cole 0 Posted April 28, 2008 If it would be possible it probably would be SLX_Cloud.pbo but it might be also in other pbo's like SLX_Shoteffects.pbo, slx_vehicleeffects.pbo and slx_vehiclesmokelaunchers.pbo edit: Removing the files you said really does remove the smoke but then I get loads of errors ingame (like when shooting ground, driving vehicles.. everything that created smoke in SLX).. I'd never think one misplaced ";" in the shortcut can do so much damage in ArmA Share this post Link to post Share on other sites
M.Andersson(SWE) 4 Posted April 28, 2008 So now i have startuperror: "Addon 'SightAdjustment_AutoInit' Requiers addon SightAdjustment Clicking ok game starts, then comes: Script 'ECS_Core\data\scripts\init.sqf' not found EDIT: It would be alot esier to just have Copy and Paste the addons and data folders...Installfiles are 95% of the times either corrupted or fawlty...Towers Share this post Link to post Share on other sites
wika_woo 182 Posted April 28, 2008 PROBLEM:Extract of one or more files failed Thats when clicking "Install_SLX_CA" Clicking Yes gives me: "PBO Creation Failed" I get that problem too please help? Share this post Link to post Share on other sites
paragraphic l 2 Posted April 28, 2008 So now i have startuperror:"Addon 'SightAdjustment_AutoInit' Requiers addon SightAdjustment Clicking ok game starts, then comes: Script 'ECS_Core\data\scripts\init.sqf' not found EDIT: It would be alot esier to just have Copy and Paste the addons and data folders...Installfiles are 95% of the times either corrupted or fawlty...Towers That is because you've added two files into your addon folder out of the extra folder; SightAdjustment_AutoInit.pbo which offcourse needs the Sight Adjustment add-on Sight Adjustmen BI Link and slx_ecs_xeh.pbo which needs the ECS mod to be loaded. If you don't use these, remove them from the Addon folder. EDIT: Well just copy-ing and pasting isn't what the .bat does... it unpack the pbo's and repack them with the adjusted files Quote[/b] ]I get that problem too please help? Do you have Vista as well? These files are not needed to use SLX, they just add some extra stuff. Quote[/b] ]removing just SLX_Cloud.pbo gives missing file errors ingame and removing all of those you spoke about gives "No entry 'bin\config.bin/CfgDifficulties/Regular/Flags.VonID'.", after clicking yes theres another error "Error compiling pixel shader PSAlphaOnlyMod" and ArmA doesn't start.Would be really great if someone could find a way to remove the smoke without errors (thats probably going to require removing something from some .pbo file) or possibly an update that would make SLX Smoke "Plug-In/Out" without any errors, that would be completely perfect EDIT: Aw sh*t, it seems theres something wrong with my arma, stuff that I said above may not be related to SLX You either have a bugged patch install or missing the patch. So yeah please try reinstalling the 1.12 patch or reinstall ArmA completely. The second errors refers to the new shader files which are made for 1.11/1.12 adjusted coastal areas, it is actually included in the bin folder of this mod Share this post Link to post Share on other sites
NoRailgunner 0 Posted April 28, 2008 SLX improves AI but often it breaks some missions like in OFP eg. in "Combined Arms" own group fight against T80's and don't retreat as order was given via radio. What about to make this SLX-Mod with selfstanding components like "SLX AI tactics", "SLX Effects", "SLX Vehicles", "SLX Units" etc? Anyway its a good addition to vanilla ArmA and hope we see some further work on this! Share this post Link to post Share on other sites
cole 0 Posted April 28, 2008 You either have a bugged patch install or missing the patch. So yeah please try reinstalling the 1.12 patch or reinstall ArmA completely. The second errors refers to the new shader files which are made for 1.11/1.12 adjusted coastal areas, it is actually included in the bin folder of this mod Sorry for that, I found out there was an additional ";" hidden in my arma shortcut and that made so much "damage". I edited the previous post: edit: Removing the files you said really does remove the smoke but then I get loads of errors ingame (like when shooting ground, driving vehicles.. everything that created smoke in SLX).. Share this post Link to post Share on other sites
