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PainDealer

IDEA Games at E3

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That blue bar in the pic with the binocular view is the HP bar??

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i think its weapon selection and information bar

of course HP you mean health points ? :/

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Hello all inlove.gif . I have a lot to say, but I have about 10 hours worth of c++ homework to do now, and Kentia hall opens again in less then 14 hours, and I want be over at Idea games again at that time.  thumbs-up.gif

nice job! Thanks for photos. smile_o.gif

One thing that bugged all of us (me+BIS) was that the stupid booth did not have cover over the head, and it was noisey as hell. Hopefully this year, the noise is less.

Last year, BIS had back to back to back meetings and interviews with magazines and publishers. It was amazing just how much work they had to do. BIS was practically there from 9am to 5pm, with very little time to rest.

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Hello all inlove.gif . I have a lot to say, but I have about 10 hours worth of c++ homework to do now, and Kentia hall opens again in less then 14 hours, and I want be over at Idea games again at that time.  thumbs-up.gif

nice job! Thanks for photos. smile_o.gif

One thing that bugged all of us (me+BIS) was that the stupid booth did not have cover over the head, and it was noisey as hell. Hopefully this year, the noise is less.

Last year, BIS had back to back to back meetings and interviews with magazines and publishers. It was amazing just how much work they had to do. BIS was practically there from 9am to 5pm, with very little time to rest.

It's nice to know that the PR guys have their share of work.

I'm practically rolling over in anticipation of a publishing announcement or ANYTHING.

Of course, such deals take time to negotiate anyways, so I guess we still have a wait to go. thumbs-up.gif

Good luck tomorrow! welcome.gif

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i think its weapon selection and information bar

of course HP you mean health points ? :/

Here.

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Ziiip: check this and you will find that green bar is the weapon bar for sure

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i think its weapon selection and information bar

of course HP you mean health points ? :/

I agree klamacz

& i bet it says Binoculars:

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i think its weapon selection and information bar

of course HP you mean health points ? :/

Here.

I don't see why there is a need for an HP bar so large.

I'm sure that that is the weapons/ammo counter.

Personally though, I would also like the option to turn UI menu items off.

It's always fun to suddenly go "blank" in a middle of a firefight. It's like I'm in a middle of a Michael Yon dispatch. wow_o.gif

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Hello all inlove.gif . I have a lot to say, but I have about 10 hours worth of c++ homework to do now, and Kentia hall opens again in less then 14 hours, and I want be over at Idea games again at that time. thumbs-up.gif

nice job! Thanks for photos. smile_o.gif

One thing that bugged all of us (me+BIS) was that the stupid booth did not have cover over the head, and it was noisey as hell. Hopefully this year, the noise is less.

Last year, BIS had back to back to back meetings and interviews with magazines and publishers. It was amazing just how much work they had to do. BIS was practically there from 9am to 5pm, with very little time to rest.

I dont know how it is in the states... But here in Europe we actually work that many hours each day tounge2.gif

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Just a small poster on the door confused_o.gif . I really hope "someone" will see the great potential of armed assault, the last true hope for the once so popular tact/sim genre..

I dont think i would get in the way of the presentation if i was at E3, some publisher representative could become curious to see what made some guy faint at the booth door.. problably the media too, it would be very embarassing i guess icon_rolleyes.gif .

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i think its weapon selection and information bar

of course HP you mean health points ? :/

Here.

I don't see why there is a need for an HP bar so large.

I'm sure that that is the weapons/ammo counter.

Personally though, I would also like the option to turn UI menu items off.

It's always fun to suddenly go "blank" in a middle of a firefight.  It's like I'm in a middle of a Michael Yon dispatch. wow_o.gif

Its moddable, but i doubt they we get options, they werent in OFP, i had to turn every unitInfoType=unitinfoman; to unitInfoType=unitinfocar;, as cars dont have a hud  tounge2.gif (or fiddle around in the RESOURCE.BIN, bin it confused me a bit  rofl.gif )

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Ziiip: check this and you will find that green bar is the weapon bar for sure

Well, thats a relief. biggrin_o.gif

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Guest Ti0n3r

ThruYerStErNuM, thanks for the pics thumbs-up.gif

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Quote[/b] ]Only members of Idea Games were present at E3. No one from Bohemia Interactive came because they have offloaded this responsibility onto Idea (so BIS can keep working on their games this week instead of dealing with the press and people like me)
& the small, unattractive cubicle: Oh dear, I think bohemia still thinks that the game will practically sell itself. I know that BIS doesn't exactly swim in the money but I would have atleast expected some huge posters on the cubicle walls and 1 guy from BIS to answer in-depth questions. MAN! banghead.gif

The not-so-informed press will walk right past the cubicle, I know I would.

