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Rudedog

COMBAT! HMMWV Pack Released

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I heard NZDXShadows joined the Combat Team.

Is he still gonna finish that nice UH-1N USMC Huey?

Been waiting for one of those for ages.

Not sure yet. We will see.

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I heard NZDXShadows joined the Combat Team.

Is he still gonna finish that nice UH-1N USMC Huey?

Been waiting for one of those for ages.

Not sure yet.  We will see.

I hope of yes!  wink_o.gif

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Tell me, are there any plans to have Air Defense Artillery (ADA) versions of these HMMWV?  The 'west' is lacking in ADA capability, and the US Army has a handful of Short Range Air Defense (SORAD) weapons systems built on the HMMWV platform.

So have you considered building Avenger or SLAMRAM ADA systems with this mod?

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Oh, and we soldiers add sandbags to the floor of the HMMWVs, as well as to the cargo bed.

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What i really miss is a "winter-camoflage" version of this nice HMMWVs (and all the other excellent CBT-Addons). This are so amaceing Nato and Desert textures! would be really cool, if someone could make a snow-version, too! smile_o.gif

MfG MEDICUS unclesam.gif

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What i really miss is a "winter-camoflage" version of this nice HMMWVs (and all the other excellent CBT-Addons). This are so amaceing Nato and Desert textures! would be really cool, if someone could make a snow-version, too! smile_o.gif

MfG MEDICUS unclesam.gif

Yes would be really great! Or atleast a version with nato-textures and snow on wheels and other parts of the vehicle. smile_o.gif

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Just been making a mission and i noticed this little bug.The rear passengers sit too low in there seats.Could this be because i'm using Wilco's animation pack...

hummerrearseat.jpg

hummerside.jpg

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Just been making a mission and i noticed this little bug.The rear passengers sit too low in there seats.Could this be because i'm using Wilco's animation pack...

[im]http://img54.exs.cx/img54/2784/hummerrearseat.jpg[/img]

[im]http://img80.exs.cx/img80/2438/hummerside.jpg[/img]

Yes, try it without the pack, and see if it fixes it.

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Works fine for me with the "standart-anims".

@ Rudedog:

May i just quote myself, since you're in this thread atm  smile_o.gif

What i really miss is a "winter-camoflage" version of this nice HMMWVs (and all the other excellent CBT-Addons). This are so amaceing Nato and Desert textures! would be really cool, if someone could make a snow-version, too!

Is this "absolutly excluded" or is there a small chance to get some snow/snowish textures in the future?

MfG MEDICUS  smile_o.gif

edit: typo

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Quote[/b] ]What i really miss is a "winter-camoflage" version of this nice HMMWVs (and all the other excellent CBT-Addons). This are so amaceing Nato and Desert textures! would be really cool, if someone could make a snow-version, too!

Sorry, we are not going to be making a "winter camouflage" version

and..... the US army dont have a winter camouflage for vehicles smile_o.gif

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Quote[/b] ]What i really miss is a "winter-camoflage" version of this nice HMMWVs (and all the other excellent CBT-Addons). This are so amaceing Nato and Desert textures! would be really cool, if someone could make a snow-version, too!

Sorry, we are not going to be making a "winter camouflage" version

and..... the US army dont have a winter camouflage for vehicles smile_o.gif

Any chance for a nato-version with snowy wheels etc.? rock.gif

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Quote[/b] ]Any chance for a nato-version with snowy wheels etc.?
Quote[/b] ]Sorry, we are not going to be making a "winter camouflage" version

smile_o.gif

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i think the CBT team are to busy to worry about snow camo addons at the moment  wink_o.gif

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Quote[/b] ]Any chance for a nato-version with snowy wheels etc.?
Quote[/b] ]Sorry, we are not going to be making a "winter camouflage" version

smile_o.gif

Winter cammo and "slush" is different.  wink_o.gif

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Winter stuff isn't that hard to apply, just open photoshop and spray on a white airbrush.

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and..... the US army dont have a winter camouflage for vehicles smile_o.gif

Ohhh, ok. I can live with that ... and your nato/desert versions  biggrin_o.gif

Thx for the answer!

MfG MEDICUS  smile_o.gif

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Sorry for moving up that old topic, but I just played with TOW Humvees and found that TOW-2A behave as TOW-2B smile_o.gif In reality only TOW-2B is top-attack weapon (with two EFP warheads hitting top armour of tank), TOW-2A strikes directly and use brutal power of tandem warhead to penetrate armour protected even by ERA.

So probably TOW-2A need some changes (good penetration but no bonus of top-attack). TOW-2B seems to explode to high from it`s target (much more higher than INQ STAFF) and those explosion is very small...

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I can't modify number and emblems on HMMWV.

In init field of yours HMMWV (desert 03) I put:

[this, "normal", "2418i", "delta","a22"] exec "\CBT_HMMWV\fx\CBT_UN.sqs"

But numbers and emblems are random all the time...

I can't remove emblems too....

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Mr Groch, try it in a trigger. Triggers execute like a split second after everything else, so it's possible the scripts are just overwriting your commands. In a trigger, however, they shouldn't.

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This is a "bug" of the texture script. Wait at least a full second after mission begin for execution of your texture selection. Otherwise it's overriden by the default random selection. This info is missing in the readme.

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I tried exec that script in trigger (1-2 sec delay),

but this dont work as well...

Numbers (like A-21) changes to what I want, but

emblems dont change (I want to remove emblems)

EDIT:

Emblems cant be removed in HMMWV with M240B...

In HMMWV without gun this works fine

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IIRC there are different scripts named in the readme, only one will be the right one.

In my mission I was definitely able to texture the M240B's.

Ignore the scripts and use the setobjectexture commands straight:

recon1 setObjectTexture [0,"\CBT_HMMWV\mark\1a16i"]; recon1 setObjectTexture [1,"\CBT_HMMWV\mark\c11"]

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Possibly the script just not works. Try to do it the setobjtex way then, as Trapper said. But wait a half second or so that it's not overwritten by the script. If even this does not work, there have to be a bug with the hidden selections.

The only thing you have to find out is which number defines which texture... whistle.gif

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Hey guys, is there any way to make it possible for the BAS Blackhawks to attach the CBT HMMWVs like they can the BIS original HMMWV?

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Hey guys, is there any way to make it possible for the BAS Blackhawks to attach the CBT HMMWVs like they can the BIS original HMMWV?

Here:

BAS UH-60 sling replacement script, that allows you to allow sling-load of Combat! and Fischkopps Humvees. To install, simply extract BAS_MAH60.pbo and replace the BAS_60sling.sqs in scripts subfolder. Repack the whole file and you're ready to rock'n'roll.

Ain't perfect, but it works.

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