SMERSH 0 Posted September 30, 2008 Studio -=SARMAT=- presents you Pack of rusian architecture (Version 1.0) Corrections: - Geometry lods - Viev geometry & Fire geometry lods - Scale is corrected Added: - Select of the soldier positions in the buildings - Shadows of the objects - 1 new building - Shop is opened now The russian architecture pack includes 35 different objects. It contains models created by SARMAT and models, converted from the other games. We do not claim for the authorship modells, converted from other games and ask to take this correctly. We don't wanted to glorified at the expense of others' work. We wanted to introduce some new and beautiful to ArmA. We hope this objects will help you in creating of missions, campaigns, islands, videos abd screen-arts. Pack of rusian architecture (v1.0) (42Mb) We will be glad for any proposals for cooperation. If the someone want to help us - write to mail: sarmatstudios@yahoo.com Site: http://arma.at.ua/ Share this post Link to post Share on other sites
raedor 8 Posted September 30, 2008 Cool. That chapel looks very atmospheric... Share this post Link to post Share on other sites
william1 0 Posted September 30, 2008 thanks , some eastern buildings are welcome to create some different enviroments  Share this post Link to post Share on other sites
Deathstruck 375 Posted September 30, 2008 wait a minute, so the version  I have downloaded before was 0.9 ? BTW: Nice screens, on which map you took the shots ? Share this post Link to post Share on other sites
madrussian 347 Posted September 30, 2008 Thank you soooo much for these! I loved them in the beta, but figured that it would be way too much work to do all the lods and ai positions. Â Then poof! Â Here they are ready to go. Can't want to check them out again tonight!!! Share this post Link to post Share on other sites
opteryx 1562 Posted September 30, 2008 Awesome! Finally some proper custom buildings. Share this post Link to post Share on other sites
oldbear 390 Posted September 30, 2008 New on front page at Armed Assault.info Link to updated mirror : http://www.armedassault.info/index....=608 Thanks to SARMAT studio Share this post Link to post Share on other sites
MarkJ112 0 Posted September 30, 2008 Very nice work! Â Mirror avaiable HERE courtesy of Arma.jolt.co.uk Share this post Link to post Share on other sites
SMERSH 0 Posted September 30, 2008 Thanks Old Bear I continue work on improvement of this collection of buildings and I think soon buildings become even better. Share this post Link to post Share on other sites
big 0 Posted September 30, 2008 The armaholic mirror has been updated: - Russian architecture pack v1.0 Share this post Link to post Share on other sites
madrussian 347 Posted September 30, 2008 Now, if only someone could give the same treatment to Simba's building pack (with lods, ai positions, etc)... If anyone missed Simba's excellent pack, you can find it here. Â There are tons of beautifully broken down and derelict buildings in there too. Â IIRC, he gave permission if anyone wished to complete them. Â IMO, both this pack and Simba's are full of jaw-dropping, amazing, completely wrecked out buildings, and I feel they would be a perfect fit for one another. Â I can't thank the creators of both packs enough. By combining this excellent pack with a completed version of Simba's, we could really get some unbelievably wrecked out cities, the likes of WWII Stalingrad... or a post-apocalyptic zombie infested future... or life after WW3... you name it! Thank you so much for all the hard work on your buildings pack, Smersh!!! Share this post Link to post Share on other sites
clawhammer 10 Posted September 30, 2008 Is someone making an island with this objects? I really like the setting would be very cool if someone make it Share this post Link to post Share on other sites
datakill 1 Posted September 30, 2008 Is someone making an island with this objects?I really like the setting would be very cool if someone make it I do, on a winter island, but it's a long work... Share this post Link to post Share on other sites
Stavanger 0 Posted September 30, 2008 Mirror updated by ePrison.de Russian Architecture Pack v1.0 by SMERSH & Studio SARMAT Regards, Stavanger Share this post Link to post Share on other sites
kroky 1 Posted September 30, 2008 cannot play the demo mission, its giving an error: you cannot play/edit this mission; it is dependent on downloadable content that has been deleted.INP_UNITS, Sarmat_ERA_102 Any idea Sarmat team or Smersh? Share this post Link to post Share on other sites
william1 0 Posted September 30, 2008 INP_UNITS and  Sarmat_ERA_102 (T72) are availabe for download on Armaholic http://www.armaholic.com/page.php?id=3896 http://www.armaholic.com/page.php?id=3897 Share this post Link to post Share on other sites
wipman 1 Posted September 30, 2008 Hi, i haven't try yet this buildings, but the previous version had many many buildings in which you wasn't able to enter, for example the Big University, or the Church; also if you placed yourself inside, then you fallen through the floor until the ground under the building. So you wasn't able of enter or exit, or even place AI's inside, i hope that this has or gonna change in the future, this buildings are just great and very needed, they fit perfectly in islands like Uhao to islands like Avgani v1.2 making 'em look even better. But, as this pack is unsigned... it isn't MP friendly, and that's a point as bad as the previous ones, which as i've said, it's what i seen on the previous pack. And i'll like to be able of use this buildings in MP, and fully enterable/walkable so we can bring some real war to the ArmA instead fight arround buildings that work as the empty cookies boxes that we used for play with our damn star wars toys when we was young, and put crackers all arround the place and send luck skywalker to something close to Vietnam; in a smaler scale and with the storm troopers as Vietcongs. Let's C ya Share this post Link to post Share on other sites
