Guest RKSL-Rock Posted June 21, 2008 <span style='font-size:17pt;line-height:100%'>EricM Mi-24 BETA1 Pack (SLA)</span> Put in game by RKSL Studios. Released: 21-June-08 CREDITS: Model and Textures – EricM Config and animations – Rock (RKSL studios) DISCLAIMER: THIS IS A BETA RELEASE please treat it as such. Expect some bugs or issues. The Software is distributed without any warranty; without even the implied warranty of merchantability or fitness for a particular purpose. The Software is not an official addon or tool. Use of the Software (in whole or in part) is entirely at your own risk. CONDITIONS OF RELEASE: By downloading this addon you accept ALL the following terms and conditions: - EricM and RKSL grant to you a personal, non-exclusive license to use this addon. - This addons is NOT FREEWARE and it does not contain any BIS copyrighted materials. - You may NOT alter or reskin this release. (A template and paint kit will be released as part of the FULL release.) - This addon, model, textures or config may not be commercially exploited in any way.  This includes “pay to download†or “burn to disk†services and or Military training purposes. - This addon is designed for use only in BIS’ Armed Assault PC game. You may not port or convert any of its content for use in any other game or platform - You may NOT use this in VBS2. - You may freely distribute these addons only in its original package. FEATURES: - Carries 1 pilot, 1 Gunner and 6 passengers - Animated “cargo†doors - Animated sensor doors - Working Landing gear including Dampers - Working lights - Working Instruments - Texture Normal mapping - Damage Textures - NO SCRIPTS VERSION HISTORY: 0.9B - | 21-06-08 ! - EricM Hind - Public Beta 0.8b - | 21-06-08 ! - EricM Hind - Private Beta 0.1a - | 21-06-08 !  - EricM Hind - Private ALPHA CLASSNAMES: ericm_hind_1  =  Mi-24D HIND-D ericm_hind_fg_1 = MI-24P Hind-F You can find the models in the editor as: OPFOR > EricM/RKSL Air > Mi-24D HIND-D (BETA) OPFOR > EricM/RKSL Air > Mi-24P HIND-F (BETA) REPORTING BUGS: We want to give you the best addon we can but we can only do that if you help us.  Please report any bug or issues you have here: http://bugtracker.rkslstudios.info NOTES: 1 – This addon is unsigned at this time future releases will be signed to ensure proper MP compatibility. 2 - This pack only contains a sample of two versions. The MI-24D and the MI-24P with fixed Twin 30mm cannon 3 – This version contains ONLY the SLA (Opfor) skins subsequent packs will contain several preset versions 4 – As per EricM’s wishes. The FULL release will include all the MLODS and source files to allow you to create your own versions 5 - The Archive is passworded to ensure you actually read the readme and agree to the Terms and Conditions.  The password is at the end of the readme Mirrors: Download 1: – RKSL Studios – RAR 31.4Mb Download 2: – Armaholic – RAR 31.4Mb Download 3: – ArmAbase – RAR 31.4Mb Download 4: – Armed-Assault.de – RAR 31.4Mb Download 5: – ePrison.de – RAR 31.4Mb Share this post Link to post Share on other sites
M.Andersson(SWE) 4 Posted June 21, 2008 Frikkin awsome.... Now...Get back to work Rocko.... Share this post Link to post Share on other sites
mr burns 132 Posted June 21, 2008 Holy ..... Mirror @ armed-assault.de Share this post Link to post Share on other sites
Guest Posted June 21, 2008 Frontpaged at the Armaholic.com homepage. The Armaholic.com download page can be found here: http://www.armaholic.com/page.php?id=3390 Share this post Link to post Share on other sites
thesun 14 Posted June 21, 2008 Just had a short flight over Sahrani and i have to say i like the flight model it has, very well done. Share this post Link to post Share on other sites
M.Andersson(SWE) 4 Posted June 21, 2008 Flight Model A+ FOV in cockpit A- ( A bit wierd, might be that im not used to it) AI Friendly A+ EDIT: Forgot, will the map/gps screen in cockpit be working?? That would be awsome aswell...Nightflight in BAAAAD weather with only instruments to rely on...LOVELY MP ?? If the stuff your working on for RKSL is similar...Maaaaan... Its gonna be a sweeet war... Share this post Link to post Share on other sites
EricM 0 Posted June 21, 2008 I hope you like it. Thanks a lot to RKSL for the config work and flight model. There are still some issues identified that we are working on, but I think it gives you a nice idea of what it will be like in the final release. Bye, Share this post Link to post Share on other sites
sakura 0 Posted June 21, 2008 Hi First great work cool for a Beta!! Will this Baby in fhe Final release too??? [im]http://www.patricksaviation.com/uploads/photos/10458.jpg[/img]>100kb Here is a Prospect TooSuper hind Prospect Share this post Link to post Share on other sites
