Barden 296 Posted March 31, 2018 1 hour ago, Private Evans said: Watched Kokoda - 39th Battalion movie today...fucking hell your map makers did a really great job on creating this battlefield :) keep it up Good movie :) And yeah as hard as it is to create some of the roughest fighting terrain in the word, they did a pretty damn good job of giving it the feel of it. Share this post Link to post Share on other sites
giallustio 770 Posted April 8, 2018 New update on Steam WS! Changelog Spoiler ADDED - AB new helmets - US helmets reworked - ranks for AB - Dutch Windmill asset - Flags - Horizon Islands Faction - UK mkII helmet with Foliage camo - Fallschirmjäger Knochensack Sumpftarn camo variant - Panzer Lehr Division - Some EU map assets (wip for now) - M1903a1 modeloptics - UK Para gear Khaki Variants - Polish Paratroopers - Polish Commandos (No.6 Troop) - Polish Commando and Para berets - UK Commando Wool hat Variant - maroon and tan SAS berets - Norwegian Commandos (No.5 Troop) - cromwell optic 75mm (petrtlach) - fow_optional_increasedGearCapacity_c - A6M Zero (very wip) - F6F Hellcat (very wip) - new texture for NCO M1 helmet - minor cfg tweaks - improved attenuationEffectType for vehicles - Kokoda: - more FoW vegetation - Some new tunnels/caves + filled in defence areas more - EnvSound tweaks, shouldnt be silent anymore + river volume decreased slightly FIXED - hatches sounds - mk2 fak camo texture bug - Cromwell tracks don't move - Corrected spent cartridge eject location to bottom side for MG34 and MG42 - Panther coaxial MG smoke is coming from the main gun hole - type 77 mg was very inaccurate - folaige attached to the turret was moving with the gun barrel - m5a1 collision - mass for TNT - mass value for m1928 (USMC) - manual bolting module - US Army M4A2 texture bugged in VG - USMC Rifleman (M1 Carbine) has an M1 Garand webbing instead of the carbine one - cromwell commander cupola can now rotate CHANGED - AB uniform improved - removed movements' sounds for the moment - Improved garand ping sound (fixed MP bug) - improved get out\in for statics 12 4 Share this post Link to post Share on other sites
ayjay 117 Posted April 8, 2018 Thanks guys. Some great improvements to an already great mod. Share this post Link to post Share on other sites
Jono the Cutest 70 Posted April 9, 2018 Hi, I have found a bug/problem about your M1 Garand when it *PING* . The last round goes out and it made a dust like the bullet hit the ground or something at internal magazine. Have a look. Spoiler In first person.https://drive.google.com/file/d/1yPtSeBW0c3NEfDEsdwuKzFqpHp-umsjz/view?usp=sharing In Third person.https://drive.google.com/file/d/1J42xgws0Pd6D9JwG3FvtEuVapQH16klH/view?usp=sharing Share this post Link to post Share on other sites
Private Evans 498 Posted April 9, 2018 Thx a lot :) Going to test this right now ... Share this post Link to post Share on other sites
Bitesrad 481 Posted April 9, 2018 Aw yiss, lovely update fellas. Appreciate all the hard work. Any chance we'll see some infantry officer uniforms down the line? We already have them for the armored troops. Share this post Link to post Share on other sites
captinbaer1 23 Posted April 9, 2018 Great update, however HI officer cap clips between legs. Share this post Link to post Share on other sites
Private Evans 498 Posted April 9, 2018 Very cool update, never expected to get planes that early, but my personal favourites of this update are the new Fallschirmjäger camos and the Panzer Lehr Divison units Also happy to see Polish troops being implemented ! Aussie infantry has been messed up though...not by the Japs on Kokoda that is (most units at half buried in the ground with their gear flying above them in the air) thx a lot and keep it up :) 1 Share this post Link to post Share on other sites
Zhivets 2392 Posted April 9, 2018 14 minutes ago, Private Evans said: Very cool update, never expected to get planes that early, but my personal favourites of this update are the new Fallschirmjäger camos and the Panzer Lehr Divison units Also happy to see Polish troops being implemented ! Aussie infantry has been messed up though...not by the Japs on Kokoda that is (most units at half buried in the ground with their gear flying above them in the air) thx a lot and keep it up :) That's a known issue. Restarting the game will fix it. 1 Share this post Link to post Share on other sites
Private Evans 498 Posted April 9, 2018 3 hours ago, Zhivets said: That's a known issue. Restarting the game will fix it. Ah ok thx will try tomorrow as soon as I get home :) 1 Share this post Link to post Share on other sites
Private Evans 498 Posted April 10, 2018 Kokoda map crashes for me as soon as I start to play (it works in the editor though )...the other FOW maps work fine. Anyone else with the same problem ?? PS: no other mods loaded, playing on dev branch Share this post Link to post Share on other sites
wildcatbridge 377 Posted April 10, 2018 hmmm seems like one may have to host a market in ones garden soon. Love the new update! 1 Share this post Link to post Share on other sites
copper252 6 Posted April 11, 2018 11 hours ago, Private Evans said: Kokoda map crashes for me as soon as I start to play (it works in the editor though )...the other FOW maps work fine. Anyone else with the same problem ?? PS: no other mods loaded, playing on dev branch My Kokoda has the bad module crash when I play the scenario also, It works in other maps. Share this post Link to post Share on other sites
Private Evans 498 Posted April 11, 2018 Talking about the FOW Kokoda map... https://en.wikipedia.org/wiki/Battle_of_Mission_Ridge_–_Brigade_Hill Share this post Link to post Share on other sites
copper252 6 Posted April 11, 2018 Yep, that's the map that is crashing. Share this post Link to post Share on other sites
lesbille 7 Posted April 11, 2018 hello the map kokoda crash also for me Share this post Link to post Share on other sites
giallustio 770 Posted April 11, 2018 Yep, it's a known bug, it will be fixed shortly. Sorry about that 2 1 Share this post Link to post Share on other sites
Guest Posted April 11, 2018 The Armaholic mirror has been updated with the new version: Faces of War v0.6 Share this post Link to post Share on other sites
dr@gon 118 Posted April 11, 2018 Great update. The gear, uniforms, weapons and islands are simply excellent. Does the FOW v0.6 have the fix for Kokoda island discussed on this page? Thanks for the update and continued work on this project. Share this post Link to post Share on other sites
canadian1337 17 Posted April 11, 2018 Is it possible to access the F6F and Zero? Can't seem to find em. Share this post Link to post Share on other sites
KeyCat 131 Posted April 12, 2018 Awesome update! You guys and the IFA team should receive medals for bringing WWII to A3 :) Thanks for your hard work and sharing it with the rest of us! 3 1 Share this post Link to post Share on other sites
TheCr8rMaker 183 Posted April 13, 2018 Wanting to check if I'm going mad or not, wasn't there a tease of a particular black sand island previously? Share this post Link to post Share on other sites
giallustio 770 Posted April 15, 2018 Hotfix is out! V release - Hotfix 1 - 15.04.2018 - Fixed Kokoda crash - Fixed mkII Helmet with foliage - Fixed missing normal map on M2 helmet - Fixed M1 Garand visual PING bug - Fixed Sherman gunner position 5 3 Share this post Link to post Share on other sites
Guest Posted April 15, 2018 The Armaholic mirror has been updated with the new version: Faces of War v0.8 Share this post Link to post Share on other sites
churrofighter 25 Posted April 15, 2018 This is utterly confusing, should we trust the white elevation or the red one? (I'm using ACE3) Share this post Link to post Share on other sites