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About Planck

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  1. ?, !, &&, || etc are for use in scripts, for trigger and other fields you neet to use ... if, not, and, or ... ?, !, &&, || will not work in dialog fields. Planck
  2. Planck

    Bullet velocity too slow...

    All has been said, use existing topic please ... Closing. Planck
  3. Planck

    Problem MP mission...

    I moved this here as it has nothing to do with troubleshooting ArmA. Planck
  4. A fairly basic model.cfg should do for a simple rifle. class CfgSkeletons { class Default; class Weapon: Default { skeletonInherit = "Default"; skeletonBones[]= { "magazine","", "ammo_belt","", "ammo_belt_bottom","" }; }; }; class CfgModels { class Default { sectionsInherit=""; sections[] = {}; skeletonName = ""; }; class Weapon: Default { sections[]= { "zasleh" }; skeletonName="Weapon"; }; class R36: Weapon {}; }; Pop it in the same folder with the config.cpp and the model + textures before binarizing. Planck
  5. Is this for ArmA or ArmA2? Planck
  6. Planck

    Please help, im dieing for a answer

    Your first post and you broke at least one forum rule already: §12) Do not type in all capital letters, all bold, or in a non-black font Typing in all caps equates (according to standard net etiquette) to yelling. It is also difficult and obnoxious to read such posts. This also applies to posting all in bold or all in a certain font colour just to try to make your words stand out, if your point is interesting enough or well written enough it will stand out. You're welcome of course to use different colours for parts of your post if it helps clarify certain areas, but typing complete messages in any colour other than black should be avoided. Planck
  7. Planck

    Help in road creation

    When you installed your BI Tools Drive, (P: ), mlod road models were also installed at the same time in 2 folders ... Roads and Roads2. Visitor needs mlod road models in order for roads to work, it cannot use binarized roads from a depboed game roads2.pbo. If you depboed the roads2.pbo from the game, you probably overwrote the mlod roads with the odol roads. You will need to reinstate the mlod roads, possibly by re-installing the Tools Drive ... unless you backed up the mlod roads that is. Planck
  8. Planck


    In case you don't yet have the full set of sample models for ArmA, try this topic ... second post. http://forums.bistudio.com/showthread.php?t=61769 Planck
  9. Planck

    Name of .PBO with Objects in

    Camo netting is in misc3.pbo, mash tents etc in buildings.pbo in tents folder. Planck
  10. Yea, it's a button labelled 'Textures'. Try pressing it. Planck
  11. Planck

    Buildings overview

    http://www.ofpec.com/COMREF/index.php?action=read&id=73 Planck
  12. Double posting, several hours apart? :rolleyes: Closing
  13. Wrong forum, your topic is here: http://forums.bistudio.com/showthread.php?t=95744 Closing Planck
  14. Falklands data should now be available from the ASTER site, I ordered it yesterday afternoon and got it in the evening, so if should be available for anyone now. Planck