opteryx 1562 Posted April 14, 2009 (edited) Download link for the full package, thanks to Kelly's Heroes: Download Edited April 10, 2012 by W0lle 1 Share this post Link to post Share on other sites
roberthammer 582 Posted April 14, 2009 Opteryx thx for these great maps :) Share this post Link to post Share on other sites
icebreakr 3159 Posted April 14, 2009 Thank you Opteryx. Hopefully that will give you some time to help me out with my map project soon ;) Share this post Link to post Share on other sites
Blechreiz 0 Posted April 14, 2009 (edited) nice one. maybe the best custom islands for armed-assault so far www.armed-assault.de link will follow soon Edited April 14, 2009 by Blechreiz Share this post Link to post Share on other sites
mr.g-c 6 Posted April 14, 2009 I have also some pretty heavy performance issues on your map(s). The ground is flickering, very fast LOD switches from vehicles near, and so on..... Seems to be memory related to me. Share this post Link to post Share on other sites
mattxr 9 Posted April 14, 2009 Oh very nice, we will update our server asap and test the maps. Share this post Link to post Share on other sites
xeno 234 Posted April 14, 2009 I have also some pretty heavy performance issues on your map(s). Same here. We activated Sakakah again recently and I had no performance issues at all. Xeno Share this post Link to post Share on other sites
lt.chris 0 Posted April 14, 2009 looks great, will get up a GOL mirror ASAP :) Share this post Link to post Share on other sites
opteryx 1562 Posted April 14, 2009 I have also some pretty heavy performance issues on your map(s).The ground is flickering, very fast LOD switches from vehicles near, and so on..... Seems to be memory related to me. Aye, it's rather frustrating for me as can't do much till someone comes along and tells me specifically what's causing it and what to do. Share this post Link to post Share on other sites
bravo 6 0 Posted April 14, 2009 till someone comes along and tells me specifically what's causing it and what to do. Tell me what were your Visitor3 configurations: (visitor3 menu tools\project parameters\texture layer\edit) Share this post Link to post Share on other sites
opteryx 1562 Posted April 14, 2009 Tell me what were your Visitor3 configurations:(visitor3 menu tools\project parameters\texture layer\edit) I'm pretty sure that's not the cause, but rather something with all the custom objects. I could send you the .pew if you like though. Share this post Link to post Share on other sites
.kju 3245 Posted April 14, 2009 Love your work Opteryx! Hopefully dev heaven can provide you with assistance on your future projects. :D Once DePbo from mikero is there, it may help tracking down problems by making an overview about all critical parts in an easy way. Share this post Link to post Share on other sites
manzilla 1 Posted April 14, 2009 I used to have some serious performance issues on certain missions and the previous versions but know all works wonderfully. No issues on the new version. Share this post Link to post Share on other sites
mattxr 9 Posted April 14, 2009 New Mirror: http://www.gol-clan.net/downloads/opx.7z Share this post Link to post Share on other sites
bravo 6 0 Posted April 14, 2009 (edited) I sent you an pm, but not sure if it was sent lol I'm too ignorant to use the new mp system hehe send the pew so i can confirm the values. edit1: New pm: I believe the new settings i showed you will help gain some FPS on the terrain ;) edit2: I another thing that i forgot to mention: if you intend to port Avgani to ArmA2, it will eventually have some problems.. You are using a lot of original "ca\buildings\bla bla" and miscs, ie, they are fully dependent to ARMA1. edit3: I noticed that you didn't add ground sounds to the house's floors... maybe you prefer that way, but it would feel better if you eared different sound on different surfaces. Edited April 14, 2009 by bravo 6 Share this post Link to post Share on other sites
Guest Posted April 14, 2009 Release frontpaged at the Armaholic homepage. Avgani Iraq 1.5 & Afghan Village 1.0 Share this post Link to post Share on other sites
awotter 0 Posted April 14, 2009 (edited) enjoy Have enjoyed both maps immensely Opteryx thanks for all the time and effort you put into them. I've been porting a WACO/Warfare version of Avgani with Siloa's Dynamic AI Creator and it's been great fun! Edited April 17, 2009 by awotter There was no quoted image. Share this post Link to post Share on other sites
GD Mast 0 Posted April 14, 2009 Today's been a download fest. :) Thanks Opteryx. Share this post Link to post Share on other sites
angryson 0 Posted April 14, 2009 +1 Thanks for this man. You have really captured the look of Iraq. Share this post Link to post Share on other sites
W0lle 1050 Posted April 14, 2009 awotter Please do not quote images. Share this post Link to post Share on other sites
Binkowski 26 Posted April 14, 2009 Thanks for the new update OPX, great work as always. Share this post Link to post Share on other sites
miles teg 1 Posted April 15, 2009 (edited) Awesome work Opteryx! I hope that someone will be able to figure out what's causing the slowdown in performance. But most likely its just the density of objects. Still ya never know. Hopefully there will be some way of improving the performance. Chris G. aka-Miles Teg<GD> Edited April 15, 2009 by Miles Teg Share this post Link to post Share on other sites
Alex72 1 Posted April 15, 2009 (edited) Very well done!! Best got better. Colour of the wheat fields: awesome. Curbs in town: awesome. general look: awesome. Well, you are the island guru. No surprise here. :) EDIT: About the slowdown in the town. I think its about the density of object as you say. I mean look at that place... It looks so "organic" or "nitty gritty". I cant find the engilsh word, but it doesnt have that clean, straight and boxed style. It looks extremelly realistic to roll on those streets. I guess its just that slowing it down a little. Thanks for the hard work you put in. :cheers: Regards Alex Edited April 15, 2009 by Alex72 Share this post Link to post Share on other sites
oldbear 390 Posted April 15, 2009 ArmedAssault.info Mirror and News: We have also added this release to your personal author profile If a release or contact information is missing, feel free to drop a PM, it will then be added. Share this post Link to post Share on other sites
VictorFarbau 0 Posted April 15, 2009 otherwise I would probably just keep going for another year.. That's how a lot of Arma projects end up on local harddrives these days I suppose :) It's a hobby after all. And the environments you created are just fantastic; such love to detail. The colours are also well chosen; I never had such a clear perception of the environment in any of the stock islands. Cheers, VictorFarbau Share this post Link to post Share on other sites