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Sky999

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About Sky999

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    Staff Sergeant
  1. Right, okay I get what you mean now. Strange though, my GPU is the most up-to-date part of my build, I was certain it would be the CPU that was the weak part.
  2. Sorry, I'm not knowledgable on a lot of PC things, what exactly is a VGA? Googling it gives me images of my monitor cable? Alright, hang on a sec, I thought my system was better than this and that it was pretty much just the CPU that was the problem. Let me post my specifications again. So which part, or parts, of this build is the reason for such bad FPS with lots of units around? I was under the impression the GPU was relatively decent, and that it was the CPU that was the issue, but now you're saying even with a new CPU the problem would persist? So what do I need to remove and replace with a new purchase to improve things? :confused:
  3. Sky999

    OPFOR too Futuristic?

    I think their uniforms do look a bit 'out there'. To be honest, it's basically their helmets that I hate the most, the giant ant eyes for goggles they wear just look ridiculous! I doubt anything will change now though, so I know I'm going to have to accept them. I'm not sure there will be 'many', there's blufor (US/NATO), Opfor (Iran) and Independents (Rebels/Smugglers), so that's three.
  4. Right, so you're saying buying a brand new CPU would solve the problem of poor FPS with lots of units about.
  5. Operating System: Windows Vista Home Premium 32-bit (6.0, Build 6002) - Service Pack 2 System Manufacturer: Dell Inc. System Model: Dell XPS420 BIOS: Phoenix ROM BIOS PLUS Version 1.10 A06 Processor: Intel® Core2 Quad CPU Q8200 @ 2.33GHz (4CPUs), ~ 2.33Ghz Memory RAM: 3326MB RAM Page File: 1960MB used, 4919MB available Windows Dir: C:\Windows Direct X version: DirectX 11 Card name: NVIDIA GeForce GTX 560 Manufacturer: NVIDIA Chip type: GeForce GTX 560 DAC type: Integrated RAMDAC Display Memory: 2385 MB Current Display Mode: 1280 x 1024 (32 bit) (60Hz) 278 GB free HDD space I've purchased the alpha, and when I'm in the editor with just a single unit to test my graphics out, my FPS is very fluid, and my settings, by default, are set mostly to high, with FXAA Standard, and most of the other options checked to be on and any settings are basically on high, apart from shadows which I've put to standard. Now in the Arma3 Alpha editor previews, when I just have a single unit, this is fine, my FPS is very fluid and perfectly playable while still having great graphics. Switch over to the aircraft/helicopter showcase mission and my FPS plummets, it's essentially unplayable and lowering my settings dramatically doesn't seem to fix it. I'm thinking the problem is the CPU, in that it's just too old and not powerful enough to display numerous units on screen, so would anyone suggest that I should aim to purchase and install a new CPU? I'm thinking the FPS is plummeting because the CPU can't handle all the units and vehicles in-game at one time? Sorry, I don't know too much about computer hardware, I've read that the CPU is what manages how many things can be displayed on screen in a fluid way.
  6. Yeah...we're the brats. :rolleyes:
  7. Sky999

    They better have female soldiers...

    That must be why men have been used as the majority, if not the complete majority of every fighting force in history...
  8. Did you make that red foliage in the first picture? It's amazing!
  9. Sky999

    They better have female soldiers...

    If we get to the campaign and your squad consists of the usual bunch but with a 'sassy strong female in a man's world' type, then I'll go straight to the editor, maybe they can have her punch a fellow squad mate for 'ogling' her... you know....just to show how 'strong' and 'feisty' she is. :rolleyes:
  10. Sky999

    England 'Riots'

    It was like Blackhawk down last night! Got to admit I was annoyed when Boris Johnson finally arrived, got in front of the microphone, and then wasn't allowed to speak because people were shouting him down as a 'racist'. :rolleyes: Give me a break.
  11. Sky999

    ARMA 3, E3 Coverage (reveals)

    To those worried about the animations of the units looking exactly like those in ARMA2 and OA, then don't worry because that's what they are, but that is only temporary according to the devs in one of the videos.
  12. Sky999

    ARMA 3, E3 Coverage (reveals)

    Oh dear....did anyone notice the ragdoll at 1:49, he shoots the guy once and he jumps into the air about 5 feet! I hope they fix that. It's vital in a game like ARMA3 that the ragdoll is as realistic as possible, judging from that video they're far from it, but I have hope, I'm sure BIS will fix it by next year. :)
  13. Sky999

    Opfor discussion?

    Hopefully the troops we've seen so far are only special forces troops. I do agree that right now the game doesn't look so much like 2020 as it does 2070. Hopefully the regular opfor troops will still be using Aks and wearing modest gear. I mean look at the Ak itself, invented during the 40s and widely in use today, there's no reason it won't still be widely in use 12-20 years from now. I know, I know...Sci Fi...
  14. Sky999

    PhysX

    Yes let's just not improve the next installement at all.... In fact, let's just simply make this ARMA2 with new models. How someone can argue against character physx is beyond me...
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