pstennisace 10 Posted June 28, 2010 hey guys, im having some issues with the sound mod. every sound if fantastic, i love em, but the one thing that is bugging me is the ever changing sound of the M16. the CSM2 M16 sound is awesome, but sometimes it changes to this really wierd sounding gunshot, then back to the normal shot. then later the sound will become deeper sounding, then back to normal. this is slightly bothering me. does anyone know how to fix this? Share this post Link to post Share on other sites
cossack8559 10 Posted June 28, 2010 hey guys, im having some issues with the sound mod. every sound if fantastic, i love em, but the one thing that is bugging me is the ever changing sound of the M16. the CSM2 M16 sound is awesome, but sometimes it changes to this really wierd sounding gunshot, then back to the normal shot. then later the sound will become deeper sounding, then back to normal. this is slightly bothering me. does anyone know how to fix this? I am sure this is part of the mod, some guns have 3 sounds... bit weird i know. Share this post Link to post Share on other sites
pstennisace 10 Posted June 28, 2010 itd be better without the other two! haha Share this post Link to post Share on other sites
Cowboy28 10 Posted June 29, 2010 I think I´ll reinstall the game later and try it again then. This solved my problems with an other sound mod some time ago. I´ll give feedback later. Still don´t work... Don´t know what went wrong. I try to use it as always (@Folder, start it with a lauchner), but it doesn´t work like before with patch 1.05... Share this post Link to post Share on other sites
sgt gul 0 Posted June 29, 2010 hi guys, can i use this soundmod instead of Ace_SM? is it compatible, and can i play Ace without their own soundmod Share this post Link to post Share on other sites
AnimalMother92 10 Posted June 29, 2010 hi guys, can i use this soundmod instead of Ace_SM? is it compatible, and can i play Ace without their own soundmod Yes. :cool: Share this post Link to post Share on other sites
m1n1d0u 29 Posted June 30, 2010 any news on a possible AO version ? Share this post Link to post Share on other sites
fidai 12 Posted June 30, 2010 CSM2 is like a must for me . Share this post Link to post Share on other sites
mcnools 62 Posted June 30, 2010 Yeah, a AO-version would be nice, it seems to work fine with AO, but I think we need new sounds for the SCAR-rifles, they're really.. silent. Still, AO only just came out. Share this post Link to post Share on other sites
Delta 51 10 Posted July 2, 2010 I think the priority is to get it out on Operation Arrowhead before jumping to AO... Share this post Link to post Share on other sites
metsapeikkoo 10 Posted July 2, 2010 any news on a possible AO version ? Yeah, a AO-version would be nice, it seems to work fine with AO, but I think we need new sounds for the SCAR-rifles, they're really.. silent.Still, AO only just came out. What is this mysterious AO version you are talking about? Arrowhead Operations? But yeah, I'm fairly certain that there is going to be a OA version of CSM2 in the future. (Don't quote me on this since I'm not part of the dev-team.) Share this post Link to post Share on other sites
EvenLease 11 Posted July 2, 2010 Hmm... now that would be interesting. Share this post Link to post Share on other sites
AnimalMother92 10 Posted July 2, 2010 I thought that Chammy was back and things were moving to CSM3? Anywho..a sound mod is just what OA needs. The vanilla sounds are driving me insane. Share this post Link to post Share on other sites
EvenLease 11 Posted July 3, 2010 Like i said, it would be interesting *walks away slowly* Share this post Link to post Share on other sites
enad 11 Posted July 3, 2010 I thought that Chammy was back and things were moving to CSM3? Anywho..a sound mod is just what OA needs. The vanilla sounds are driving me insane. Lol who ever decided the SCAR sounded good should be shot by a gun that sounds like that. And the M14/M24/SVD...same sound. Cool. It's a bad sound also, makes it even better. Share this post Link to post Share on other sites
mcnools 62 Posted July 3, 2010 The new M4 with desert camo has the same sound as the old M4 aswell, Share this post Link to post Share on other sites
welcome to hell 23 Posted July 4, 2010 SCAR sounds need a lot of work. Share this post Link to post Share on other sites
stevedrumsdw 10 Posted July 5, 2010 SCAR sounds need a lot of work. Yes it does, sounds like my childhood BB gun :D, why does BI produce such undewhelming sounds? Share this post Link to post Share on other sites
