vintorez 250 Posted June 24, 2017 36 minutes ago, Błażej Bujacz said: Recording some ku*was and other sounds you need won't be a problem. :D ku*** - the best way to reduce psychic tension during battle. Share this post Link to post Share on other sites
tpM 478 Posted June 24, 2017 ^That is the Central-Eastern European version of "tennóheikabanzai" and "allahakbar". :D Share this post Link to post Share on other sites
vintorez 250 Posted June 24, 2017 53 minutes ago, tpM said: ^That is the Central-Eastern European version of "tennóheikabanzai" and "allahakbar". :D Rather something like: Perkele! Fuck! Scheiße! Блядь! P.S. Sorry for vulgar words. I didn’t want to offend anyone. I quoted them, to give an example. 2 Share this post Link to post Share on other sites
tourist 617 Posted June 25, 2017 Hmm, different languages and/or cultures have a very different concept or "style" of swearing words. Germans e.g. use "fecal style" words like Scheiße or Mist for general swearing in a bad situation AND for personal insults. But the "sexual style" words like the equivalent of "kurwa", which is translated as "Votze" or "Schlampe" in German, are only ever used as personal insults. Share this post Link to post Share on other sites
Eogos 24 Posted June 26, 2017 Please tell me you plan on making the Bayonet do damage. The desire to make a mission for my community where they do a Banzai charge is growing quickly 2 Share this post Link to post Share on other sites
JonnyCross 16 Posted June 26, 2017 On 08/06/2017 at 10:59 PM, giallustio said: We're looking for mission makers tho ;) I'm working on some "layforce" missions soon to be uploaded to the steam :) However could I ask do you guys have any plans on making british tropical attire ie the silly bushhats the aussies wore and the shorts/socks combo? :) Also the Short Magazine Lee–Enfield Mk I and Thompson M1928? At the moment i've resorted to using the IF tommy gun but it would be great to have the Mk1 and a superior quailty M1928 for 1939/40 Infantry and commando forces. 1 Share this post Link to post Share on other sites
gangman18 27 Posted June 29, 2017 hey if you guys need help with tank models then why dont you use War-Thunder as a frame of reference im not saying steal assets im just saying use them as a frame of point not saying steal assets but War-thunder is pretty accurate with there tank models also just wanna say this one more time to make it clear not saying steal assets. 1 Share this post Link to post Share on other sites
xxgetbuck123 945 Posted June 29, 2017 On 27/06/2017 at 3:03 AM, Eogos said: Please tell me you plan on making the Bayonet do damage. The desire to make a mission for my community where they do a Banzai charge is growing quickly Arma engine wouldnt be able to handle that Share this post Link to post Share on other sites
Barden 296 Posted June 29, 2017 2 hours ago, gangman18 said: hey if you guys need help with tank models then why dont you use War-Thunder as a frame of reference im not saying steal assets im just saying use them as a frame of point not saying steal assets but War-thunder is pretty accurate with there tank models also just wanna say this one more time to make it clear not saying steal assets. Hey if you want help you know you can use- I WANT TO MAKE IT CLEAR I'M NOT SAYING STEAL ASSETS +1 man but looking at real life pictures compared to something like "war thunder" is more reliable seeing as some of those games despite wanting complete realism do get some stuff like placement and proportion wrong (even if it's only very very slightly) on some things, better not to take that chance. 3 Share this post Link to post Share on other sites
eggbeast 3684 Posted June 29, 2017 1 hour ago, xxgetbuck123 said: Arma engine wouldnt be able to handle that we had them in arma 2 in a module i wrote, with rifle butt, bayonet and knife stab and throw. Once it's done for unsung i will gift it to Giallustio. 11 Share this post Link to post Share on other sites
wansec_6 200 Posted June 29, 2017 Good on you Eggbeast, Good to see that collaboration and co-operation is still alive between mod teams. Will be great to see your melee combat module come to fruition. 5 Share this post Link to post Share on other sites
eggbeast 3684 Posted June 29, 2017 we just gifted Giallustio our kar98k with bayonet and scope so he can take some parts for his kar98. other community members paid for it, so it's nice to pass it on to a dedicated mod team like this one. 12 Share this post Link to post Share on other sites
tpM 478 Posted June 29, 2017 You're a cool dude Eggbeast. 4 Share this post Link to post Share on other sites
orcinus 121 Posted June 29, 2017 5 hours ago, wansec_6 said: Good on you Eggbeast, Good to see that collaboration and co-operation is still alive between mod teams. Will be great to see your melee combat module come to fruition. I have never come across any forum, in any field, where there is so much co-operation and exchange of what is, frequently, commercially-valuable content. Kudos to the ArmA mod community :) 1 Share this post Link to post Share on other sites
eggbeast 3684 Posted June 29, 2017 there are some things we simply cannot share due to historical agreements, and it's amazing how pissy some people get about that, assuming that we have some kind of choice in the matter. But with FoW and Hell in the Pacific mod, and even PRACS we've had some great exchanges and mutual support 8 Share this post Link to post Share on other sites
orcinus 121 Posted June 29, 2017 5 minutes ago, eggbeast said: there are some things we simply cannot share due to historical agreements, and it's amazing how pissy some people get about that, assuming that we have some kind of choice in the matter. But with FoW and Hell in the Pacific mod, and even PRACS we've had some great exchanges and mutual support Sure, one must absolutely respect the stated wishes of other content creators. The magical thing here is that so many people share so openly :) Share this post Link to post Share on other sites
uile-bheist 10 Posted July 6, 2017 love the mod guys it would be relay cool if you and some prototype weapons such as the Em2 Rifle Share this post Link to post Share on other sites
Digger James 133 Posted July 6, 2017 4 minutes ago, uile-bheist said: love the mod guys it would be relay cool if you and some prototype weapons such as the Em2 Rifle Eh!?! Put a prototype Bullpup Rifle from the 50's into a WW2 mod?!? You Loco Man?! 3 Share this post Link to post Share on other sites
uile-bheist 10 Posted July 6, 2017 1 hour ago, Digger James said: Eh!?! Put a prototype Bullpup Rifle from the 50's into a WW2 mod?!? You Loco Man?! it started development in 1946 and it would be nice to have Share this post Link to post Share on other sites
Digger James 133 Posted July 6, 2017 29 minutes ago, uile-bheist said: it started development in 1946 and it would be nice to have still post-war, don't get me wrong, wouldn't mind seeing "if WW2 went on" be explored/turned into a mod. 2 Share this post Link to post Share on other sites
tpM 478 Posted July 6, 2017 I think that would go well with Arma's 2035 setting - flying saucers, lazor guns, Tesla's death ray etc. Edit: MAUS TOO!!!!! how could i forgot? 8 Share this post Link to post Share on other sites
lodu 145 Posted July 6, 2017 alternate history... I do not know if this would be welcome, even if the idea is interesting? Share this post Link to post Share on other sites
wsxcgy 1960 Posted July 8, 2017 Faces of War: Futures of War DLC!!!!! Fight mechanized techno-nazis in flying saucers with wood-furnished laser bullpups!!!!! I'd actually enjoy seeing it. I could just play Wolfenstein though I guess. 2 Share this post Link to post Share on other sites
Major_Kudo 0 Posted July 9, 2017 @Sauer @laurent-17s I written some Japanese characters for hachimaki. I want you to confirm these files quality. Can these permit for use? http://gachopin.no-ip.info/cgi-bin/cb_etc/brd/myk/upload/73_170709_Japanese_characters_for_Hachimaki.zip Share this post Link to post Share on other sites