ravendk 25 Posted January 23, 2007 DDAM RC5 Over 30 units from Infantry, Army Scouts and Army Recon Weapons: Diemaco variants; M95 aka C7A1 (ironsight and elcan version) M96 aka C8A1 (ironsight and elcan version) LSV M03 aka LSV aka LSW Sig P210 aka Neuhausen Antitank Weapon; Carl Gustav Recoil less rifle (with antitank and high explosive rounds) GPMG; MG62 aka "the nazimachingun" aka MG3  (not a rasistcomment, i just qoute the troops on the front line) Pistol; Sig P210 "Neuhausen" Vehicle; Mercedes 240 GD aka Spejder GD (Scout GD) {its used by many brances and in many variants} Special Version of the Mercedes 240 with 2 MG's (multiple(3x) turrets) M113G3 aka M113 M113 Ambulance Piranah III (Reskin of the stryker sofar) HMMWV HMMWV w TOW HMMWV w .50 (place holder for eagle 3/4) Leased LandRover (well its just there for some reason  ) Desert versions of HMMWV and M113 Buglist: No buglist (erh.. well you know..) Some units dont have the right vest. Some shadows are missing. No unit list No weapon list Thanks to: Sigma-6 D@Squ@de TeRpEnTiN (Special tanks to this guy) Ebud UKF PicVert Deadmeat Helifreak Jackal326 DK SFF Frandsen Picvert Cheeky Monkey Kasper RKSL And all those we forgot.. For all addon editors and makers: Remaking, reskinning editing of DDAM material is not allowed without contacting DDAM first By downloading this you agree on all therms of agreement like copyrights and stuff.. Basic stuff Tracked and Air units Wheeled units Links thanks to armaholic.net its late here and well in too damn tired to make screens :S Share this post Link to post Share on other sites
Lateflip 0 Posted January 23, 2007 Looks good. although carl gustav laucher is a Swedish weapon. Didn't know you Danish people used it too Share this post Link to post Share on other sites
R0adki11 3949 Posted January 23, 2007 could some one post some screenshots perhaps ? Share this post Link to post Share on other sites
ravendk 25 Posted January 24, 2007 Looks good. although carl gustav laucher is a Swedish weapon. Didn't know you Danish people used it too We been kicking ass with that tube since 1979 (afik) as a mather of fact im trained as gunner and assisting gunner on it Any who, Readme and pic is on the way Share this post Link to post Share on other sites
Czechm8 0 Posted January 24, 2007 very good. one thing on the weapon with a bipod - you can define an alternative prone recoil value to stimulate a prone deployed more stable base of fire. Share this post Link to post Share on other sites
stingfish74 0 Posted January 24, 2007 hey RavenDK! do tell... how did you make the spent shells eject from your weapons upward and out like that? can you share to code snippet w. me? i would like to edit BIS weapons config to mirror the way your shells eject. very nice Share this post Link to post Share on other sites
Vulture2k1 0 Posted January 24, 2007 New sounds would have been nice for the c7 and c8 excellent pack besided that. love the mg62. Share this post Link to post Share on other sites
ravendk 25 Posted January 24, 2007 @Czechm8 as far as i rember it was. But hey, there is allways room for change. @stingfish74 its easy "nabojniceend" in memory is (of what i rember) the point that define the direction the shells are going. Share this post Link to post Share on other sites
Espectro (DayZ) 0 Posted January 24, 2007 Hehe - it's like getting back to service //Former TOW gunner of the hummer in Livgarden Share this post Link to post Share on other sites
the_shadow 0 Posted January 24, 2007 only one thing about the CG that is sligthly wrong..... the rocket trail after the shell :P you got a nice "bang" sounds as it should have... but the projectile looks like a rocket with that rocket trail.... wich it should´nt be... just a small thing that im sure you´ll fix for the next version... och, and how about a OH6/MH6, doesn´t you danes use that? (MD500 i belive) the rest is just fantastic work..... (despite the error message on the GD, something with black_something.paa i think, it´s a texture anyway... nothing i have spotted and nothing that effects the play anyway... Share this post Link to post Share on other sites
dk-vcb 31 Posted January 24, 2007 NO ALL THE OH-6 helos have been outphased and sold.. only using the fennec, eh-101 and the lynx helo now Share this post Link to post Share on other sites
the_shadow 0 Posted January 24, 2007 NO ALL THE OH-6 helos have been outphased and sold.. only using the fennec, eh-101 and the lynx helo now ok... didnt know that Share this post Link to post Share on other sites
Blue_Flight 0 Posted January 24, 2007 So this has to be the first really new vehicle addon for Arma and that even without the new tools, congrats What i don´t like are the many classnames, makes the unit list much bigger with "only" one addon. Share this post Link to post Share on other sites