Spy17 1 Posted April 28, 2008 I activated the mod with gedgetys tool (arma launcher). Do i get all the features like this? (without starting the Bat) What I have seen until now is great! Share this post Link to post Share on other sites
paragraphic l 2 Posted April 28, 2008 You either have a bugged patch install or missing the patch. So yeah please try reinstalling the 1.12 patch or reinstall ArmA completely. The second errors refers to the new shader files which are made for 1.11/1.12 adjusted coastal areas, it is actually included in the bin folder of this mod Sorry for that, I found out there was an additional ";" hidden in my arma shortcut and that made so much "damage". I edited the previous post: edit: Removing the files you said really does remove the smoke but then I get loads of errors ingame (like when shooting ground, driving vehicles.. everything that created smoke in SLX).. Ooh okay, glad you found the problem And I allready thought removing that file would break the mod. Quote[/b] ]SLX improves AI but often it breaks some missions like in OFP eg. in "Combined Arms" own group fight against T80's and don't retreat as order was given via radio.What about to make this SLX-Mod with selfstanding components like "SLX AI tactics", "SLX Effects", "SLX Vehicles", "SLX Units" etc? Anyway its a good addition to vanilla ArmA and hope we see some further work on this! Solus might be able to create all sort of seperate modules, but he made this mod to be used as a whole, offcourse there will always be different taste and when creating modules you'll probably get people asking if it could be possible to create everything in one module as a standalone... and then you'll end up with seperate add-ons instead of a mod. Yet this is my opinion not that of Solus. So you might see this happening in the future I can't promise nor deny it. Quote[/b] ]I activated the mod with gedgetys tool (arma launcher).Do i get all the features like this? (without starting the Bat) What I have seen until now is great! Yes you do The Bat is just a different way to create the shortcut as you can get a small message with that way, now you just start the mod immediatly trough a different solution Share this post Link to post Share on other sites
cole 0 Posted April 28, 2008 I agree it should be used as a whole but only Sounds/Effects should be detachable (that should count for all mods being worked on) because thats usually the thing thats really a matter of taste and should be configurable as the user wants Or there's a second (harder) way - open the .pbo's, spend days finding out what to delete/edit to make the errors go away and make signatures for the edited file(s) useless Share this post Link to post Share on other sites
wika_woo 182 Posted April 28, 2008 I dont use vista, so then do i just extract all files into my addon dir?... Share this post Link to post Share on other sites
Colossus 2 Posted April 28, 2008 I was hoping I would manage to wait for the new patch until I installed ArmA on my new PC, but this mod makes it hard to hold that promise. <span id='ME'><center>Colossus tries to think about other things, such as the release of GTA IV the next day.</center></span> Must resist...SLX.. ArmA! Looks great. Keep up! Share this post Link to post Share on other sites
paragraphic l 2 Posted April 28, 2008 I dont use vista, so then do i just extract all files into my addon dir?... if you REALLY want to use the extra files, unpbo the weapons.pbo and Ca.pbo place the files from new data in the correct folders and repbo them and place them in the SLX Addons folder Share this post Link to post Share on other sites
David221 0 Posted April 28, 2008 Im not sure if its just my unintellegent mind or if its just a problem some ppl are getting but I downloaded the mod and installed it just the way you said too but I cant seem to get it running, I cant seem to drag anything in game and my AI are still stupid. little help pls Share this post Link to post Share on other sites
4 IN 1 0 Posted April 28, 2008 did you change the sound too? as it seems to replace the sound mod i am using, if it is true, how to get this mod to work with other sound mod like FDF? Share this post Link to post Share on other sites
monty67t 0 Posted April 28, 2008 did you change the sound too? as it seems to replace the sound mod i am using, if it is true, how to get this mod to work with other sound mod like FDF? This has already been answered, read the entire thread. Share this post Link to post Share on other sites