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Quote[/b] ]Only members of Idea Games were present at E3. No one from Bohemia Interactive came because they have offloaded this responsibility onto Idea (so BIS can keep working on their games this week instead of dealing with the press and people like me)
& the small, unattractive cubicle: Oh dear, I think bohemia still thinks that the game will practically sell itself. I know that BIS doesn't exactly swim in the money but I would have atleast expected some huge posters on the cubicle walls and 1 guy from BIS to answer in-depth questions. MAN! banghead.gif

The not-so-informed press will walk right past the cubicle, I know I would.

Hello all inlove.gif . I have a lot to say, but I have about 10 hours worth of c++ homework to do now, and Kentia hall opens again in less then 14 hours, and I want be over at Idea games again at that time. thumbs-up.gif

nice job! Thanks for photos. smile_o.gif

One thing that bugged all of us (me+BIS) was that the stupid booth did not have cover over the head, and it was noisey as hell. Hopefully this year, the noise is less.

Last year, BIS had back to back to back meetings and interviews with magazines and publishers. It was amazing just how much work they had to do. BIS was practically there from 9am to 5pm, with very little time to rest.

Man, thats a small cubicle. They need to make a bigger sign or something. Tear down the walls so people can see you!

The walls are for discretion, when you're giving an interview or having a serious talk with a publisher, the LAST thing you want is for their competition to see that. It makes it very awkward for the presentation at hand since they're not "special" and since the other party will feel like an outsider. It's exactly what IDEA needs, since they're not the type to whore themselves at hotel hospitality booths like others would be inclined to do.

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hmm, time is passing and nothing new yet!

Already Operation Flashpoint sucked as far as Marketing Efforts were concerned! wink_o.gif

1623.jpg

edit: okay, there we go, an interview is available, thats a beginning. But I want a trailer!

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hmm, time is passing and nothing new yet!

Already Operation Flashpoint sucked as far as Marketing Efforts were concerned!  wink_o.gif

[im]http://www.xzone.cz/covergame/1623.jpg[/im]

edit: okay, there we go, an interview is available, thats a beginning. But I want a trailer!

I want a fecking DEMO crazy_o.gif

Edit* Man I'm going NUTS.

edit: do not qoute images

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I don't think there will be a demo yet<span style='font-size:0pt;line-height:100%'>sig</span> Maybe next month or so, but I don't expect one now<span style='font-size:0pt;line-height:100%'>n</span> wink_o.gif

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guerilla @ May 11 2006,14:07)]damn there is still no publisher, i got a bicycle and a bag if you need one nener.gif

Yup, BIS are going to find, sign contracts and announce a publisher after one day at E3 icon_rolleyes.gif

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Question

What is the problem to find a publisher for ArmA???

I cant believe this, this game looks so good, that the Publisher kills each oter for a contract smile_o.gif

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Well the answer, believe it or not, is that fewer and fewer people are playing PC games these days. Consoles now rule the market. Most publishers are fighting for market share on consoles and ignoring PCs.

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I hope BIS is not making the same mistake as lots of European companies, who think they can sell just by quality alone.

It's a nice philosophy, and it may work in Europe for a while, but if you want to reach North American or Asian markets you need to PROMOTE. And promote big time.

I used to work for a German company that developed high-end DTP systems. And by general consensus they had the best system available worldwide. Everybody agreed on that. Up until the end. When they went bankrupt.

Because they found it beneath them to steep as low as the Americans in doing serious marketing. Those high-volume marketers took over, saturated the mind-share and market with their messages, and the customers ended up thinking LOUD and LOTS means GOOD.

I'm sorry to say, but quality alone will not do it these days...

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Anyway, i`m ignoring consoles. Nothing beats the scalability of an PC.

What, the CPU is too slow? Put in faster one, done.

What, the GPU is outdated? No problem.

More RAM? Faster RAM? No problem.

But all that is no problem only for PC gamers.

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