SMERSH 0 Posted September 30, 2008 cannot play the demo mission, its giving an error:you cannot play/edit this mission; it is dependent on downloadable content that has been deleted.INP_UNITS, Sarmat_ERA_102 Excuse , the demo-mission from the beta version, therefore demands addition. Here a demo-mission only with Russian architecture: here Share this post Link to post Share on other sites
vilas 477 Posted September 30, 2008 impressing and super objects Share this post Link to post Share on other sites
miller 49 Posted September 30, 2008 Wow great, thanks SMERSH Â Â ArmABase.de Mirror and News : Mirror: Russian architecture pack 1.0 by SMERSH and Studio SARMAT Kind regards Miller Share this post Link to post Share on other sites
TankCommander 3 Posted September 30, 2008 Well done SMERSH I was surprised to find with the beta the shear amount of building I could place. It would actually perform better than BI models from what I've seen. Keep up the good work! Share this post Link to post Share on other sites
rundll.exe 12 Posted October 1, 2008 I gave them a try and they are really nice looking. But there is one big problem: You can shoot trough most buildings and they are all indestructable... Try it with an m1a1 for example, you can shoot sabot right trough it I think you forgot the fire geometry for the buildings? (the wrecked cars work fine btw) Share this post Link to post Share on other sites
madrussian 347 Posted October 1, 2008 I checked out the changes last night. Â Overall a huge improvement from the beta! However, I did find a few walls you could still walk through and a few floors you fall through. Â Also, I checked out the AI positions and unfortunately, when I ordered my AIs to enter them, they got stuck trying to enter probably 80% of the time and could not enter the buildings. Â Also the fences are a huge problem for the AI. (i.e. They won't go inside). Speaking of the fences, is there a possibility of breaking them out from the models? Â Those buildings would be far more versatile that way. Â Likewise for the miscellaneous outlying objects and debris... plus if you want to build on a hillside, all that stuff ends up elevated above the ground. Keep up the good work though... I have confidence these buildings will eventually get there. edit: You've probably already done this to some extent, but I'd certianly want to dePBO and see how BIS managed it's wrecked buildings, because they work flawlessly. Share this post Link to post Share on other sites
MEDICUS 0 Posted October 1, 2008 Very nice and atmospheric buildings! Just tested a bit in the editor and got this in my Arma.RPT: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">Strange convex component sar_ru_architect\military.p3d in component12:geometry Strange convex component sar_ru_architect\military.p3d in component13:geometry Strange convex component sar_ru_architect\military.p3d in component14:geometry Strange convex component sar_ru_architect\military.p3d in component17:geometry Strange convex component sar_ru_architect\military.p3d in component18:geometry Strange convex component sar_ru_architect\military.p3d in component55:geometry Strange convex component sar_ru_architect\military.p3d in component56:geometry Strange convex component sar_ru_architect\military.p3d in component57:geometry Strange convex component sar_ru_architect\military.p3d in component59:geometry Strange convex component sar_ru_architect\military.p3d in component60:geometry Strange convex component sar_ru_architect\military.p3d in component61:geometry Strange convex component sar_ru_architect\military.p3d in component63:geometry Strange convex component sar_ru_architect\military.p3d in component64:geometry Strange convex component sar_ru_architect\military.p3d in component65:geometry Strange convex component sar_ru_architect\military.p3d in component83:geometry Strange convex component sar_ru_architect\military.p3d in component84:geometry Strange convex component sar_ru_architect\military.p3d in component85:geometry Strange convex component sar_ru_architect\military.p3d in component107:geometry .... Strange convex component sar_ru_architect\military.p3d in component01:geometryFire Strange convex component sar_ru_architect\military.p3d in component22:geometryFire Strange convex component sar_ru_architect\military.p3d in component23:geometryFire Strange convex component sar_ru_architect\military.p3d in component24:geometryFire .... (List is much longer, but it just lists the different typs of buildings) Keep it up! MfG, Medicus Share this post Link to post Share on other sites
opteryx 1562 Posted October 1, 2008 Do these buildings even have resolution LODs? They have terrible performance which renders them useless in any urban setting. I'll wait till next release and see if they're improved performance wise. Other than that they look absolutely fantastic. Share this post Link to post Share on other sites