zwobot 22 Posted April 4, 2007 Muchas gracias for that lovely mod Share this post Link to post Share on other sites
Lt_Phoenix 0 Posted April 4, 2007 It's finally here Been looking forward to this since 2002 Share this post Link to post Share on other sites
AfrographX 0 Posted April 4, 2007 Uploaded a first BETA version of mission based on Operation Prelim, the SAS raid on Pebble island. Link to User Missions Share this post Link to post Share on other sites
MrRee 0 Posted April 4, 2007 Just been VTOL-ing around Port Stanley for the past 25mins it's the most amazing thing i've ever seen in this game Falklands Team = Gods  Share this post Link to post Share on other sites
zwobot 22 Posted April 4, 2007 Uploaded a first BETA version of mission based on Operation Prelim, the SAS raid on Pebble island.Link to User Missions Whoo, I've honestly never been interested in this mod but since I downloaded it I like it so much Share this post Link to post Share on other sites
imutep 0 Posted April 4, 2007 I can tell good feedback from our site to this mod, but a lot of errors (bugs) where found. -> SAM and Radarstations doesn't work -> Landingboat has an error when the player would to move in cargo (crash to desktop) -> Some cars can only placed empty in editor. Otherwise crash to desktop -> You can go through houses This are errors, that where postet in our forum. But people have fun to play this mod...me too @AfrographX: Thanks for mission Imutep Share this post Link to post Share on other sites
brataccas 0 Posted April 4, 2007 Hi im just passing by to say thx for this mod, been waiting years! ! ! ! ! I think I will enjoy this mod better than arma 12%..... edit: does it come with any campaign? or missions? Share this post Link to post Share on other sites
Gedis 0 Posted April 4, 2007 OMFG!!! (sorry for that) I'm so late! Where I was been before?! Now i feel that i lost the initiative and i can smell that i'm loosing the battle. Why? I checked for this mod 1day and few hours later, when it was released... I missed the release  But it's worth it! The mighty Vulcano flying at 15m or lower. The Hercules, looks and feels fantastic! BV-202s... - how did they done that functional?(brother said). Oh... Hermes, Invincible, Atlantic Conveyor... and so on and on and on... I'm in shock! It's uberfantastish, splendless, outstanding, amazing, stunishing... It's one of best miracles of whole ofp editing. You guys did a great job, thought it's not over yet Share this post Link to post Share on other sites
cbfasi 4 Posted April 4, 2007 I just found out something rather gutting.... I released the out of date Stanley map, not the one I fixed on Monday.. I will see what I can do about getting it available in the not too distant future... along with the fixed Herc... Share this post Link to post Share on other sites
guttersnipe 1 Posted April 4, 2007 Great mod from what i've seen playing about with it so far but.. How come the soldiers use the default M16/FN - ? the colt commando seems to be just the basic OPF m4? I have a copy of the original release & found the sounds were all custom (eg the SAS M16 etc) Why revert to the basic OPF models? (or am I missing a .pbo somewhere? Share this post Link to post Share on other sites
froggyluv 2136 Posted April 4, 2007 Still got the memory error even with -nomap although for some reason the 'Conveyor' mission works now. Problem is, after you get your orders on the bridge, i see no non-fatal way of getting back down to the deck-tried 5 times, died 5 times  Share this post Link to post Share on other sites
low light 0 Posted April 4, 2007 I get a cwkchair.p3d-related error message when starting the Harrier mission and one regarding ar_5t (Argentinian 5t truck I presume). I get these two bugs too. The only addons I am using are the ones provided in the Falklands downloads... I had this problem when I tried to put the RAPIER(?) Command tent down in the the Editor. Share this post Link to post Share on other sites
