ballistic09 241 Posted December 14, 2009 Will you include them in ACE as well? Well, judging by the stock of the TAC-50 from A.C.E. 2 in the second picture, I'm guessing that they will be.:cool: Share this post Link to post Share on other sites
ardvarkdb 104 Posted December 14, 2009 Bink, Are you just directly porting over Jonny's stuff or are you planning on modifying them? Share this post Link to post Share on other sites
Binkowski 26 Posted December 14, 2009 Bink,Are you just directly porting over Jonny's stuff or are you planning on modifying them? I'm modifying them right now. Just showing some wip. Going to change camo patterns, vest layouts, etc. Share this post Link to post Share on other sites
ardvarkdb 104 Posted December 14, 2009 Cool. Looking forward to seeing what you come up with. Share this post Link to post Share on other sites
noubernou 77 Posted December 14, 2009 wcBxVaHQMpA Manual Aiming example video. Blue smoke is for debugging. :DForgot to kill my previous units tags on my name. Share this post Link to post Share on other sites
max power 21 Posted December 14, 2009 @BadBenson Usually men have facial hair that grows all the way down to their upper lip. The way you have it just sort of up around the nose makes it look a bit like a glue-on stage beard. From what I saw, the hair itself looks alright, though. Share this post Link to post Share on other sites
Aeneas2020 10 Posted December 15, 2009 Irish Defence Force Beta 1.0 WIP Share this post Link to post Share on other sites
Banderas 0 Posted December 15, 2009 Well, judging by the stock of the TAC-50 from A.C.E. 2 in the second picture, I'm guessing that they will be.:cool: Sorry but I'm not very familiar with the TAC-50, all I know about it that it's existing :j: Share this post Link to post Share on other sites
gms 0 Posted December 15, 2009 (edited) Unwraped model with pure normal bump. Edited December 15, 2009 by gms ФЕЙ КУКФЫЖ Share this post Link to post Share on other sites
PSYCHOSIM 0 Posted December 15, 2009 @gms, Lovely shotgun model. Just what the civie farmers and gamekeepers need! Will it be released as a standalone like your MP40 and Mauser rifle? Share this post Link to post Share on other sites
gms 0 Posted December 15, 2009 @PSYCHOSIM Just bring IT back from OFP Share this post Link to post Share on other sites
icewindo 29 Posted December 15, 2009 (Hazmat WIP) Added black units, respirator tube needs smoother movement. ArmA2 heads turned up white under the alpha channel plastic so I'm using ArmA1 heads. Share this post Link to post Share on other sites
clawhammer 10 Posted December 15, 2009 (edited) (Hazmat WIP)Added black units, respirator tube needs smoother movement. ArmA2 heads turned up white under the alpha channel plastic so I'm using ArmA1 heads. Whats up with yellow,green,blue,orange or white versions? They are all looking so dark and depressive to me :D To the Head problem, why you dont make the helmet sights black so that no one can look into the helmet? Is better to have the issue that all units use the same head Edited December 15, 2009 by Clawhammer Share this post Link to post Share on other sites
Kristian 47 Posted December 15, 2009 Whats up with yellow,green,blue,orange or white versions?They are all looking so dark and depressive to me :D To the Head problem, why you dont make the helmet sights black so that no one can look into the helmet? Is better to have the issue that all units use the same head Yeah, a yellow suit would be most suitable I think. and some text on back "BMD" Biohazard Materials Department" or something.. and face problem: I agree, something like reflecting glass would be cool Share this post Link to post Share on other sites
Ingeneer 10 Posted December 15, 2009 (edited) Unwraped model with pure normal bump. Fay kukfyzh! We'll feel the power of Saint Velkopovicky Kozlice! Edited December 15, 2009 by Rellikki Quoted hotlinked image Share this post Link to post Share on other sites
joey_45 0 Posted December 15, 2009 the one's in black and red look like they're wearing gimp suites... all nice shiney latex and stuff. But yeah, yellow would be much better. Share this post Link to post Share on other sites
Tobie 10 Posted December 15, 2009 i want pink ones! :D they look cool icewindo Share this post Link to post Share on other sites
icewindo 29 Posted December 15, 2009 the one's in black and red look like they're wearing gimp suites... all nice shiney latex and stuff.But yeah, yellow would be much better. http://www.biddefordmaine.org/vertical/Sites/%7BFAD9934F-594E-4DFE-8950-698C92DACFDD%7D/uploads/%7B9FD33BF4-F5B2-4C33-97E1-7D11750EE7AA%7D.JPG Shiny too :p For ArmA1 I had them without the shiny-look, but it made them look like they were wearing cloth and not plastic. Ok guys, will try out the yellow ones. I added black as it was requested afaik on the last picture I posted, they look sinister for sure ;) . Share this post Link to post Share on other sites
johncage 30 Posted December 15, 2009 you should make the entire suit one piece(the clothes sticking out from under the vest should connect with the pants) and change the breathing tube inside the suit directly on the guy's face. also add a hump on their backs for the respirator equipment. Share this post Link to post Share on other sites
PhilippRauch 0 Posted December 16, 2009 (edited) well.. i guess the blue suit is blue due to being a training tool... in military the (light) blue markings/colors are for training aids... But the more colors the merrier... i like the dark ones and the yellow ones of course ... ah.. Here is a WIP of the M71 RCU (Remote Control Unit) for the M93 Hornet (HE WAM and later the M131 MOPMS)... this graphic was done by Scubaman3D. It will be the centerpiece of the dialogsystem/interface to the RCU object thats also being modeled. This RCU can (soon) be used to activate, destroy or reset self-destruct times in mines and systems using this RCU for remote control. a few HE WAM versions are done already Edited December 16, 2009 by PhilippRauch Share this post Link to post Share on other sites
Ingeneer 10 Posted December 16, 2009 Super. AP mines HAVE to e in Arma2. Share this post Link to post Share on other sites
PhilippRauch 0 Posted December 17, 2009 (edited) short WIP video of the M93 ingame.. EDIT: Thanks go to sparks50 ... ;) .. im too dumb today... (see his post for video) Edited December 17, 2009 by PhilippRauch Share this post Link to post Share on other sites
sparks50 0 Posted December 17, 2009 short WIP video of the M93 ingame.. 3Pgm4aTeFG8 You have to remove everything in the URL except for the tag :). Looks great. Share this post Link to post Share on other sites
due-_- 10 Posted December 17, 2009 Could u tell me the song plz? -_- Share this post Link to post Share on other sites
Sky999 10 Posted December 17, 2009 (edited) You have to remove everything in the URL except for the tag :). Looks great. So...what is it lol? A mine? A satellite? Edited December 17, 2009 by Rellikki Quoted hotlinked video Share this post Link to post Share on other sites