Big Dawg KS 6 Posted May 12, 2006 Well in OFP:E birds are a pain to hit, but you can kill them. Pretty boring afterwards just staring at a dead bird... Share this post Link to post Share on other sites
Stendac 0 Posted May 12, 2006 I wish BIS wouldnt waste it's time with gimmicks like constellations and animals, I mean one thing is maybe a seagull but INSECTS? Come on, waste of time BIS. I love all that crap. Share this post Link to post Share on other sites
CameronMcDonald 146 Posted May 12, 2006 Yeah, same. Waste of time? No way - I call it bettering the simulation. Share this post Link to post Share on other sites
FallenPaladin 0 Posted May 12, 2006 Dito. I know no other game where you can navigate by the stars. I had a love/hate relationship to that campaign mission in OFP where you had to escape from russian imprisonment. Share this post Link to post Share on other sites
GBee 0 Posted May 12, 2006 I wish BIS wouldnt waste it's time with gimmicks like constellations and animals, I mean one thing is maybe a seagull but INSECTS? Come on, waste of time BIS. They are far from gimmicks, they make the game world very real. Share this post Link to post Share on other sites
recoill 0 Posted May 12, 2006 I wish BIS wouldnt waste it's time with gimmicks like constellations and animals, I mean one thing is maybe a seagull but INSECTS? Come on, waste of time BIS. They are far from gimmicks, they make the game world very real. Indeed GBee it dose. After playing OFP fo 4 years with no wild life then playing OFP:E since it came out with insects and birds it just makes the world a lot more believable. Share this post Link to post Share on other sites
Guest Ti0n3r Posted May 12, 2006 I loved all the worthless gimmicks of OFP. So the more worthless gimmicks they can fit in ArmA, the better Share this post Link to post Share on other sites
Friedchiken 0 Posted May 12, 2006 I loved all the worthless gimmicks of OFP. So the more worthless gimmicks they can fit in ArmA, the better At least these gimmicks helped immersion into the game world. In Soldner, all you had were these crappy emot-actions that didn't fit the context of the mercenary theme. Share this post Link to post Share on other sites
walker 0 Posted May 12, 2006 Hi all The latest video is great. http://ofp.gamepark.cz/index.php?newlang=eng I love the shadows on the soldiers as they move in and out of the sunlight. The texture detail on boulders makes me want to climb them. You can see how effective the normal mapping is in the shot that passses over the helmet of the soldier on the hill. Every crease, fold and split in the fabric over the helmet is visable. Kind Regards Walker Share this post Link to post Share on other sites
maxqubit 1 Posted May 12, 2006 Hahaha ... insects??????? OFPE story says it all. Without those little bastards OFP/ARMA is just a dead place, no fun at all. I prefer OFPE over OFP anytime. Share this post Link to post Share on other sites
king homer 1 Posted May 12, 2006 Hi allThe latest video is great. http://ofp.gamepark.cz/index.php?newlang=eng I love the shadows on the soldiers as they move in and out of the sunlight. The texture detail on boulders makes me want to climb them. You can see how effective the normal mapping is in the shot that passses over the helmet of the soldier on the hill. Every crease, fold and split in the fabric over the helmet is visable. Kind Regards Walker Just one word for the things shown in this video: AMAZING Share this post Link to post Share on other sites
NeMeSiS 11 Posted May 12, 2006 I am impressed, i really didnt expect something like this! Yeah BIS, you got another million+ selling game there! Share this post Link to post Share on other sites
Commando84 0 Posted May 12, 2006 Nice trailer , it was more of a show stuff and less of action type , show off the storyline trailer that the old ofp trailer was but i think this trailer will do its job too Share this post Link to post Share on other sites
Garcia 0 Posted May 12, 2006 Uh oh...this site says ArmA got a release date on June 30 2006...in Germany... Share this post Link to post Share on other sites
Garcia 0 Posted May 12, 2006 Probably...though, if BIS is gonna hold their H1 release, June 30 is the last date they can release it...and didn't both OFP and Res get released around that date? Share this post Link to post Share on other sites
toster 0 Posted May 12, 2006 Uh oh...this site says ArmA got a release date on June 30 2006...in Germany... I can see only one damned spammer for armed-assault.net *g* German sides write a lot. They can give maybe even a date, no quarter. Share this post Link to post Share on other sites
sanctuary 19 Posted May 12, 2006 Very impressive new trailer video. The animations seem really perfect, the colors and lighting are really good, the models are superb, really a trailer that achieved to make me "drooling" Can't wait for this game to be released, will certainly make a comined arms assault on a store to get it extracted from the shelves and evacuated directly to my computer. (oops, wanted to post in the IDEA - E3 thread, it seems having several tabs opened in your browser can be confusing sometime ) Share this post Link to post Share on other sites
deanosbeano 0 Posted May 12, 2006 yup nice vid. looks like the bbigwigs where here to czech the response too hope the demo follows soon or rather the gold release Share this post Link to post Share on other sites
Hekezu 0 Posted May 12, 2006 Nice video! I loved the new animations. The enviroments looked damn nice and pretty huge. Smoke effect could be tweaked but I bet it looks better in game than on the video. New vehicles, MG on Abrams and new music... Share this post Link to post Share on other sites
mr reality 0 Posted May 12, 2006 I certainly don't wish to piss on anybodys parade but correct me if i'm wrong in that these visuals could also be achieved with the current OFP. I see no differance in any movements or other but maybe that's because i've seen it with VBS1 so i'm subconsciously not able to see anything out of the ordinary. I do hope that the flyby sequence did not show the entire collection of vehicles that will be available ingame. Also on a side note i'm atleast hopeing the vehicles will be on a par with VBS vehicles (textures) as the new soldier models certainly look as good if not slightly better... Share this post Link to post Share on other sites
NeMeSiS 11 Posted May 12, 2006 I certainly don't wish to piss on anybodys parade but correct me if i'm wrong in that these visuals could also be achieved with the current OFP. Without normal mapping/support for new hardware/etc? Never! Share this post Link to post Share on other sites
crassus 0 Posted May 12, 2006 The animations seem really perfect..... Well of course they do; you had a big hand in them, didn't ya? Share this post Link to post Share on other sites
Espectro (DayZ) 0 Posted May 12, 2006 I certainly don't wish to piss on anybodys parade but correct me if i'm wrong in that these visuals could also be achieved with the current OFP. I see no differance in any movements or other but maybe that's because i've seen it with VBS1 so i'm subconsciously not able to see anything out of the ordinary. I do hope that the flyby sequence did not show the entire collection of vehicles that will be available ingame. Also on a side note i'm atleast hopeing the vehicles will be on a par with VBS vehicles (textures) as the new soldier models certainly look as good if not slightly better... Compare this pic of a russian fellar in ofp with that video Share this post Link to post Share on other sites