CrunchyFrog 0 Posted October 1, 2003 http://www.roughnecks.org/opgwc/upload/anims.jpg Hmmm, i learned that you shouldnt hold on the magazine when shooting, but on the barrelstock(or whatever its called in english)... Because of the recoil Share this post Link to post Share on other sites
MLF 0 Posted October 1, 2003 so when i press 'F' and walk forward i will get this anim ingame? Share this post Link to post Share on other sites
dm 9 Posted October 1, 2003 In the 'safe walk' animation (e.g. picture 1), could you extend the index finger on the trigger hand so that it rests outside of the trigger guard?A picture for reference: http://media.militaryphotos.net/photos/ussocom_training/z_sft03 Not possible, the hands are "solidly" modeled on each individual soldier model, and cannot be manipulated in animations. Thats why all units have their hands set in a loose "grip" so that they look ok when holding weapons or handlebars, or joysticks etc... Share this post Link to post Share on other sites
ruff 102 Posted October 1, 2003 instead of having the gun held at one side wouldnt it better if they ran like the soldiers in ghost recon? Share this post Link to post Share on other sites
quakergamer 0 Posted October 1, 2003 Do the transitions work between the animations? Is it smooth or does it jump from one to the next rather abruptly? They are very smooth, It really looks nice ... Share this post Link to post Share on other sites
quakergamer 0 Posted October 1, 2003 so when i press 'F' and walk forward i will get this anim ingame? NAh, this is the sprint anim. When you press E. If you press F, you just get the normal anim, hopefully, rouge1 will make one for that too and we will use his.. Anotehr problem is that in OFP you get a new anim foreach 45 degrees. Let say you run at 45 dgrees at your right, well it changes animation ... We will have to fix that too! Share this post Link to post Share on other sites
Gollum1 0 Posted October 1, 2003 Wow, this is the thing I have always wanted for OFP! Especially the "safe" animation is great! But isn´t there any way to make all soldiers use these anims by default? Otherwise it loses a lot of potential, for me anyway. Share this post Link to post Share on other sites
4 IN 1 0 Posted October 1, 2003 my god they looks great! but the model is a left handed guy, and did they 100% Compatible to the older BIS amine...................... Share this post Link to post Share on other sites
ebud 18 Posted October 1, 2003 Do the transitions work between the animations? Is it smooth or does it jump from one to the next rather abruptly? They are very smooth, It really looks nice ... great, this will be a really nice "addon." Are these going to be available for every mod to use? Or just one? Will you name them so that we can just depbo the anims pbo and overwrite the old ones? Is that even possible? Share this post Link to post Share on other sites
rouge1 0 Posted October 1, 2003 @Gollum1 yep there is an way @CrunchyFrog ok i will take that inconserdation @Ebud sure why not and yes it is possible Share this post Link to post Share on other sites
DaSquade 0 Posted October 1, 2003 Great work. Jeha, finaly some nice animations. After more then 3 years OFP, it could use some new anis. Hope there'll come more....suggestions: a jump animation?..faster change between Gun and Launcher, i mean 50% of the times i get shot because changing weapon   ...Anyway, guess you (Rouge1) will suprise us..  . I really love your work...maybee you wanna write a tutorial for us ?(How to make your own animation!)...  who knows, maybee i'll get my animals before OFP2 comes out  Share this post Link to post Share on other sites
Schnuffi 0 Posted October 1, 2003 This is a very nice animation (awesome) Â btw: I am working at an other walking animation too. If you want I can post some pictures. Share this post Link to post Share on other sites
FOLGORE 0 Posted October 1, 2003 You made such a great work !!! something that everyone in the community can benefits from really an awesome work. I hope to see new pics here. It would be great if you implements a kick anim or a jump !! Anyway the most important thing it's the normal ofp walking posture with the weapon in the hand if you could elevate the upper part of the body because it is too much prone to the ground in my opinion. keep it up!!! Share this post Link to post Share on other sites
ebud 18 Posted October 1, 2003 @Ebud sure why not and yes it is possible Thats great. Personally I would like to see it as a mod so all units can use this, that would be a much easier solution rather than have addon makers try and figure out how to incorporate them. Painless and easy all the way Share this post Link to post Share on other sites
Gollum1 0 Posted October 1, 2003 @Ebud sure why not and yes it is possible Thats great. Personally I would like to see it as a mod so all units can use this, that would be a much easier solution rather than have addon makers try and figure out how to incorporate them. Painless and easy all the way Yes, that would be great. Share this post Link to post Share on other sites
Kris 1 Posted October 1, 2003 Finally, someone to take this on - this is exactly the sort of thing the community needs - fantastic work! If you can pull this off, it'll become OFP legend I do tell thee! Share this post Link to post Share on other sites
bucket man 2 Posted October 1, 2003 If you have time you could ask Kegetys to let you make new anim for his RPG-7 and RPG-7v so that soldiers hold it like in real life. Share this post Link to post Share on other sites
ExtracTioN 0 Posted October 1, 2003 @Ebud sure why not and yes it is possible Thats great. Personally I would like to see it as a mod so all units can use this, that would be a much easier solution rather than have addon makers try and figure out how to incorporate them. Painless and easy all the way It would be great like Ebud said if it works like a mod for all the units Share this post Link to post Share on other sites
The Frenchman 0 Posted October 2, 2003 @Ebud sure why not and yes it is possible Thats great. Personally I would like to see it as a mod so all units can use this, that would be a much easier solution rather than have addon makers try and figure out how to incorporate them. Painless and easy all the way It would be great like Ebud said if it works like a mod for all the units Like the explosion mod. He released many versions that included other mods. (Explosion + High detail weapons) Share this post Link to post Share on other sites
Dwarden 1125 Posted October 2, 2003 I definitely think these animations should be part of "super config" or whatever its called now {evil grin ... OFPR 1.999 will be totally user made project with thousands atonce online players while nervously awaiting OFP2 will be still 1 month away } Share this post Link to post Share on other sites
Mr. Snrub 0 Posted October 2, 2003 This is fantastic! We sorely need a new animation between 'completely safe, shouldered weapon' and 'alert, under-fire'. There's something not right about having your squad patrolling along the countryside in a run/sprint or with their rifles shouldered. As others have said, this would be great to make into a mod, so it applies to all units. Perhaps later on we could make an 'uber-mod', combining all the great modifications that have been made so far. Anyway, looking great - can't wait! Share this post Link to post Share on other sites
delaware 0 Posted October 2, 2003 Not possible, the hands are "solidly" modeled on each individual soldier model, and cannot be manipulated in animations. My bad ... what I suggested was broader than I realized at the time. Â I meant different animations for Safe, Aware and Danger. Thanks, Chris Share this post Link to post Share on other sites
stgn 39 Posted October 2, 2003 Does Enybody know how I can make a gun used costimized animations and how meany of them I would have to change and enclude. STGN Share this post Link to post Share on other sites