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MAA

Csla 2

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Wow

very nice buildings!

They are better than BAS and CATAfghan buildings.

Looking forward to it

Thanx. More pics of newest buildings will be posted next week smile_o.gif

Good to hear.

The textures of the buildings from BAS and CAT looking a little

old.

I hope we don't have to wait too long for this ...eh...Patch...eh...mod wink_o.gif

edit:

@Maa

What Buildings do you call STRATEGIC?

When you are in Street fights every building is STRATEGIC!

tounge_o.gif

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@Maa

What Buildings do you call STRATEGIC?

When you are in Street fights every building is STRATEGIC!

tounge_o.gif

Most buildings in "strategic" streets in towns or willages will be enterable ...for good street fights (atractive for multiplayer too) smile_o.gif

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Some answers have been risen, so I'll try answer:

Theme of the campaign will not be African. It will be clash with unidentified tango group of arabic type.

Tents will be placeable objects.

In the time of the campaign CSLA will not be in West or East. Historically was closer to West (czechoslovak army was present in ODS I, they found usage of chemical weapons, rebember?)

Skeletons are whale skeletons, they will be placed on shalow bays...

We use low poly&optimized models for buildings and relatively small but very detailed island, to be used optimally for MP.

We make set of new buldings for the island, as was said by Edge - we are studying architecture, especially arabic type. Island will have own history line, which could be recognised in buildings layout and placing. Some european influence on arabic architecture will be present too. Apart of that we are making industry set of our own.

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CSLA team, answer my question plz.

What is difference of these files-

clsa2_fpbeta_radeon

clsa2_radeon

clsa2_fpbeta

clsa2

rock.gif? related to radeon gfx card or something?

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For nVidia or other graphic cards users. Don't usable for Ati graphic cards:

clsa2_fpbeta = Executable for "beta" OFP version (1.92,1.94)

clsa2 = Executable for "normal" OFP version (1.91,1.96)

For Ati Radeon cards users (added "-nomap" parameter). This executables are usable for other graphic cards too (nVidia too) because of better memmory management.

clsa2_fpbeta_radeon = Executable for "beta" OFP version (1.92,1.94)

clsa2_radeon = Executable for "normal" OFP version (1.91,1.96)

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Hmmm, let's see...

*early 90's = post Warsaw Pact so part of a NATO taskforce?

* Lacerta=Lizard, like Lizardia

* Desert, mosque

* Elephant skeletons - Africa? Then again, the tusks are intact...?

I dunno...something's saying Yemen type scenario to me. Any takers?

In 1992, a taskforce of Czechoslovak soldiers cooperating with NATO forces in Mediterranean Sea is about to neutralize a terrorist training base on a tiny island near the Lybian coast...

Skeletons don't belong to elephants... I am sure Jennik will soon tell us what animal was sacrificed in order to get its poor bones into OFP tounge_o.gif I really don't want to spoil his joke... biggrin_o.gif

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I would love to have this mod.But all the links I found downloaded like 50 megs and stopped.and when I tried again an error popped up and said the server was down.I did this for about an hour each day trying to get this mod because of people talking how wonderful it is.Finally after 3 days I said "fuck it".must be very good for ruining others peoples days.

Got any links to this mod that are "stable"?

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512 DSL/sprint low resolution/high speed internet cable connection.

AKA:512 kbs DSL cable.

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few "work in progress" pics from Lacerta:

csla2lacerta_pic_01w.jpg

csla2lacerta_pic_02w.jpg

csla2lacerta_pic_03w.jpg

csla2lacerta_pic_04w.jpg

csla2lacerta_pic_05w.jpg

csla2lacerta_pic_06w.jpg

more pics and new info will be added next week...

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they look great so far, but one thing. can u maybe make more details on houses? i mean, look at the BAS houses, they were just plain, no door or window, just the texture, and that was some kind of poor!

maybe u can change that! but looks great!

im a big fan of ur work!

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@Metalmalte:

Detailed pics of buildings (and interiors) will be posted next week...

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Very nice Maa. Your mod's work keep astoning (I think that how you spell it wink_o.gif ) me. Keep up da work and you know this person will be one of the 28.8kp people to download it wink_o.gifsmile_o.gif

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Looking very good. I'm looking forward to the CSLA update quite a bit.

Your textures are right up there with Marfy and Ebud's IMO. The new stuff looks beautiful...and I don't think that I even need to mention my great love for your BMPs again. tounge_o.gif

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@Maa great work i can't w8 for this. just one question. do the CSLA have a replacement rifle for the AK47cz? that gun must be quite old by now. if there is do u plan on modeling it?

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just can't wait for that excellent work

ps: could you show us some screenshots of the enemy of your new csla units

btw are your csla units the resitance or are you making some middle east guys (some high quality middle east would be great, uce's are a bit old now)

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do the CSLA have a replacement rifle for the AK47cz?

They already made one.

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very nice work guys. They have a pretty funky des cam it looks cool. biggrin_o.gif

very good textures all round smile_o.gif

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do the CSLA have a replacement rifle for the AK47cz?

They already made one.

could u tell me what it is? and point me in the direction of some info about it smile_o.gif

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If they did make one it would be in their latest CSLA2 expansion... so why not go and take a peek? =)

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