smithcorp 0 Posted July 6, 2010 Hi all, I'm getting an error message with CSM2 modular (latest version 1.04i). I am trying to run it stand-alone, so I have the #define CSM2_ACEX_SM commented out. When I start ARMA2 (1.07), I see an error message "CSM2_c_Aircraft requires addon 'CAData' ", then if I okay that, I get another error 'bin/config.bin/CfgWeapons.CarHorn' I get these errors whether or not I comment the line in the userconfig folder and whether or not I remove the CSM2 Aircraft pbo folder from the @CSM/Addons folder. Any advice appreciated to get me up and running with CSM2. smith Share this post Link to post Share on other sites
EvenLease 11 Posted July 6, 2010 Hi smith, I'll go ahead and look into you'r problem and consult Chammy on the issue, and any of the issues said in the last couple pages. But everyone, currently Chammy is hard a work to releasing a new version for ARMA 2. Then hopefully moving on to OA (Unsure do NOT quote me on that). I'm working with Chammy to help move the process along. Any questions just ask. Thank you :-) Share this post Link to post Share on other sites
smithcorp 0 Posted July 6, 2010 Thanks EvenLease. Chammy's sounds are so much better than vanilla. Share this post Link to post Share on other sites
Protegimus 0 Posted July 7, 2010 ...When I start ARMA2 (1.07), I see an error message "CSM2_c_Aircraft requires addon 'CAData' ", then if I okay that, I get another error 'bin/config.bin/CfgWeapons.CarHorn' I get these errors whether or not I comment the line in the userconfig folder and whether or not I remove the CSM2 Aircraft pbo folder from the @CSM/Addons folder. smith Hi smithcorp, CSM2 works great with ArmA2 1.07.71750 - there are no issues with any of the modules. This sounds like it is a conflict with another mod - if you are running any others, please remove all except -mod=@CSM2 from a copied shortcut, then add them back one at a time until done. Another tip is to ensure @CSM2 is at the end of your mod line: -mod=mod1;mod2;mod3;@CSM2 Please post your shortcut Target: and Start in: details. Last suggestion is to make sure all the CSM2 .pbo's are from the same version - maybe rename the current @CSM2 directory and extract the .7z archive again? Protegimus Share this post Link to post Share on other sites
dunedain 48 Posted July 7, 2010 (edited) Hello, Just here to report a little bug I have when launching Arma2 with last ACE2 and CSM2. "-mod=@CBA;@ACE;@ACEX;@ACE_SM;@CSM2;@isla_duala" I don't really know what it means, the game starts anyway and CSM2 seems to work properly for the most part at least. Edited July 7, 2010 by dunedain Share this post Link to post Share on other sites
smithcorp 0 Posted July 7, 2010 Hi smithcorp, CSM2 works great with ArmA2 1.07.71750 - there are no issues with any of the modules.This sounds like it is a conflict with another mod - if you are running any others, please remove all except -mod=@CSM2 from a copied shortcut, then add them back one at a time until done. Another tip is to ensure @CSM2 is at the end of your mod line: -mod=mod1;mod2;mod3;@CSM2 Please post your shortcut Target: and Start in: details. Last suggestion is to make sure all the CSM2 .pbo's are from the same version - maybe rename the current @CSM2 directory and extract the .7z archive again? Protegimus Thanks for your help. CSM2 is the only mod I'm running. Here's my shortcut target and Start in: "C:\Program Files\Bohemia Interactive\ArmA 2\arma2.exe" -nosplash -mod=@CSM2 "C:\Program files\Bohemia Interactive\ArmA 2" I've deleted and reinstalled the .pbos and the last time I got the latest version from Armaholic and simply copied it from my desktop (after extracting) to the folder. I'm running Vista32 and the shortcut is "run as administrator". Could there be a UAC issue with permissions for the folder? thnaks again for any advice. smith Share this post Link to post Share on other sites
hellfire257 3 Posted July 7, 2010 Hello,Just here to report a little bug I have when launching Arma2 with last ACE2 and CSM2. "-mod=@CBA;@ACE;@ACEX;@ACE_SM;@CSM2;@isla_duala" I don't really know what it means, the game starts anyway and CSM2 seems to work properly for the most part at least. "Usage with @ACE_SM: CSM2 works together with ACE2 @ACEX_SM and the default configuration is set to override @ACEX_SM sounds as detailed below. As both mod's are beta and still being developed, further support and changes will be added. To configure CSM2 to override ACEX_SM Weapon classes (default setting), the: #define CSM2_ACEX_SM statement is included in the client configuration file: ...\Bohemia Interactive\ArmA 2\userconfig\CSM2\csm2_clientside_config.hpp If you are using ACE 2 but do not use @ACEX_SM sounds, or you wish to use CSM2 standalone or with another sound mod, then change the above statement to a comment by preceding it with '//' as follows: // #define CSM2_ACEX_SM CSM2 will then no longer check for @ACEX_SM dependencies and will start without the popup message." You need to change the Userconfig as stated above. At least I think that is your issue. Share this post Link to post Share on other sites