Placebo 29 Posted December 8, 2006 1.02 Deddy released...... Win32 Dedicated Server Beta 1.02.5103============================== IMPORTANT: This is version 1.02 and please note that it needs full data update from client version 1.02 and it is not compatible with clients versions 1.00 and 1.01 Public Dedicated Server Betaversion for ArmA is available from Bohemia Interactive's ftp server See included rtf file for more information, the usage is similar to Operation Flashpoint servers. The server should be compatible with all language versions of ArmA. If people can give us some data feedback that would be very useful, cpu load, mem usage, numbers of people etc. etc. Share this post Link to post Share on other sites
SWAT_BigBear 0 Posted December 8, 2006 Very nice, job well done. I noticed it defaulted to "english langauge", or was this due to my "english" windows? Share this post Link to post Share on other sites
pwablo 0 Posted December 8, 2006 Excellent Progress BIS, Many thanks for getting this released so soon. I'm sure there will be many happy faces this weekend. Best Regards Share this post Link to post Share on other sites
Wildgoose 1 Posted December 8, 2006 Quote[/b] ]If people can give us some data feedback that would be very useful, cpu load, mem usage, numbers of people etc. etc. Would you like the reports in this thread, or at the BIS WIKI? Thx BIS Share this post Link to post Share on other sites
putinix77 0 Posted December 8, 2006 Ohh thx.. to the right time! Share this post Link to post Share on other sites
Berliner19 0 Posted December 8, 2006 Very nice job BI....hopefully there come a linux version too. Share this post Link to post Share on other sites
mattxr 9 Posted December 8, 2006 great news: What is new 5095 - Fixed: Dedicated server crash 5095 - Fixed: Random crashes in MP 5097 - Fixed: Stealing gear from medics was possible 5099 - Fixed: MP server crash (sometimes after JIP client disconnected) 5099 - Fixed: Squad logo was not shown on all clients in MP 5099 - Fixed: Dedicated server required OpenAL32.dll 5099 - Fixed: AI are better planning the path over the bridge 5099 - Fixed: False conflict reported for Handgun, Salute and SitDown actions for vehicles. Share this post Link to post Share on other sites
sickboy 13 Posted December 8, 2006 Totally awesome   BIS Share this post Link to post Share on other sites
jammydodger 0 Posted December 8, 2006 Nice 1 BIS, wish all developers were as committed to the community as much as you. Share this post Link to post Share on other sites
HitSqdhaXor 0 Posted December 8, 2006 Great job! Got it running on the Hit Squad Dedicated. I will report back in a few days. Share this post Link to post Share on other sites
Jems 0 Posted December 8, 2006 I got it running straight away, very easy and apparently quite stable. Thanks BIS! Share this post Link to post Share on other sites
stisoas 0 Posted December 8, 2006 Totally awesome BIS fixing: Totally AWEFULL... absolutly unuseable with AI . AI team don't get out of chopper, or sometime they do , but while chopper is flying @ 30 meter in air . lol. 10th attempt. 7CTD Share this post Link to post Share on other sites
PeterEyres 0 Posted December 8, 2006 will give it a go, thankyou BIS! Share this post Link to post Share on other sites
mattxr 9 Posted December 8, 2006 i just CTD on a server and the guy said he was using this Dedicated Server BETA. Share this post Link to post Share on other sites
UKGF-Zulu26 0 Posted December 8, 2006 Seems all good so far. Is there going to be any more specif information regards server.cfg? Share this post Link to post Share on other sites
suma 8 Posted December 8, 2006 Quote[/b] ]If people can give us some data feedback that would be very useful, cpu load, mem usage, numbers of people etc. etc. Would you like the reports in this thread, or at the BIS WIKI? Most of all we are interested in dumps from any server crashes. If you have some, send them to us for analysis. Most important is the bidmp file, but mdmp and rpt can contain usefull additional information as well. Share this post Link to post Share on other sites
Odie3 0 Posted December 8, 2006 So far so good! That is, thanks to Sickboy. Austin Texas USA Ghost Dog Server up and running. Share this post Link to post Share on other sites
wombat-LOL- 0 Posted December 8, 2006 WOW! What a difference. [LOL]Circus seems very stable running on dual Xeon and Windows Server 2003. Thanks BIS! Once we have a few players on line we will capture some stats (mem/CPU etc.) Thanks Again wombat -- [LOL] "Send in the clowns..." http://www.nakedsquid..com Share this post Link to post Share on other sites
sniperandy 0 Posted December 8, 2006 Well done BIS, I guess this will calm the screamers a little. Running stable so far on the SES server(s). P4 HD and all good. Share this post Link to post Share on other sites
Wildgoose 1 Posted December 8, 2006 Quote[/b] ]If people can give us some data feedback that would be very useful, cpu load, mem usage, numbers of people etc. etc. Would you like the reports in this thread, or at the BIS WIKI? Most of all we are interested in dumps from any server crashes. If you have some, send them to us for analysis. Most important is the bidmp file, but mdmp and rpt can contain usefull additional information as well. No server crashes yet, but will .zip all 3 up daily/weekly and send them over to BIS from SuicidESquad.co.uk server if that will help? Share this post Link to post Share on other sites
stisoas 0 Posted December 8, 2006 @ Dec. 08 2006,23:04)]WOW! What a difference. [LOL]Circus seems very stable running on dual Xeon and Windows Server 2003. Thanks BIS!Once we have a few players on line we will capture some stats (mem/CPU etc.) Thanks Again wombat -- [LOL] "Send in the clowns..." http://www.nakedsquid..com CTF ? DM ? COOP ? Share this post Link to post Share on other sites
HitmanFF 6 Posted December 8, 2006 I've tried to run the server on linux under wine, and I'm getting an error message: "A required security module cannot be activated. This program cannot be executed (8008). Please have a look at http://www.securom.com/message.asp?m=module&c=8008 for further, more detailed information." Share this post Link to post Share on other sites
luemmel 20 Posted December 8, 2006 so far i can see, servers runs now stable (no crashes detected) but connection time during a running game (jip) is horrable. it takes several minutes. can anyone post the best performance settings for the server.cfg for a 100mbit server with 3 Ghz/2GB Ram? -maxmsgsnd - max/min bandwidth etc? Share this post Link to post Share on other sites
pwablo 0 Posted December 9, 2006 Can BIS/Someone please confirm where the server performance tuning parameters go? ArmA.cfg, <Username>.ArmAProfile.cfg or server.cfg? Cheers Share this post Link to post Share on other sites