able to see in the upcoming DLC ACR for Arma2:Combined Operations ...

emsi_salute.gif

Edited by EMSI

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Quality looking vehicles, nice one.

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You never cease to amaze me CSLA. Keep up the good work.

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Thanks for the update EMSI. The new vehicles are looking fantastic!:cool:

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Thanks to all.

PT-76 isn't in our plans yet (we're sure that will not be released before or in patch 2.20), but in the future ... who knows :rolleyes:

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I always use this because it is sooo sexy :D I love it. But I still cant figure out how to use the stuff like the bayonets. Is there some sort of interation menu?

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