hyakushiki 1 Posted November 16, 2004 You can see through the bottom of the jacket of the winter soldiers when they're kneeling. You can see it between the legs of the soldier in this picture that was posted:http://img.photobucket.com/albums/v350/Pajama_Man/OFP/deadwin1less.jpg I imagine that this is due to the fact that the faces on back of the jacket are being culled, but I have no real idea about how the OFP engine handles this stuff, so I don't know if it's possible to fix in o2. Oops... The answer is very simple, I've simply forgot to make faces. I assure this will be fixed in next update. PS: Just out of curiousity, are you working the soldier models for the BoH mod as well? Yes, current BOH soldiers are my work based on RyoGuGu's former version. And I'm now planning to make updates on them. Btw, here are some news about BOH mod. JASDF project which has released some nice Japanese fighter addon has joined to BOH mod. Members of JASDF project will work as a member of BOH mod from now on. And here are new shots of our island in the making. Click the link below, you can see several shots of our new island. http://boh.s27.xrea.com:8080/xj/modules/myalbum/ Share this post Link to post Share on other sites
Cpt. FrostBite 0 Posted November 16, 2004 If the BOH soldiers are just as good as these than they'll rock! Quote[/b] ]You got the reviews that you deserve. Seriously, your units are second to none. They're just awesome. Fully agree!The ONLY thing I don't like are the 'golden' desert weapons, but these are Lasers, and not yours Everything else is just awesome. Share this post Link to post Share on other sites
mr. Duck 0 Posted November 16, 2004 Dude, outstanding job man. Them units look very good. I'm especially happy with the 82nd Airborne troopers, combine these with HAWK's C130 and yeah... *jump* *jump* The only thing I dun like is the weapon choice (either jam or lsr's, with all due respect to laser but I find earl's weapons nicer, just an opinion, don't be flamed please), but that's no biggie (rearmed them). Doomo arigatou gozaimasu no tomodachi!! (well, maybe skip the tomodachi part, I barely know you ) The BOH Island looks nice too, but I see alot of objects on some pics, how does it run on low-end comps (just curious)? Share this post Link to post Share on other sites
ebns72 0 Posted November 16, 2004 Laser weapons are earl's weapons with some modified sounds Share this post Link to post Share on other sites
jotte 0 Posted November 16, 2004 The MAP weapon pack is "lacking" several 80's weapons, chiefly the M16A2 with M203. Since Hyk's pack covers this era too this becomes an important issue. Share this post Link to post Share on other sites
mr. Duck 0 Posted November 16, 2004 The MAP weapon pack is "lacking" several 80's weapons, chiefly the M16A2 with M203. Since Hyk's pack covers this era too this becomes an important issue. Yeah, but it's just a personal preference of me, I don't mind since I never play with the '85 units. Like I said, it's no biggie. Share this post Link to post Share on other sites
Lockheed Martin-ch 0 Posted November 16, 2004 Very well done units!! Congrats on this, now i got a standard addon more But one thing I don't really understand: Why did you change the M60 model to the old BIS one and did not keep the INQ one? The other thing about the heavy machine gun is that I actually never really liked the M240. But yours looks very good so I think, I'll change my opinion to the M240 in OFP Also a very kind idea was to include some units without any gear. Simply with hat or beret. Very nice! Regards Lockheed Martin$ch Share this post Link to post Share on other sites
Jblack 0 Posted November 16, 2004 One last request for anybody could somebody make a version of the airborne and regular inf troops with rucksacks on them? Share this post Link to post Share on other sites
Heatseeker 0 Posted November 17, 2004 I noticed the left arm model was "fixed", no longer displays the weird triangular bicep and the hand grenades look alot more detailed too, many new nice touches and aditions to the pack, awsome stuff . Could go without JAM maybe...but this pack simply rules, thanks Hyk and RyoGuGu . Share this post Link to post Share on other sites
mattmayhem 0 Posted November 17, 2004 HYK: Yes 93 woodland rangers would be a nice addition!! Also maybe some SF without rucks. Very good stuff BTW!! Share this post Link to post Share on other sites
sanctuary 19 Posted November 17, 2004 Hello, I noticed this while trying the SF CQB unit , changed several OFP graphic options , and it is always like this Not really the same baclava i noticed in one of the preview screenshot. I am using the 1.52 version (but it occured with the 1.50 too) EDIT : i found the source of the problem, in fact if you have in your Flashpoint.cfg a LOD and Limit_LOD values a bit too high (it was at 0.250000 both i think) , it will occur. After setting them back to 0.005000 both , the baclava became normal, like in the preview screenshot Share this post Link to post Share on other sites
Elite SEAL 0 Posted November 17, 2004 HYK: Yes 93 woodland rangers would be a nice addition!! Also maybe some SF without rucks. Very good stuff BTW!! I second that, BTW Hyk, absolutely brilliant units, top notch (I espiecally like the '93 era BHD Rangers). Another suggestion if you plan to do any SF without Rucks is to give them Camelbaks, Thanks for all your hard work, I'm sure its greatly appreciated by all. Share this post Link to post Share on other sites
