DeadlyWolves200 2 Posted May 12, 2018 Yo Thanks bro! And yeah that’s the mod! Share this post Link to post Share on other sites
Gunter Severloh 4064 Posted May 12, 2018 Great! So you were missing veteran mod, and you have it the issue fixed now, no more errors? Share this post Link to post Share on other sites
DeadlyWolves200 2 Posted May 12, 2018 No more! I am downloading the mod as we speak! Thank you for everything! 1 Share this post Link to post Share on other sites
Gunter Severloh 4064 Posted May 12, 2018 Glad i could help and you got this sorted! i would recommend that you tell the author of that USMC mod to include the Veteran mod link in the required mods section, as all he has there is CUP vehicles, and weapons and RHS, this would eliminate any confusion as to whats needed especially to new players to his mod. Have fun, Cheers! 2 Share this post Link to post Share on other sites
DeadlyWolves200 2 Posted May 12, 2018 Thanks! And will do! Cheers! Share this post Link to post Share on other sites
Josh_Yong 4 Posted May 19, 2018 This may sound a tiny bit silly but, Would it be possible for someone to make a map based on Wuhu Island? 1 Share this post Link to post Share on other sites
Cappareli 1 Posted May 21, 2018 Only thing I want added is US Tank Destroyers! ANY OF THE THREE WOULD BE FANTASTIC! M10 Wolverine https://en.wikipedia.org/wiki/M10_tank_destroyer M18 Hellcat https://en.wikipedia.org/wiki/M18_Hellcat M36 Jackson https://en.wikipedia.org/wiki/M36_tank_destroyer Personally, I get so tired of using the Sherman and I want to play as a TD. I am sure this would be a huge hit and would gain attention in the WW2 Communities! Share this post Link to post Share on other sites
sammael 366 Posted May 31, 2018 I would like to see a mod that removes restrictions on the lock on for ground and air targets with jets. At the moment, the game is nonsense, when I have to fly with 5th generation Stealth aircraft for 1-2 km (yes , vanilla lock on limit is 2km and but in game around 1-1.2 km cause Pythagorean theorem ) and only after that I can lock on target. Maybe someone knows a aircraft mod or missiles config where you can get at least 8km lock on range or more? Share this post Link to post Share on other sites
McQuade 10 Posted June 1, 2018 With the new DLC OPFOR just got an new Tank that have the same Gun with an additionally Variant of secondary Armament of 30mm and still have the Main Gun of 125mm like on T-100. Also there are not really some serious difference between T-100 and T-140 Series - the Real thing that really matters is just an Tank that got better Armor but only slightly. Let me sum up this with some possible real candidates that should be evaluated for OPFOR as additional Vehicles: Bumerang APC as a Tankhunter: The Big Brother of MSE-3 Marid from In-Game: Tracked Solution: Share this post Link to post Share on other sites
Imperator[TFD] 444 Posted June 1, 2018 The T-100 only has a 120mm cannon while the T-140 has the 125mm. 1 Share this post Link to post Share on other sites
Yoshi_E 179 Posted June 1, 2018 1 hour ago, Imperator[TFD] said: The T-100 only has a 120mm cannon while the T-140 has the 125mm. T-100 and T-140, both still have the 125mm Gun. Anyway, Opfor does not need a tank hunter, the T-100 already kinda is. Opfor tanks are fast, very fast. While they might have a lower top speed on the road, compared to the Rhino, they have a good performance and acceleration off-road. Nato needed a tank hunter, due to the lack of anti tank capabilities on their APC, and the very poor acceleration and top speed on the Slammer. The development cycle for new features on arma 3 is over, so its kinda pointless to ask for new stuff like this. However you can probably find at least 1 modification that does what you want :) Maybe check out existing mods or ask in the mod section. Share this post Link to post Share on other sites
Grumpy Old Man 3546 Posted June 1, 2018 T-100: weapons[] = {"cannon_125mm","LMG_coax"}; T-140: weapons[] = {"cannon_125mm_advanced","LMG_coax"}; Cheers Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted June 1, 2018 The T-140's cannon is just faster reload and has better FCS iirc. Share this post Link to post Share on other sites
