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Hi,

It's possible for someone to do the export version of the Mi-24, the Mi-35M (used by Venezuela, Brazil, etc...)

I think that is not so difficult to do it since the main differences bettwin both helicopters are only:

- Smaller Wing (with only 2 Pylons on each wing)

- Fixed Landing Gear

- X Look Tail Rotor (the same as the Mi28N)

- Twin-barrel 23mm Cannon

- FLIR

- Exhaustion Heat suppressor

- Upgraded Cockpit (see bellow)

http://cdn-www.airliners.net/aviation-photos/photos/7/8/8/1416887.jpg

Cockpit

PILOT

MI-35%2BCOCKPIT%2B3.jpg

GUNNER

MI-35%2BCOCKPIT%2B2.jpg

http://www.aereo.jor.br/wp-content/uploads/2009/03/mi-35m.jpg

Basic Loadout

- 450 23mm rounds for the GSh-23L cannon (3600 rounds per minute)

- 16 AT-9 Spiral-2 (9M120 Ataka-V) Radio Guided AT missiles (8 on each wing) with 6km of Range (already in use by the Mi-24P ingame)

- 40 S-8 80mm rockets (20 on each wing) (already in use by the Ka-52 ingame)

Thank you!

Edited by Rellikki
Posted images > 100kb

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Hi again

A Squad/Team with a medic - could the medic have a bit more inteligence/independance and automatically heal the injured team members without need of commander tell him to do so?

For example, if enemy isn't 100/200m away the medic takes the initiative of moving towards the injured member and heal if they are witin (50m radius).

Would be nice to have less micro-management to concentrate more on tactical. Many thanks

Thyro

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AN-94 without GP is alredy in P85, used by bonus Russian unit, probably Spec-naz officer as i remember

so you can alredy play with it in game , Russian bonus units are under Russian (BIS fraction if i remember)

Yep that's what i wanted to ask in a second time (now).

It would be too much asking for a replacement of some kind ? Having it as a normal weapon to be added, at least not in a particular model like an officer...

Sorry Vilas for this "whining", still trying to understand how it works...

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Would be great to see a FAMAS pack mod.

Without French soldiers/equip and so on...? :rolleyes:

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tiny island for testing that loads super fast like the old Ofp desert island... just a bare flat little island

even using Utes gets to be a ball ache when you have loaded it 50 times in a day testing configs

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I was wondering if it would be possible to make some units like the Task Force 141 operators in the new Modern Warfare game? It would be a nice edition to Arma 2 to have some units dressed in civilian clothes and military tactical gear and use them for various missions that would feature special operations forces.

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I was wondering if it would be possible to make some units like the Task Force 141 operators in the new Modern Warfare game? It would be a nice edition to Arma 2 to have some units dressed in civilian clothes and military tactical gear and use them for various missions that would feature special operations forces.

Try this

http://forums.bistudio.com/showthread.php?t=80944

some units have mixed military/civilian clothes

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I was wondering if it would be possible to make some units like the Task Force 141 operators in the new Modern Warfare game? It would be a nice edition to Arma 2 to have some units dressed in civilian clothes and military tactical gear and use them for various missions that would feature special operations forces.

schnapsdrosel made guerillas pack addon

http://forums.bistudio.com/showthread.php?t=80944

maybe there you will find such guerillas

@caprera - AEK - i wanted to add this to pack, but i had no enough resources in past, when you will give me good set of photos ... i wanted to do this gun, i made it for OFP along with Kashtan, Kiparis and other modern Russian stuff

but i lost my old HDD and old pictures

Edited by vilas

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@caprera - AEK - i wanted to add this to pack, but i had no enough resources in past, when you will give me good set of photos ... i wanted to do this gun, i made it for OFP along with Kashtan, Kiparis and other modern Russian stuff

but i lost my old HDD and old pictures

I can provide you also the specifications. Send me a PM with an email address ;)

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Hi there,

I wonder if any modder could do me/us a favour and create a tiny little mod.

I´m always annoyed by the stupid enemy sightings my team members report. E.g. "enemy in front of us" and when I check the map he is right to us and so on.

So is it possible to enable the radar block which you have in a tank in the upper middle position of the screen also when you are on foot? That would help a lot to spot sighted enemies.

Kind regards,

Hur Zwa

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Please use the stickied thread for addon requests. Moved - Planck

Edited by Planck

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Please use the stickied thread for addon requests.

This it the addon request thread...

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Yes, it is, but only because I moved it here. :p

Planck

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The most epic mod that could ever requested would be a......*drum roll*

War Of The Worlds Mod. New faction with war of the world models....it would be epic to see tanks going after those tripods :D

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Not gunna lie...too lazy to search. With that being said, are there any simple mods that change engagement ranges from AI? I'm looking for something that makes AI with machineguns engage at 800 or so meters, and rifles start engaging at approximately 500. Being so far out, the AI would need to start bounding to close the distance. Anything like that out there?

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Hi there,

I wonder if any modder could do me/us a favour and create a tiny little mod.

I´m always annoyed by the stupid enemy sightings my team members report. E.g. "enemy in front of us" and when I check the map he is right to us and so on.

So is it possible to enable the radar block which you have in a tank in the upper middle position of the screen also when you are on foot? That would help a lot to spot sighted enemies.

Kind regards,

Hur Zwa

Is there no one who can do this little mod? Check this picture:

http://www.picfront.org/d/DagFH2KrJ1/0001.jpg

I mean the green box in the upper middle with the red dot inside. Would be great to have this also when I´m on foot.

Kind regards,

Hur Zwa

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Is there no one who can do this little mod? Check this picture:

http://www.picfront.org/d/DagFH2KrJ1/0001.jpg

I mean the green box in the upper middle with the red dot inside. Would be great to have this also when I´m on foot.

Kind regards,

Hur Zwa

Thats the vehicle radar.

Its left out for infantry because it takes away realism.

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Thats the vehicle radar.

Its left out for infantry because it takes away realism.

I would like to have despite that.

Kind regards,

Hur Zwa

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I would like to have despite that.

Kind regards,

Hur Zwa

than why are you in community of people who prefer this game (over others) because it is realistic

people here like Arma2 because it is most realistic game on market

and you want to turn game aiming in being mil-sim into another CoD ?

many of us don't like such rambo-games and thats why we are here

you know, you act like man who comes to death-metal band show "let they play something to dance with girl"

this is Arma2, successor of OFP community

real soldier do not have radar , man is not machine, you cannot see enemy so long distance

such radar can be applied for 20 meters if someone will be doing somekind of motion-tracker (i must think about it doing Alien movie addon update) but probably it is core-coded thing, so may not be to change easy

Edited by vilas

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