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Guest RKSL-Rock

EricM's Kamov KA-52 Alligator Released

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Guest RKSL-Rock

EricM_Kamov 52

ericm_ka52_100_rel_1sml.jpgClick for High Res

ericm_ka52_100_rel_2sml.jpgClick for High Res

Released: 14-September-08

CREDITS:

Model, Textures and Config – EricM

Minor Tweaks – Rock (RKSL studios)

---------------------------------------Version 1.00 ------------------------------------------

DISCLAIMER:

THIS IS A BETA RELEASE please treat it as such. Expect some bugs or issues.

The Software is distributed without any warranty; without even the implied warranty of merchantability or fitness for a particular purpose.

The Software is not an official addon or tool. Use of the Software (in whole or in part) is entirely at your own risk.

CONDITIONS OF RELEASE:

By downloading this addon you accept ALL the following terms and conditions:

• The author grants you the right to use and redistribute this addon freely for non-commercial use in Armed Assault and Armed Assault 2.

• If you wish to modify, enhance, tweak… feel free to ask ericmarodon[at]hotmail.com

FEATURES:

• Full Kamov 52 model with various resolution LODs for performance,

• Custom “SLA†Black Camo texture, hand painted from photo reference

• Custom RVMATs for all surfaces,

• Working cockpit for pilot and gunner,

• Retracting gears with working dampers,

• Working turret with realistic values,

• Working Shadow LOD,

• Working damage textures for cockpit and fuselage,

• Working instruments and screens in the cockpit (custom horizon and radar screen hand painted from photo reference)

• Working night textures in the cockpit,

• Tweaked flight model thanks to RKSL Studios

VERSION HISTORY:

1.01 - | 15-09-08  - EricM KA-52  - Public Beta updated RAR file with Public Key.

1.00 - | 14-09-08  - EricM KA-52  - Public Beta

CLASSNAMES:

ericm_KA52 = KA-52 (EricM 1.00)

You can find the models in the editor as:

OPFOR > Air > KA-52 (EricM 1.00)

Known Bugs :

- Nothing obvious so far…

Please post if you find something:

Enjoy

NOTE

This is all EricM’s work RKSL is just acting as the host for his files.  Any questions or requests please contact EricM.

--------------------------------------- DOWNLOAD Version 1.00 ------------------------------------------

Download Public Key: EricM Public key @ RKSL Studios– RAR 1kb

Download 1.01 @ RKSLstudios.info 23.4Mb

Download 1.01 @ArmedAssault.info 23.4Mb

Download 1.01 @ArmaBase.de 23.4Mb

Download 1.01 @Armaholic.com 23.4Mb

Download 1.01 @eprison.de 23.4Mb

Download 1.00 @ Armed-Assault.de 23.4Mb

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Very good quality addon.

Only two things:

-You can lock and fire at Air units with the Vihkrs missiles.

-The gunner optic does not move much left and right, whereas the disco ball should have an angle of at least 180 degrees (I think).

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Really nice biggrin_o.gif

Only one question that far:

How should the gunner aim when using the 80mm rockets?

He either can't see the target area or don't have an idea where they flying at.

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Hi, you've forget to add your public BIkey to the download, Kartman. Let's C ya

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Nice work.

Quote[/b] ]

Please post if you find something:

1.In zoomed with with the gunner. the optic are a bit off center.

2. The hud needs more work.. its not correctly adjusted with the cursor of the plane

keep up the good work!

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nice bird i really like it. one thing:

when u land u have to touchdown exacly on all three wheels,

otherwise its bumpy and it can even turn around and turns upsidedown.

can you check this, maybe a bug with the suspension ??

greetz

themaster303

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Hi, the red (cockpit) light is not visible from outside and the missiles

don't dissapear after fire 'em, sometimes they don't follow the target

for some reason and are shoted straight by the gunner for some reason,

and the gun is as inaccurate as in the BIS choppers = 85%.

Other than that... the textures are really pimp and the animated

radar screen detail is an über pimp touch that brings back the DKM

addons to my memory; even when i've seen junkies "scanning targets..."

much much more faster than that radar screen. Very pimp addon. Let's C ya

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-You can lock and fire at Air units with the Vihkrs missiles.

So it works like in real life, great! wink_o.gif

EDIT: haha this is getting even better: Guncam moves as much (little) as it should do since the placement of the gun on KA50/52 makes it move that little. Well done. I tested being shot and top rotor went out (awesome dmg model!wink_o.gif and my rudder stopped working. Well done. Damage model on the heli body, awesome! Well done... This heli is super. In need of XEH i think though? Myke's dynamic viewdistance dont work when starting inside your great A/C.

Fucking awesome Eric!!! notworthy.gif

Regards

Alex

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Guest RKSL-Rock

Guys please check the first post again for an updated Download with the Public Key.  Apologies for that, slight oversight on my part.

-You can lock and fire at Air units with the Vihkrs missiles.

They do that in the real world too apparently.

when u land u have to touchdown exacly on all three wheels,

otherwise its bumpy and it can even turn around and turns upsidedown.

can you check this, maybe a bug with the suspension ??

That’s due to the high centre of gravity of the model, blame me.  I had to do that to get it to fly a bit better.  sad_o.gif

Hi, you've forget to add your public BIkey to the download, Kartman. Let's C ya

Kartman?  Who's Kartman?

Re the Key I forgot, sorry.  I've updated the rar file and added a link to the public key for those that have already downloaded it.

...missiles don't dissapear after fire 'em...

Re the missiles they are same as the KA-50.  They arent meant to disappear when fired.  The tubes you see are just that, tubes that hold the missiles.

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Awesome addon. Already tested it, and I have two statements:

- Ka50 as a base (good for most basic sounds and armor values etc.; others - overall game continuity and compatibility with MES. don't forget to add void weapons[]/magazines[] to main class)

- gunnerName = $STR_POSITION_GUNNER;

Try this together with changing base class to Ka50, then simply eject in air  smile_o.gif  I was preparing it to work with future Ka-52 addons... and surprise! here's the one, just in time for testing  smile_o.gif  (ZGB_MES is based on Mandoble's script and my own one for FFUR Evgeniy's Ka-52)

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This thing flies like a dream, thanks! Get it up to speed, and you can execute a nice, graceful barrel roll without crashing the chopper. And, the high center of gravity makes the thing look very nice turning through the air.

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