darkChozo 133 Posted June 1, 2018 Faster reload, better FCS, and slightly more accuracy. Also different reload sound, if you're into that. FCSMaxLeadSpeed: 30.5556 v 25 FCSZeroingDelay: 0.5 v 1 dispersion: 0.000544 v 0.00068 reloadTime: 5 v 6 magazineReloadTime: 5 v 6 reloadSound: ["A3\Sounds_F\arsenal\weapons_vehicles\cannon_125mm\Cannon_125mm_Advanced_Reload_01",2.51189,1,10] v ["A3\Sounds_F\arsenal\weapons_vehicles\cannon_125mm\Cannon_125mm_Reload_01",2.51189,1,10] reloadMagazineSound: ["A3\Sounds_F\arsenal\weapons_vehicles\cannon_125mm\Cannon_125mm_Advanced_Reload_01",2.51189,1,10] v ["A3\Sounds_F\arsenal\weapons_vehicles\cannon_125mm\Cannon_125mm_Reload_01",2.51189,1,10] Share this post Link to post Share on other sites
Rockybrown 9 Posted June 2, 2018 We have some good zombie addons, two of them which are Zombies and Demons and Ravage. But with those two mods, shouldn't there be an anti-zombie unit, something like the U.B.C.S units from RE3? It would look best if someone who think making a RE3 U.B.C.S unit mod for Arma 3 would keep the original look of the U.B.C.S units, since fancy high tech elite soldiers kinda ruin the original look and vibe. History of the U.B.C.S: The U.B.C.S. (Umbrella Biohazard Countermeasure Service) became a critical element of Umbrella's bio-weapons enterprise in the 1990s. Due to the volatile nature of the trade and the secret nature of creatures like the Hunters, only the U.B.C.S. had sufficient training to counter accidental releases. A further benefit they had over typical soldiers was access to medication to assist in resisting exposure to the t-Virus. Some photos from the RE3 intro: The U.B.C.S operative would look like this (Just without the green beret hat): The U.B.C.S squad leader would look like this: Weapons: Colt M4A1 Carbine and SIG Pro SP 2009 (squad leader) Units loadout: U.B.C.S operator: Colt M4A1 Carbine and U.B.C.S operative squad leader: Colt M4A1 and SIG Pro SP 2009. Getting those to Arma 3 would bring back the old-school zombie vibe, and maybe more people get encouraged to make more zombie mods if this gets made. Sources: http://www.imfdb.org/wiki/Resident_Evil_3:_Nemesishttp://residentevil.wikia.com/wiki/Umbrella_Biohazard_Countermeasure_Service 1 Share this post Link to post Share on other sites
yevgeni89 163 Posted June 2, 2018 Should post this in the Request Thread, posted at the top https://forums.bohemia.net/forums/topic/201544-arma-3-addon-request-thread/ 1 Share this post Link to post Share on other sites
GEORGE FLOROS GR 4207 Posted June 2, 2018 6 hours ago, Rockybrown said: We have some good zombie addons, two of them which are Zombies and Demons and Ravage. But with those two mods, shouldn't there be an anti-zombie unit, something like the U.B.C.S units from RE3? 2 hours ago, yevgeni89 said: Should post this in the Request Thread, posted at the top https://forums.bohemia.net/forums/topic/201544-arma-3-addon-request-thread/ Share this post Link to post Share on other sites
ruff 102 Posted June 2, 2018 Sig mcx sbr and rattler with stubby and afg configuration. Share this post Link to post Share on other sites
x3kj 1247 Posted June 2, 2018 There will be no new stuff from BIS, so this topic is kinda pointless...Might as well be moved to addon request thread. Share this post Link to post Share on other sites
jonkaya 17 Posted June 8, 2018 Has anybody looked into making any low visibility/repurposed civilian aircraft? Something like the Caesar BTT with a pod and 1 or 2 Hellfires or something? Share this post Link to post Share on other sites
jaydenkeogh1 0 Posted June 14, 2018 I honestly want a Helicarrier more then anything in this game. Share this post Link to post Share on other sites
otarius-big 16 Posted June 14, 2018 who want to make it Share this post Link to post Share on other sites
Robisfunny 13 Posted June 14, 2018 You, you want to make it Share this post Link to post Share on other sites
Comrade Adam 0 Posted June 19, 2018 Is there a mod for the Boeing B-52H Stratofortress, dedicated for arma 3? Share this post Link to post Share on other sites
6osbo 21 Posted June 21, 2018 I'd love to see Alex Jessup's future marines ideas in Arma 3. I absolutely dare any capable modding team to do this. I bet it can't be done. Prove me wrong. Visit Alex Jessup's galleries at ArtStation: https://www.artstation.com/tidings and Deviant Art: https://alexjjessup.deviantart.com/gallery/?catpath=%2F&sort=popularity. 2 Share this post Link to post Share on other sites