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Csla 2

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@ni-mh:

Can you plz take screenshot of that bug?

@arkengel:

We are still looking for new sounds, but we didn't found it yet sad_o.gif

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This is in the target line for the shortcut

"C:\Program Files\Codemasters\OperationFlashpoint\FLASHPOINTRESISTANCE.EXE" -mod=@CSLA_RIP

these screenshots are my folders

>Pictures removed<

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@MLF:

Try rename "CLSA_RIP" to "CSLA_RIP".

Wrong CLSA name in installation is our mistake...correct is CSLA.

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cheers, such a subtle difference i never saw it smile_o.gif Cheers maa your a star.

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cheers, such a subtle difference i never saw it smile_o.gif Cheers maa your a star.

LOL

plz, let us know if it is working for you now.

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"C:\Program Files\Codemasters\OperationFlashpoint\FLASHPOINTRESISTANCE.EXE" -mod=@CSLA_RIP

using this and renaming he folder to CSLA_RIP

C:\Program Files\Codemasters\OperationFlashpoint\CSLA_RIP\Addons

all the CSLA addons placed in there, it still does not appear, unless i missed them the units don't seem to be under east or res sad_o.gif

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@MLF:

Very strange sad_o.gif

Sorry, I don't know where is the problem sad_o.gif .... It works for many peoples without problems.

You must see all our units grouped in "CSLA - ..." groups under all sides (east, west, res, civ).

Try using kegety's launcher for running MODs.

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ah never mind Maa, im still enjoying your Mod, i guess the CLSA and FDF forces shall never meet on the field of battle smile_o.gif

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If you have not already noticed, the PT-76 cargo positions seem to be a bit outta wack:

CSLA_BUG.jpg

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@Sgt. Milkman:

Do you use CSLA MOD or CSLA RIP?

That "bug" is looking like missing animations for cargo...

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Hey Maa i saw on combat photography that youare doing a variant of bmp-1 the BMP-1P is it going to be included in the next patch.???

And one thing more are you going to add new sounds to the main gun of bmp-1 and bmp-2rock.gif

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This probably been asked before, bur are you going to include new special effects like in FDF mod and ECP in your next release?

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@Milkieman- Proply cos u got Wilco's Animation replace ment pack on rock.gif

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NEWS:

We are working on UPDATE 1 for CSLA MOD.

Some of new units:

BMP-1P by MAA

csla2upd1_bmp1p_01w.jpg

Mi-24V "Shark" camo by MAA/Yoshnimitsu

csla2upd1_mi24shark_02w.jpg

Mig-21 model by FDF MOD and textures by Jennik

csla2upd1_mig21_01w.jpg

PLDvK M53/M59 "Lizard" AA gun by Yoshimitsu

csla2upd1_jesterka_02w.jpg

OSA rocket boat by Bobby

csla2upd1_osa_01w.jpg

Tu-154 by Jennik

csla2upd1_tu154_03w.jpg

HC-102 by Jennik

csla2upd1_mig21&hc102_01w.jpg

We are working on new CSLA project: Operation Lacerta

- new soldiers and vehicles

- new island

- new campaign

Here is pics of base soldier model (without equipment) and textures from Edge:

csla2des_soldiers_01w.jpg

More pics at our page....

***********************************************

Another NEWS:

HERE IS DOWNLOAD BETA VERSION OF OFFICIAL CSLA2-RIP

D O W N L O A D -----> CSLA2 RIP beta3

<span style='color:red'>PLZ read readme carefully!!!</span>

Bugs and suggestions report plz to this forum.

BETA3:

- fixed - external cargo animations on armored vehicles

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Holy shit. Nice units but what i really looking out for is Operation Lacherta. Seems like a desert expansion of the mod. wink_o.gif

Anyway. Allways love the textures and models. FFJ wink_o.gif

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Holy shit. Nice units but what i really looking out for is Operation Lacherta. Seems like a desert expansion of the mod. wink_o.gif

Maybe I am not authorized, but yes, it will be desert expansion. Hope it wont be forgotten among all other desert expansions...

BTW "Stop these guys" - biggrin_o.gifbiggrin_o.gifbiggrin_o.gif

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Is the desert campaign going to be modern or set during the Soviet-era?

Either way, it looks good! smile_o.gif

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Awesome, absolutely awesome work. We the community salute you for all this hard work.

With all these quality MODs being made like Csla, FDF, Tonal, I44 and numerous others, has BIS ever considered maybe hiring these people on?

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Is the desert campaign going to be modern or set during the Soviet-era?

Neither modern nor Soviet-era, something inbetween smile_o.gif

The desert campaing (or I should rather say "minicampaign") will be set into early 1990s. Czechoslovak expeditionary forces will fight fierce and cunning enemy (neither Americans nor Russians - and I dont want to say that A. and R. are not fierce and cunning, Czechoslovaks will simply fight somebody else!).

We decided to aim more on real military aspects (sacrificing several hours of cinematics wink_o.gif ) and include as much attack missions as possible, including paratroop recon assault and some naval action. However, island and campaign are in very early stage of development (=lots of arguing, little done smile_o.gif ).

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I hope that guys from ofp.info translate info about CSLA projects (released at our newspage) at their page smile_o.gif

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As mentioned by Edge, we aimed for more military, therefore I aquired lots of military books even learning materials for cadets of Frunze military academy (Soviet/Russian mitary academy - counterpart of Westpoint). There are lots of real combat situation (historical), solutions, comments to commader's decisions....so we will try to make combat as real as possible. Grunt will know fierce combat and commander will know real tactics...No more stupid enemies smile_o.gif

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