Guest RKSL-Rock Posted June 21, 2008 FOV in cockpit A- ( A bit wierd, might be that im not used to it) In what way? EDIT: Forgot, will the map/gps screen in cockpit be working?? No plans to add that myself. Â But if someone comes up with a new script system it could be added later. MP ?? It was tested on both Windows and Linux servers. Â There was no noticeable problems and no ArmA.rpt issues. If the stuff your working on for RKSL is similar...Maaaaan...Its gonna be a sweeet war... With all the scripted systems etc its going to be fun. HiFirst great work cool for a Beta!! Will this Baby in fhe Final release too??? [mg]http://www.patricksaviation.com/uploads/photos/10458.jpg[/img] Well actually no. Â Not this pack. Â The Super Hind series might come later. Share this post Link to post Share on other sites
Messiah 2 Posted June 21, 2008 Nice surprise this. Took a break from work to have a fly around with this. As to be expected, the flight model was sublime, a real pleasure to both throw around around, and be agile and precise with. Good job as always there Rock. Model and textures were very nice too, looked the part and fitted in well with Sahrani and the rest of the SLA stuff. Cockpit in particular was incredibly detailed and nicely mapped.  Seeing as BETAs are all in the name of feedback, then the only things I could pick up one were: * Specular, in my own opinion, is a little overdone. Probably just a question of taste, but it felt a bit too shiny? * Hind P has a redundant rocket weapon (You can still select it when cycling through the weapons, but can't fire it as it has no ammo). * Hind P The non guided rockets you can fire, are 'spawned' in the same place (or near enough) as the guided rockets, rather than from the tubes. Haven't had no where near enough time to play with this, so shall return once I've given her a good seeing too  Share this post Link to post Share on other sites
LFO 0 Posted June 21, 2008 awesome news!!! and on this happy day i have to work for 5 more hours... crap. can't wait to fly this baby, many thanks rock and eric!! Share this post Link to post Share on other sites
Guest RKSL-Rock Posted June 21, 2008 * Hind P has a redundant rocket weapon (You can still select it when cycling through the weapons, but can't fire it as it has no ammo). Yeah I dropped a clanger in the config. * Hind P The non guided rockets you can fire, are 'spawned' in the same place (or near enough) as the guided rockets, rather than from the tubes. It’s an engine issue.  Check the KA50 it does the same. Also what a Hind P? I take it you mean the Mi-24P HIND F Guys if you want to report bugs please use the <span style='font-size:9pt;line-height:100%'>BUG Tracker</span>  I know its a pain to register but it really does help us sort out the issues. Share this post Link to post Share on other sites
KorpeN 0 Posted June 21, 2008 Thank you Eric and RKSL for the great work.Downloading asap. Share this post Link to post Share on other sites
miller 49 Posted June 21, 2008 Great, thanks RockofSL ArmABase.de Mirror and News: EricM Hind Pack Beta 1 Kind regards Miller Share this post Link to post Share on other sites
Messiah 2 Posted June 21, 2008 * Hind P has a redundant rocket weapon (You can still select it when cycling through the weapons, but can't fire it as it has no ammo). Yeah I dropped a clanger in the config. * Hind P The non guided rockets you can fire, are 'spawned' in the same place (or near enough) as the guided rockets, rather than from the tubes. It’s an engine issue.  Check the KA50 it does the same. Also what a Hind P? I take it you mean the Mi-24P HIND F Guys if you want to report bugs please use the <span style='font-size:9pt;line-height:100%'>BUG Tracker</span>  I know its a pain to register but it really does help us sort out the issues. Shall register and sort that out, didn't notice that on the Ka50's, but i suspect that because the weapon systems are closer its less noticable. Nowt you can do there. and I was sure it was F at first, but you had (pre edit) written Hind P in your opening post or perhaps I'm going mad. More than likely. thanks again, its a most enjoyable toy Share this post Link to post Share on other sites
Guest RKSL-Rock Posted June 21, 2008 Shall register and sort that out, didn't notice that on the Ka50's, but i suspect that because the weapon systems are closer its less noticable. Nowt you can do there. and I was sure it was F at first, but you had (pre edit) written Hind P in your opening post  or perhaps I'm going mad. More than likely. thanks again, its a most enjoyable toy  Nope I've only edited the mirrors. Its you going mad. Share this post Link to post Share on other sites
da12thMonkey 1943 Posted June 21, 2008 Rock, would you consider making it possible to manually guide the AT-2 missiles like on other MCLOS/SACLOS systems in game (TOW), or would that not be sensible since the Hind's much quicker? Share this post Link to post Share on other sites
M.Andersson(SWE) 4 Posted June 21, 2008 The FOV in the cockpit in freelook made me abit uneasy... Cant really explain. But as i said, might be that im not used to it... TESTING: Sound is dissapearing when fireing Rockets Share this post Link to post Share on other sites
