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Faces of War [WW2]

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1 hour ago, Private Evans said:

Watched Kokoda - 39th Battalion movie today...fucking hell your map makers did a really great job on creating this battlefield :)

 

keep it up

Good movie :)

And yeah as hard as it is to create some of the roughest fighting terrain in the word, they did a pretty damn good job of giving it the feel of it.

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New update on Steam WS!
Changelog

Spoiler

ADDED
- AB new helmets
- US helmets reworked
- ranks for AB
- Dutch Windmill asset
- Flags 
- Horizon Islands Faction
- UK mkII helmet with Foliage camo
- Fallschirmjäger Knochensack Sumpftarn camo variant
- Panzer Lehr Division
- Some EU map assets (wip for now)
- M1903a1 modeloptics
- UK Para gear Khaki Variants
- Polish Paratroopers
- Polish Commandos (No.6 Troop)
- Polish Commando and Para berets
- UK Commando Wool hat Variant
- maroon and tan SAS berets
- Norwegian Commandos (No.5 Troop)
- cromwell optic 75mm (petrtlach)
- fow_optional_increasedGearCapacity_c
- A6M Zero (very wip)
- F6F Hellcat (very wip)
- new texture for NCO M1 helmet
- minor cfg tweaks
- improved attenuationEffectType for vehicles
- Kokoda: 
- more FoW vegetation
- Some new tunnels/caves + filled in defence areas more
- EnvSound tweaks, shouldnt be silent anymore + river volume decreased slightly

FIXED
- hatches sounds
- mk2 fak camo texture bug
- Cromwell tracks don't move
- Corrected spent cartridge eject location to bottom side for MG34 and MG42
- Panther coaxial MG smoke is coming from the main gun hole
- type 77 mg was very inaccurate
- folaige attached to the turret was moving with the gun barrel
- m5a1 collision
- mass for TNT
- mass value for m1928 (USMC)
- manual bolting module
- US Army M4A2 texture bugged in VG
- USMC Rifleman (M1 Carbine) has an M1 Garand webbing instead of the carbine one
- cromwell commander cupola can now rotate

CHANGED
- AB uniform improved
- removed movements' sounds for the moment
- Improved garand ping sound (fixed MP bug)
- improved get out\in for statics

 

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Thanks guys. Some great improvements to an already great mod.:don11:

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Hi, I have found a bug/problem about your M1 Garand when it *PING* :eyeheart:. The last round goes out and it made a dust like the bullet hit the ground or something at internal magazine. Have a look.
 

 

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Aw yiss, lovely update fellas. Appreciate all the hard work. Any chance we'll see some infantry officer uniforms down the line? We already have them for the armored troops.

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Very cool update, never expected to get planes that early, but my personal favourites of this update are the new Fallschirmjäger camos and the Panzer Lehr Divison units :eyeheart:

Also happy to see Polish troops being implemented ! Aussie infantry has been messed up though...not by the Japs on Kokoda that is  (most units at half buried in the ground with their gear flying above them in the air)

 

thx a lot and keep it up :)

 

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14 minutes ago, Private Evans said:

Very cool update, never expected to get planes that early, but my personal favourites of this update are the new Fallschirmjäger camos and the Panzer Lehr Divison units :eyeheart:

Also happy to see Polish troops being implemented ! Aussie infantry has been messed up though...not by the Japs on Kokoda that is  (most units at half buried in the ground with their gear flying above them in the air)

 

thx a lot and keep it up :)

 

That's a known issue. Restarting the game will fix it.

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3 hours ago, Zhivets said:

That's a known issue. Restarting the game will fix it.

Ah ok thx will try tomorrow as soon as I get home :)

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Kokoda map crashes for me as soon as I start to play (it works in the editor though )...the other FOW maps work fine. Anyone else with the same problem ??

 

PS: no other mods loaded, playing on dev branch

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hmmm seems like one may have to host a market in ones garden soon. Love the new update! 

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11 hours ago, Private Evans said:

Kokoda map crashes for me as soon as I start to play (it works in the editor though )...the other FOW maps work fine. Anyone else with the same problem ??

 

PS: no other mods loaded, playing on dev branch

My Kokoda has the bad module crash when I play the scenario also, It works in other maps.

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Yep, it's a known bug, it will be fixed shortly. Sorry about that

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Great update. The gear, uniforms, weapons and islands are simply excellent.

 

Does the FOW v0.6 have the fix for Kokoda island discussed on this page?

 

Thanks for the update and continued work on this project.

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Awesome update!

 

You guys and the IFA team should receive medals  for bringing WWII to A3 :)

 

Thanks for your hard work and sharing it with the rest of us!

 

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Wanting to check if I'm going mad or not, wasn't there a tease of a particular black sand island previously?

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Hotfix is out!
 

V release - Hotfix 1 - 15.04.2018
- Fixed Kokoda crash
- Fixed mkII Helmet with foliage
- Fixed missing normal map on M2 helmet
- Fixed M1 Garand visual PING bug
- Fixed Sherman gunner position
 

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