oldbear 390 Posted January 24, 2007 Well, good job RavenDK. I have posted about your addons on Armed Assault.info. Not having pictures, I have posted one home-made. Here I can add a 2nd one of a Piranah III (the pic is not so good, sorry) I hope you will enjoy it. Share this post Link to post Share on other sites
Czechm8 0 Posted January 24, 2007 @Czechm8 as far as i rember it was. But hey, there is allways room for change.@stingfish74 its easy "nabojniceend" in memory is (of what i rember) the point that define the direction the shells are going. AFAIK for the gpmg yes you have prone recoil value for mg62, but not for the assault rifle with bipod. in ofp it was always a problem getting bipod simulated but ArmA gives that potenitial. Share this post Link to post Share on other sites
stingfish74 0 Posted January 25, 2007 "@stingfish74 its easy "nabojniceend" in memory is (of what i rember) the point that define the direction the shells are going." not sure what that means? is it in the config? can you post a snippet and where to edit? Share this post Link to post Share on other sites
ravendk 25 Posted January 25, 2007 "@stingfish74 its easy "nabojniceend" in memory is (of what i rember) the point that define the direction the shells are going."not sure what that means? Â is it in the config? Â can you post a snippet and where to edit? it is in the model of the weapon Share this post Link to post Share on other sites
Dallas 9 Posted January 25, 2007 The Elcan on the LMG appear to be missing it's lenses: Do I like the sound of the LMG? Â How about some MPs with a couple of Neuhausen? Great work, keep it up. Share this post Link to post Share on other sites
hund 0 Posted January 25, 2007 A job well done, matey. A few bugs need ironing out, as mentioned above, but all in all I think you did a great job. The MG3 is as lethal as ever and I like how you pre-packed the scout cars. Hund - ex-Scout Driver (and unofficially the worst CG-shot in the Royal Danish Army evah), JDR EDIT: Are there any servers out there that will be running DDAM missions? Share this post Link to post Share on other sites
ravendk 25 Posted January 25, 2007 @Dallas. Neuhausen is on its way, we'r waiting for Dasquade to finish it and thx @Hund its due to the custom "ironsight" but i think i can fix it with a one sided tex. I was a driver too.. but my stats are totataly diffrent 98% Hits, all live grenades (HEAT) Share this post Link to post Share on other sites
hund 0 Posted January 25, 2007 I was a driver too.. but my stats are totataly diffrent 98% Hits, all live grenades (HEAT) Braggart I actually did manage to hit a target once, but that was a skip-shot so it doesn't really count... Well, give me an M95 and I'll show ya a few tricks I tried out the LSV, and it's an utterly pointless weapon - just like in real life! The box mag is cool though, good job mate. Share this post Link to post Share on other sites
Dallas 9 Posted January 25, 2007 @Dallas. Neuhausen is on its way, we'r waiting for Dasquade to finish it and thx Very nice. I'd like to relive '93 and my short mandatory draft in Karup, shooting the M50. AirForce Inf. got stuck with all the outdated gear. My dad used the type of weapons and webbing as I did. 2ND beta test: The image of the M95GRK in the gear menu is missing. Share this post Link to post Share on other sites
Espectro (DayZ) 0 Posted January 26, 2007 @Dallas. Neuhausen is on its way, we'r waiting for Dasquade to finish it and thx Very nice. I'd like to relive '93 and my short mandatory draft in Karup, shooting the M50. AirForce Inf. got stuck with all the outdated gear. My dad used the type of weapons and webbing as I did. 2ND beta test: The image of the M95GRK in the gear menu is missing. Tell me about it, mate. I was the last team to still use the M75 (G3) in Livgarden December 2002-December 2003... Winter-Guard all the way! . I tried the M96 a few times - it was so damn easy hitting the targets... Just aim and shoot . I didn't like the plastic feeling it had compared to my G3, though. The MG on the Piranha doesn't seem to work? Did I miss something? Share this post Link to post Share on other sites
Schurer 0 Posted January 27, 2007 @Frandsen <<< Nice work! I've been in Iraq twice (Livgarden hold 3, PLR/JDR hold 6, begge PNINF-hold) so if you need any help/pictures/info feel free to contact me by mail: kasper@watermister.dk @Espectro <<< Livgarden Dec. 2002 FOR LIFE!!! Hehe, which company? (SPJSEK/STKMP/I/LG her! )  And yeah, the M75 (H&K G3-A3) ROCKS!!! GIV AGT - Praesenteeeeeer - GEV'!!!!! Share this post Link to post Share on other sites
ravendk 25 Posted January 27, 2007 @Schurer Sounds good, i will contact you soon Re bugs. Pic will be fixed, its a typo in the config :S abt the mg on the piranah "The MG on the Piranha doesn't seem to work? Did I miss something? " Well its kinda hard to say, but if your squad leader the movemarker comes up and messes with the gun.. a from BIS i guess Thx for the nice words btw its nice to hear that you guys like it. Share this post Link to post Share on other sites