Guest RKSL-Rock Posted June 21, 2008 Rock, would you consider making it possible to manually guide the AT-2 missiles like on other MCLOS/SACLOS systems in game (TOW), or would that not be sensible since the Hind's much quicker? I'd love to but i think (without resorting to some scripting) its impossible. Â Maybe someone else will correct me, but i dont think missiles launched from aircraft can be manually guided!? And I'm not entirely sure it would be AI friendly if it was....? The FOV in the cockpit in freelook made me abit uneasy...Cant really explain. But as i said, might be that im not used to it... TESTING: Sound is dissapearing when fireing Rockets I use TrackIR so I cant say ive ever had the same issues. As for the sound. Dropit on the bug tracker and I'll take a look at some point. Share this post Link to post Share on other sites
the_shadow 0 Posted June 21, 2008 dont know if it´s a bug but... AI doesnt seem to engage properly.. i had it in a quck mission with about 10 vehicles (unarmored) and some 40+ soldiers on the opposing side and well.. AI shot a couple of guided missiles and some random burts with the cannon (mi24D) but mostly just flew around waiting to be shot down.. i would have hoped AI was a bit more aggresive with it.. like.. throwing unguided rockets at the soldiers, and rapidly changing targets with its cannon after defeating the previous target.. but as i said, not sure it´s a bug.. Share this post Link to post Share on other sites
PSYCHOSIM 0 Posted June 21, 2008 Very Cool, nice work........ Rock, can't wait to try your British addons after this........ Share this post Link to post Share on other sites
Heatseeker 0 Posted June 21, 2008 The disapearing sounds and cockpit quietness was implemented by BIS so its easier to use VON inside the vehicles without having to shout, i would rather* scream like a fool and hear my vehicle and its weapons properly.. not a RKSL bug but one of those BIS ideas that suck. The auto cargo doors and landing gear is something i would rather control with the action menu since i like having control over these things, somehow i like the extra interaction but this is just an opinion. The main rotor.. i dont know if there are any plans to animate the blades (make them bend) but would be a nice little touch if its not too much work, otherwise its fine. Overall i really love it, its of a very high quality for a beta, looks beautyfull, feels heavy, works perfectly. Congratulations and many thanks to RKSL and EricM, the hind is far more usefull than the BIS SU-34 or even the A10, love to fly it in 1st person view, no problems there (fantastic interior) . *typo Share this post Link to post Share on other sites
Guest RKSL-Rock Posted June 21, 2008 dont know if it´s a bug but... AI doesnt seem to engage properly..… but as i said, not sure it´s a bug.. I’ll see what I can do about that…. It partly poor weapons config and party crappy hardcoded AI behaviour. The disapearing sounds and cockpit quietness was implemented by BIS so its easier to use VON inside the vehicles without having to shout, i would later scream like a fool and hear my vehicle and its weapons properly.. not a RKSL bug but one of those BIS ideas that suck. Someone else commented on that not 10 mins ago.  But I wouldn’t be surprised if it was sound file related. The auto cargo doors and landing gear is something i would rather control with the action menu since i like having control over these things, somehow i like the extra interaction but this is just an opinion. I know a few people wanted this but honestly I see it as an acceptable compromise so the AI can use it easily. The main rotor.. i dont know if there are any plans to animate the blades (make them bend) but would be a nice little touch if its not too much work, otherwise its fine. I don't have to plans to add the RKSL Dynamic Rotor System (DRS) to it any time soon, maybe in a later release.  It would require significant reworks to the rotor head and blades.  I just don’t have the time right now. Overall i really love it, its of a very high quality for a beta, looks beautyfull, feels heavy, works perfectly. Congratulations and many thanks to RKSL and EricM, the hind is far more usefull than the BIS SU-34 or even the A10, love to fly it in 1st person view, no problems there (fantastic interior) . I’m sure Eric won’t mind me speaking for him on this; we’re both very glad you all like it.  We’ve both put a lot of effort into it and we appreciate everyone’s positive comments. Thanks. Share this post Link to post Share on other sites
ravendk 25 Posted June 21, 2008 Nice helo, got a nice feel to it Quote[/b] ]- You may NOT use this in VBS2. Not that i have VBS2.. exactly how are you gonna make sure that its not used in VBS2 Share this post Link to post Share on other sites
kuIoodporny 45 Posted June 21, 2008 Graaaagh!!! Downloading! Share this post Link to post Share on other sites