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wansec_6

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About wansec_6

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    Master Sergeant

core_pfieldgroups_3

  • Occupation
    Security Officer

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    Male

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  1. wansec_6

    SOG AI

    @G'day @johnnyboy, Thanks for the quick reply. Ill check out ACE without Medical when I get a chance. Thanks for your hard work.
  2. wansec_6

    SOG AI

    G'day @johnnyboy, I've been playing with SOG AI Activated and I love what it has done for the game. I can now survive and win a prolonged firefight against several enemy squads in a single player game with AI team mates. I play with ACE and one issue I have noted is that when I take hits, none of them are recorded by the ACE Medical system. I can heal myself with the ACE Personal AId Kit, but no injuries are displayed on the ACE Medical Menu interface. Does SOG AI utilise the Vanilla Medical system and ignore the ACE Medical System? If I recall correctly, you've stated you don't play with ACE, but would it take much to implement an ACE compat in SOG AI like you have with Webknights Melee System? Just tossing the idea out there for consideration. Thank you and keep up the good work. Looking forward to your next addition to SOG AI.
  3. wansec_6

    SOG AI

    G'day @johnnyboy, Gave this a test over the last couple of days in missions I've created with my own selection of units and I am very pleased with the way they work with the Menu. Not sure if its your AI improvement or the SOG AI improvement, but I also noticed a greater use of frags when the enemy closed to throwing range. One thing I did notice, was if you throw a grenade into water using the ACE Grenade throwing menu, the grenade continues to skid along the bottom and explode a distance further away. Keep up the great work. Looking forward to seeing what you come up with next.
  4. wansec_6

    NIArms Release Thread

    G'day @toadie2k, I hope you are well. Just after a bit of advice regarding your configuration of the SCARS and accessory slots. I am trying to write a config to attach accessories to your SCAR Ls, the config works for the most part, but I am unable to get anything to show on the front accessory rail. I have attached a copy of my config below for you, if you could please examine it and point me in the right direction with it please. class TFSD_hlc_wp_SCARL_STD_EGLM_Greywolf: hlc_wp_SCARL_STD_EGLM { scope=2; displayname="[TFSD] FN Mk16 Mod 0 Rifle/EGLM"; class LinkedItems { class LinkedItemsOptic { slot="CowsSlot"; item="rhsusf_acc_ACOG_MDO"; }; class LinkedItemsMuzzle { slot="MuzzleSlot"; item="acwp_rc1_tan"; }; class LinkedItemsAcc { slot="PointerSlot"; item="Carls_LLM_irLASER_anpeq16an"; }; }; }; class TFSD_hlc_wp_SCARL_STD_EGLM_Greywolf2: hlc_wp_SCARL_STD_EGLM { scope=2; displayname="[TFSD] FN Mk16 Mod 0 Rifle/EGLM 2"; class LinkedItems { class LinkedItemsOptic { slot="CowsSlot"; item="rhsusf_acc_ACOG_MDO"; }; class LinkedItemsMuzzle { slot="MuzzleSlot"; item="acwp_rc1_tan"; }; class LinkedItemsAcc { slot="asdg_FrontSideRail"; item="Carls_LLM_irLASER_anpeq16an"; }; }; }; If anyone else in the community has any ideas or suggestions, please let me know. Thank you in anticipation. Wansec_6
  5. wansec_6

    Dog - K9 Unit

    G;day @MoonieFR, Congratulations on re-starting this project. It is looking amazing so far. Looking forward to seeing and playing with your proof of concept version and the final version when you release. Keep up the great work and you and your team have a Safe and Happy Christmas. Regards Wansec_6
  6. wansec_6

    NIArms Release Thread

    G'day @toadie2k, Congratulations on the release of the SCAR pack. Had a chance to look through the range today. Very good work. Thank you very much for your continued support of Arma 3.
  7. wansec_6

    RHS Escalation (AFRF and USAF)

    G'day @PuFu, Thanks for the reply. I missed that important bit of info regarding the Gref Faction. Regards Wansec_6
  8. wansec_6

    RHS Escalation (AFRF and USAF)

    G'day @Richards.D. Thanks for the reply. Having additional maintenance assets would be a good thing, but I understand that a lot of work would be required to create them for, as you say, a niche in the community. Has the Dev Team ever contemplated adding any Australian Assets into the GREF package? Keep up the great work. Regards Wansec_6
  9. G'day ACE Devs, Could somebody please point me in the right direction to locate the commands I would need to place in a Unit/Vehicle config to automatically have ACE Settings configured on Unit/Vehicle spawn. I would like to set things such as: Is character Engineer/Advanced Engineer or Medic/Doctor Is Vehicle Medical Vehicle and/or Repair and/or Refuel and/or Water Replen and set cargo capacity. Thank you in advance. Wansec_6
  10. wansec_6

    RHS Escalation (AFRF and USAF)

    G'day RHS Devs, Congratulations on the announcement of the Heavy Haulage vehicles and working trailer system, it's been a feature that has been surely needed. Can I ask if you are intending to add any vehicles to support Maintenance activities? By this I mean trucks/humvees fitted with dedicated workshop bodies, towing/maintenance cranes etc. Looking forward to whatever the team turns out next. Keep up the good work. Regards Wansec_6
  11. wansec_6

    EricJ Release thread

    Glad to hear you're doing ok. I can understand your frustration. Not doing too bad. Survived the pandemic and life is getting back to normal slowly.
  12. wansec_6

    Libertad

    G'day @MoonieFR, Loved that Teaser video and can't wait to see the project released. Congratulations on getting to release stage. Can you shed any light on what other animals will be residing in Libertad, or is that a surprise for us all? Regards Wansec_6
  13. wansec_6

    EricJ Release thread

    G'day @EricJ, No problem. Hope you're doing well.
  14. wansec_6

    EricJ Release thread

    Gday @EricJ I don't know if youve seen this, but someone has stolen your UH-60 mod and released it as their own Avatar Helicopter Mod. They haven't even bothered to remove your name from the creator description in the workshop. Link to Arma3 Avatar Helicopters Regards Wansec_6
  15. wansec_6

    EricJ Release thread

    G'day Eric, I was thinking about the weapons fit out on the DAP. The Australian Army had a gunship version of the Iroquois named the "Bushranger". It was armed with 2 miniguns and 2 rocket pods. The crew were equipped with a pair of pintle mounted M60's on each side of the passenger compartment. I was wondering if you could implement something like that on the DAP. Maybe a single minigun in the doorway, or something similar? With the AH-96 I was thinking could you mount the mast mounted sight from the Kiowa onto the AH-96 and have it accessible to the gunner to allow for concealed firing of ordnance from behind cover? Thanks for taking the time to consider these ideas.
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