AOCbravo2004 0 Posted November 17, 2004 HYK, I don't know if it was mentioned before, but how did you get the 1985 SF (S) Soldier to have 11 primary mag slots??? I was playing around with the SF guys and that soldier has 1 MP5 mag in the weapon, plus 7 spare mags, plus 3 hand grenades? I thought the limit was 10 weapon slots??? Share this post Link to post Share on other sites
calm_terror 0 Posted November 17, 2004 you can actual add slots to a trooper in the units config it is liek weaponslot=4 or soemtihng like that. it is mainly used for snipers to add a ton of 5 rd mags(same can be done for weapons themselves ie make a weapon only use half a slot, etc). but if you wanted you could make a unit with a ton of slots and make him the carrier unit. (note that code is not correct would have to actual look it up) Share this post Link to post Share on other sites
calm_terror 0 Posted November 17, 2004 well here is the way to make an weapon size ie use how many and what kinda slots <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">magazineType="2 * 256"; thast will make the weapon use 2 primary weapon slots. so if i remember right you copuld do like <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">magazineType=".5 * 256"; and that would make it use half a slot. Share this post Link to post Share on other sites
Jblack 0 Posted November 17, 2004 so is there anychance of getting any of the refular inf units with rucks or the airborne troops with rucks Share this post Link to post Share on other sites
Lt_Phoenix 0 Posted November 17, 2004 I see the Arctic 03 SF saboteur has been fixed, but the 85 and 03 arctic medics (S) are still without medic arm patches and medic buttpack textures. I also miss radio operators for all infantry, SF, Airborne and Ranger units. Is it possible to get some of those in a future update? I really enjoy playing around with those new arctic SF guys Share this post Link to post Share on other sites
Bald_Maggot 0 Posted November 17, 2004 First of all great addon, one of the best ive seen so far really.. Just a suggestion though many people including myself use the high res addon pack made by inquisitor that worked fine with your previous version. In this version the special ops use a rifle (BIS original) that was not replaced by inq mod that looks very outdated and out of place used by one of your high quality models. I was just wondering if you could possible adapt it to use INQs mod aswell if you havent already though about it. Â Im guessing it would just mean changing some loadouts for the special ops guys to change it to the high quality M4s. Well though id ask anyway worth a try! Keep up the good work mate. Maggot Share this post Link to post Share on other sites
Kammak 0 Posted November 17, 2004 Hyk, this update is fantastic. I really enjoy the woodland SF guys with packs...perfect for combat patrol missions. Few addons get me excited about making missions with them, but this one definitely does! I also appreciate the option to download your soldiers with JAM weapons, instead of including a cobbled-together weapons pack as well. I equip most units with Earl's weapons from the Marine Assault Pack, so I appreciate getting JUST your soldiers in the download. My one request is the ability to place different division patches on the soldiers, like 10th Mtn, 101st, etc...that would add a lot to in-game atmosphere in missions. However, these units are wonderful as is. Thanks very much for your hard work! I'll be enjoying these for quite a while. Share this post Link to post Share on other sites
Showtek 0 Posted November 17, 2004 it looks good! Nice work..! I'll download them when I have my new computer! Share this post Link to post Share on other sites
-raven- 0 Posted November 17, 2004 Nice update, downloading now. Share this post Link to post Share on other sites
Badassdom 0 Posted November 18, 2004 could someone do a version with other weapons, like INQ weapons or something? to make a more fittingly equiped force Share this post Link to post Share on other sites
calm_terror 0 Posted November 18, 2004 arkengel just do that youself. not everyone uses those lag monster weapons.. and those who complained aboto the weapons no longer beign inq using his weapons replacement or y3k you don't loaded the wrong verision you need the plain jam one not hte laser one. Share this post Link to post Share on other sites
Badassdom 0 Posted November 18, 2004 thats dumb i dindn't even see the second download Share this post Link to post Share on other sites
Bald_Maggot 0 Posted November 18, 2004 calm_terror you speak as if you know everything.....Yes some people do use those 'lag monsters' but may I add 'most detailed and best' as far as im concerned, probably because they have the money for better computers....but hey at least you can spell    not. The basic pack does not allow however for inqs weapons as it utilises the M4 with the scope that was not covered directly in INQs pack.  All it would take is a change in the config to accomodate inqs weapons.  And that.....is what i beg of him to do  Share this post Link to post Share on other sites