4 IN 1 0 Posted April 28, 2008 did you change the sound too? as it seems to replace the sound mod i am using, if it is true, how to get this mod to work with other sound mod like FDF? This has already been answered, read the entire thread. thx, my stupidy now the only issus is the effects that i'd like to get rip of, only problem is that those file are needed for the mod to function normally Share this post Link to post Share on other sites
Gene 0 Posted April 28, 2008 For anyone interested, I've managed to do a complete isolation of the body dragging and body armor segments of SLX (cannot be separated further without shifting gameplay for the worse). Zero dependencies/loose ends, no errors. And no, slx_cloud is not needed. I won't release it unless I have permission from Solus/paragraphic l, but I can walk anyone interested through the process for now. Share this post Link to post Share on other sites
HGuderian 0 Posted April 28, 2008 @Gene Hi, I'm interested, can you kindly PM your suggestion? Thanks Share this post Link to post Share on other sites
paragraphic l 2 Posted April 28, 2008 For anyone interested, I've managed to do a complete isolation of the body dragging and body armor segments of SLX (cannot be separated further without shifting gameplay for the worse). Zero dependencies/loose ends, no errors. And no, slx_cloud is not needed.I won't release it unless I have permission from Solus/paragraphic l, but I can walk anyone interested through the process for now. Well I'm in no position to give you permission. Please read through the readme, IIRC you should be allowed if you just give the correct credits, but don't take my word for it PLEASE first make sure it's written in the readme Share this post Link to post Share on other sites
Halochief89 0 Posted April 28, 2008 Quote[/b] ]QuoteThe only problem for me is the missing voices! Missing voices? Have you put SLX_NoVoice.pbo in Addons folder? Yeah it says its missing several sayings like contact3, underfire2 and such. Is this an issue with EVA? Share this post Link to post Share on other sites
Binkowski 26 Posted April 28, 2008 i get the same issue, and i am also using @EVA. i'm going to remove it and test it. Share this post Link to post Share on other sites
mr.g-c 6 Posted April 28, 2008 Played a few single-player missions and what i found the most annoying part of the current mod-stage: Recoils and Barrel-climb rates! They are so unrealistic especially for the AK74 series... They have almost NO RECOIL in real life through their tiny,small caliber + same goes for M4/M16 in real life. Please either use the Beta 1.12 standard ones or use some similar to what the Q-Recoils Addon does. Or soemthing between This changed together with the removal of smoketrails from bullets, and the two major complains from my side would be gone. Best Regards, Christian Share this post Link to post Share on other sites
Commando84 0 Posted April 28, 2008 Nice mod! Love the stuff it does, even though it makes my computer at school feel ancient gonna try it at home soonish so i know if its the same there btw im wondering, is there a way to disable drag action to opfor soldiers? its kind of funny when i move around at the battlefield and i get action drag bla bla dude away and its for enemy soldiers awesome to see the thing in action when a.i using it and all. Also is there someway to disable player from not being able to stand up when suppressed? I know it could be a life saver but sometimes imo it could mean death due to slow movement speed crawling on the ground when a bmp 2 shows up or something Share this post Link to post Share on other sites
wika_woo 182 Posted April 28, 2008 This mod still isnt running for me  I havnt got vista, i dont want the extras.. Just wanna play SLX mod, please.. Share this post Link to post Share on other sites
Binkowski 26 Posted April 28, 2008 Quote[/b] ]Halochief89 Posted on April 28 2008,23:41Quote Quote The only problem for me is the missing voices! Missing voices? Have you put SLX_NoVoice.pbo in Addons folder? Yeah it says its missing several sayings like contact3, underfire2 and such. Is this an issue with EVA? it is, i just removed my @EVA mod and i didn't get any errors. Share this post Link to post Share on other sites