cbfasi 4 Posted April 4, 2007 Great mod from what i've seen playing about with it so far but..How come the soldiers use the default M16/FN - ? the colt commando seems to be just the basic OPF m4? I have a copy of the original release & found the sounds were all custom (eg the SAS M16 etc) Why revert to the basic OPF models? (or am I missing a .pbo somewhere? Original release ?? ?? I think your getting very very confused as we havn't released any troops in the past, As for the default FN, look a bit closer, they are not the defaults Bis weapons...., we did all our own and I can confirm that, just look at the readme and you can see all the classnames. The Colt Commando is getting more work, its quite an old model of ours. However the M16 is the Bis one... It also seems some of our older addons that passed checks a long time ago are no longer working as the used to, likely due to other changes we may have made without checking for related subjects. We will do what we can to solve this issues. Share this post Link to post Share on other sites
NZ-PsychoKiwi 0 Posted April 4, 2007 Like George said new Colt models have been made and are being textured for next release. The colt commando is a custom bis one. Good to see the feedback Share this post Link to post Share on other sites
UNN 0 Posted April 4, 2007 Quote[/b] ]But managed to do the "belly flop into the ocean take off maneuver" and finished the mission. VTOL landing was neat You really need to use full speed (shift and forward key with my setup) and start pulling the nose up as soon as you hit the ramp. Edit: Sorry I was thinking of the invincible. Share this post Link to post Share on other sites
GoOB 0 Posted April 4, 2007 This release is wonderful, I'm so glad that this mod has finally been released. As I assume you lads are too. Whilst the units may not be the most visualy stunning ever released for OFP the entire package comes together wonderfully, creating one of the finest OFP experiences I have had to date. The missions featured (however few) are very well put together, and together with the new units create a great gaming experience. And I sincerely hope you have some more of those missions in store for us in the next few weeks, they're bloody good. Thank you Falklands mod, I admire you for your dedication and hard work over these five years. Ace job! Share this post Link to post Share on other sites
DB-ERAUPilot 0 Posted April 4, 2007 Glad to FINALLY see this out hopefully there will be some community made missions made so this doesn't fade away after a couple weeks like most addons do definately glad to see a quality C-130 in ofp finally, nice job all around Share this post Link to post Share on other sites
NZ-PsychoKiwi 0 Posted April 4, 2007 Whilst the units may not be the most visualy stunning ever released for OFP Should we take that as a insult? All part of the learning curve, and in the long run its all good Share this post Link to post Share on other sites
UKSubmariner 0 Posted April 4, 2007 Won't run on my machine.. getting some kind of graphical error on startup! Share this post Link to post Share on other sites
guttersnipe 1 Posted April 4, 2007 my bad - i was indeed confused with the Malverns Mod.... Share this post Link to post Share on other sites
RockIslandMarine 0 Posted April 4, 2007 I love this mod. you have made one of the best mods ever seen. can i ask a favor of you? Will you put out a US Marine Harrier Please. i love flying yours and know one else has made one like that. it is freaking Awesome Share this post Link to post Share on other sites
cbfasi 4 Posted April 4, 2007 Its very very unlikely at this time that we shall do a USMC Harrier Share this post Link to post Share on other sites
cbfasi 4 Posted April 4, 2007 More 1.01 updates C130 - Lighting fixed, had never been setup so was on default!, not so anymore, also removed faulty script referances so they 'clean' now Islands - not noticed (or just not reported) but a number of Stanley buildings where buried upto roofs, they got fixed on Monday morning but I forgot to make the new pbo and add it to the pack. Links are... http://flkupload.rkslstudios.info/Release/flk_c1301.01.rar http://flkupload.rkslstudios.info/Release/flk_islands1.01.rar Share this post Link to post Share on other sites
Winters! 0 Posted April 5, 2007 txh for the update m8 There's a lot of crew problems in the weapons Congrats for the mod Share this post Link to post Share on other sites
carld2002 1 Posted April 5, 2007 ok, great mod concerning vtol, I see some people saying it can't be done, others saying that they can. How is VTOLdone? Share this post Link to post Share on other sites